实例介绍
【实例截图】
【核心代码】
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
//using System.Threading.Tasks;
using System.Windows;
using System.Windows.Interop;
namespace WPF.DazzleUI2.Util
{
public class WindowBehaviorHelper
{
private const int WM_NCHITTEST = 0x0084; //测试消息
private const int WM_GETMINMAXINFO = 0x0024;//大小变化
private Window WindowTarget; //目标窗口
private int WidthCorner = 3; //拐角宽度
private int ThicknessTransparentBorder = 5; //阴影宽度
private int ThicknessBorder = 4; //边框宽度
private Point PointMouse = new Point(); //鼠标坐标
public enum HitTest : int //测试句柄
{
#region 测试句柄
HTERROR = -2,
HTTRANSPARENT = -1,
HTNOWHERE = 0,
HTCLIENT = 1,
HTCAPTION = 2,
HTSYSMENU = 3,
HTGROWBOX = 4,
HTSIZE = HTGROWBOX,
HTMENU = 5,
HTHSCROLL = 6,
HTVSCROLL = 7,
HTMINBUTTON = 8,
HTMAXBUTTON = 9,
HTLEFT = 10,
HTRIGHT = 11,
HTTOP = 12,
HTTOPLEFT = 13,
HTTOPRIGHT = 14,
HTBOTTOM = 15,
HTBOTTOMLEFT = 16,
HTBOTTOMRIGHT = 17,
HTBORDER = 18,
HTREDUCE = HTMINBUTTON,
HTZOOM = HTMAXBUTTON,
HTSIZEFIRST = HTLEFT,
HTSIZELAST = HTBOTTOMRIGHT,
HTOBJECT = 19,
HTCLOSE = 20,
HTHELP = 21
#endregion
}
//构造函数
public WindowBehaviorHelper(Window window)
{
this.WindowTarget = window;
}
//修复行为
public void RepairBehavior()
{
if (WindowTarget == null)
return;
this.WindowTarget.SourceInitialized = delegate
{
IntPtr handle = (new WindowInteropHelper(WindowTarget)).Handle;
HwndSource hwndSource = HwndSource.FromHwnd(handle);
if (hwndSource != null)
{
hwndSource.AddHook(WindowProc);
}
};
}
//消息循环
private IntPtr WindowProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
switch (msg)
{
case WM_NCHITTEST:
if (WindowTarget.WindowState != WindowState.Normal)
{
break;
}
this.PointMouse.X = (lParam.ToInt32() & 0xFFFF);
this.PointMouse.Y = (lParam.ToInt32() >> 16);
//窗口左上角
if (this.PointMouse.X > this.WindowTarget.Left this.ThicknessTransparentBorder
&& this.PointMouse.X <= this.WindowTarget.Left this.ThicknessTransparentBorder this.WidthCorner
&& this.PointMouse.Y > this.WindowTarget.Top this.ThicknessTransparentBorder
&& this.PointMouse.Y <= this.WindowTarget.Top this.ThicknessTransparentBorder this.WidthCorner)
{
handled = true;
return new IntPtr((int)HitTest.HTTOPLEFT);
}
//窗口左下角
else if (this.PointMouse.X > this.WindowTarget.Left this.ThicknessTransparentBorder
&& this.PointMouse.X <= this.WindowTarget.Left this.ThicknessTransparentBorder this.WidthCorner
&& this.PointMouse.Y < this.WindowTarget.Top this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder
&& this.PointMouse.Y >= this.WindowTarget.Top this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder - this.WidthCorner)
{
handled = true;
return new IntPtr((int)HitTest.HTBOTTOMLEFT);
}
//窗口右上角
else if (this.PointMouse.X < this.WindowTarget.Left this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.X >= this.WindowTarget.Left this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder - this.WidthCorner
&& this.PointMouse.Y > this.WindowTarget.Top this.ThicknessTransparentBorder
&& this.PointMouse.Y <= this.WindowTarget.Top this.ThicknessTransparentBorder this.WidthCorner)
{
handled = true;
return new IntPtr((int)HitTest.HTTOPRIGHT);
}
//窗口右下角
else if (this.PointMouse.X < this.WindowTarget.Left this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.X >= this.WindowTarget.Left this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder - this.WidthCorner
&& this.PointMouse.Y < this.WindowTarget.Top this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder
&& this.PointMouse.Y >= this.WindowTarget.Top this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder - this.WidthCorner)
{
handled = true;
return new IntPtr((int)HitTest.HTBOTTOMRIGHT);
}
//窗口左侧
else if (this.PointMouse.X > this.WindowTarget.Left this.ThicknessTransparentBorder
&& this.PointMouse.X <= this.WindowTarget.Left this.ThicknessTransparentBorder this.ThicknessBorder
&& this.PointMouse.Y > this.WindowTarget.Top this.ThicknessTransparentBorder
&& this.PointMouse.Y < this.WindowTarget.Top this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder)
{
handled = true;
return new IntPtr((int)HitTest.HTLEFT);
}
//窗口右侧
else if (this.PointMouse.X < this.WindowTarget.Left this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.X >= this.WindowTarget.Left this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder - this.ThicknessBorder
&& this.PointMouse.Y > this.WindowTarget.Top this.ThicknessTransparentBorder
&& this.PointMouse.Y < this.WindowTarget.Top this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder)
{
handled = true;
return new IntPtr((int)HitTest.HTRIGHT);
}
//窗口上方
else if (this.PointMouse.X > this.WindowTarget.Left this.ThicknessTransparentBorder
&& this.PointMouse.X < this.WindowTarget.Left this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.Y > this.WindowTarget.Top this.ThicknessTransparentBorder
&& this.PointMouse.Y <= this.WindowTarget.Top this.ThicknessTransparentBorder this.ThicknessBorder)
{
handled = true;
return new IntPtr((int)HitTest.HTTOP);
}
//窗口下方
else if (this.PointMouse.X > this.WindowTarget.Left this.ThicknessTransparentBorder
&& this.PointMouse.X < this.WindowTarget.Left this.WindowTarget.ActualWidth - this.ThicknessTransparentBorder
&& this.PointMouse.Y < this.WindowTarget.Top this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder
&& this.PointMouse.Y >= this.WindowTarget.Top this.WindowTarget.ActualHeight - this.ThicknessTransparentBorder - this.ThicknessBorder)
{
handled = true;
return new IntPtr((int)HitTest.HTBOTTOM);
}
//其他消息
else
{
break;
}
case WM_GETMINMAXINFO:
WmGetMinMaxInfo(hwnd, lParam);
handled = true;
break;
default:
break;
}
return IntPtr.Zero;
}
//更改最小化最大化时窗口位置大小
private void WmGetMinMaxInfo(IntPtr hwnd, IntPtr lParam)
{
MINMAXINFO mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO));
int MONITOR_DEFAULTTONEAREST = 0x00000002;
IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
if (monitor != IntPtr.Zero)
{
MONITORINFO monitorInfo = new MONITORINFO();
GetMonitorInfo(monitor, monitorInfo);
RECT rcWorkArea = monitorInfo.rcWork;
RECT rcMonitorArea = monitorInfo.rcMonitor;
mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left) - 3;
mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top) - 3;
mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left) 6;
mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top) 6;
mmi.ptMinTrackSize.x = (int)this.WindowTarget.MinWidth;
mmi.ptMinTrackSize.y = (int)this.WindowTarget.MinHeight;
}
Marshal.StructureToPtr(mmi, lParam, true);
}
[DllImport("user32")]
internal static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);
[DllImport("User32")]
internal static extern IntPtr MonitorFromWindow(IntPtr handle, int flags);
#region Nested type: MINMAXINFO
[StructLayout(LayoutKind.Sequential)]
internal struct MINMAXINFO
{
public POINT ptReserved;
public POINT ptMaxSize;
public POINT ptMaxPosition;
public POINT ptMinTrackSize;
public POINT ptMaxTrackSize;
}
#endregion
#region Nested type: MONITORINFO
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
internal class MONITORINFO
{
public int cbSize = Marshal.SizeOf(typeof(MONITORINFO));
public RECT rcMonitor;
public RECT rcWork;
public int dwFlags;
}
#endregion
#region Nested type: POINT
[StructLayout(LayoutKind.Sequential)]
internal struct POINT
{
public int x;
public int y;
public POINT(int x, int y)
{
this.x = x;
this.y = y;
}
}
#endregion
#region Nested type: RECT
[StructLayout(LayoutKind.Sequential, Pack = 0)]
internal struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
public static readonly RECT Empty;
public int Width
{
get { return Math.Abs(right - left); }
}
public int Height
{
get { return bottom - top; }
}
public RECT(int left, int top, int right, int bottom)
{
this.left = left;
this.top = top;
this.right = right;
this.bottom = bottom;
}
public RECT(RECT rcSrc)
{
left = rcSrc.left;
top = rcSrc.top;
right = rcSrc.right;
bottom = rcSrc.bottom;
}
public bool IsEmpty
{
get
{
return left >= right || top >= bottom;
}
}
public override string ToString()
{
if (this == Empty)
{
return "RECT {Empty}";
}
return "RECT { left : " left " / top : " top " / right : " right " / bottom : " bottom " }";
}
public override bool Equals(object obj)
{
if (!(obj is Rect))
{
return false;
}
return (this == (RECT)obj);
}
public override int GetHashCode()
{
return left.GetHashCode() top.GetHashCode() right.GetHashCode() bottom.GetHashCode();
}
public static bool operator ==(RECT rect1, RECT rect2)
{
return (rect1.left == rect2.left && rect1.top == rect2.top && rect1.right == rect2.right && rect1.bottom == rect2.bottom);
}
public static bool operator !=(RECT rect1, RECT rect2)
{
return !(rect1 == rect2);
}
}
#endregion
}
}
标签: wpf
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