实例介绍
【实例简介】基于C#的以太网通信
【实例截图】
【核心代码】
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; using System.IO; namespace NetWork { public partial class Form1 : Form { public Form1() { InitializeComponent(); } IPAddress ip; IPEndPoint point = new IPEndPoint(IPAddress.Any,0); IPAddress ip2; IPEndPoint point2 = new IPEndPoint(IPAddress.Any, 0); string protocol; Socket aimSocket; Socket aimSocket2; Socket mySocket; UdpClient RecUdpClient; //IPEndPoint remote; private void Form1_Load(object sender, EventArgs e)//初始化为UDP Server模式 { cobProtocol.SelectedIndex = 0; txtIP.Text = GetAddressIP(); // txtIP2.Text = GetAddressIP(); Control.CheckForIllegalCrossThreadCalls = false; } string GetAddressIP() { string AddressIP = ""; foreach (IPAddress _IPAddress in Dns.GetHostEntry(Dns.GetHostName()).AddressList) { if (_IPAddress.AddressFamily.ToString() == "InterNetwork") { AddressIP = _IPAddress.ToString(); ip = _IPAddress;//设定全局的IP } } return AddressIP; } Thread thReceive = null; private void btnStart_Click(object sender, EventArgs e)//设置目标IP(Client),本地IP(Server) { try { if (protocol == "UDP Server") { if (btnStart.Text == "连接") { btnStart.Text = "断开"; aimSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); RecUdpClient = new UdpClient(new IPEndPoint(ip, Convert.ToInt32(txtPort.Text))); // MessageBox.Show("UDP Server创建成功"); thReceive = new Thread(USReceive); thReceive.IsBackground = true; thReceive.Start(); } else { if(thReceive!=null) { thReceive.Abort(); btnStart.Text = "连接"; } } } else if (protocol == "UDP Client")//UPD客户端,目标IP和端口 调用Socket.SendTo { aimSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);//建立通信的Socket ip = IPAddress.Parse(txtIP.Text); point = new IPEndPoint(ip, Convert.ToInt32(txtPort.Text)); MessageBox.Show("UDP Client设置成功"); Thread thReceive = new Thread(UCReceive); thReceive.IsBackground = true; thReceive.Start(); } else if (protocol == "TCP Server") { if (btnStart.Text == "连接") { btnStart.Text = "断开"; // mySocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); // point = new IPEndPoint(ip, Convert.ToInt32(txtPort.Text));//绑定端口号 // mySocket.Bind(point);//绑定监听端口 // mySocket.Listen(10);//等待连接是一个阻塞过程,创建线程来监听 //work_item work = new work_item { _id = 2, _ip_in = new IPEndPoint(IPAddress.Any, 1723), _ip_out_host = "10.10.8.72", _ip_out_port = 1008 }; // mySocket.BeginAccept(on_local_connected, new object[] { mySocket, work });//接受connect // // MessageBox.Show("TCP Server绑定成功"); // // thReceive = new Thread(TSReceive); // // thReceive.IsBackground = true; // //thReceive.Start(); listert = new Thread(new ThreadStart(tcplister)); listert.Start(); } else { if (listert != null) { listert.Abort(); btnStart.Text = "连接"; } } } else if (protocol == "TCP Client") { ip = IPAddress.Parse(txtIP.Text);//目标IP point = new IPEndPoint(ip, Convert.ToInt32(txtPort.Text));//目标端口 aimSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); aimSocket.Connect(point);//连接服务器 MessageBox.Show("连接成功"); Thread thReceive = new Thread(TCReceive); thReceive.IsBackground = true; thReceive.Start(); } else if (protocol == "TCP Client2") { try { StartClient2(); MessageBox.Show("连接成功"); } catch (Exception psx) { MessageBox.Show("连接失败:" psx.Message); } } } catch(Exception pxp) { MessageBox.Show(pxp.Message); } } public void StartClient2() { StartCC1(); StartCC2(); } public void StartCC1() { ip = IPAddress.Parse(txtIP.Text);//目标IP point = new IPEndPoint(ip, Convert.ToInt32(txtPort.Text));//目标端口 aimSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); aimSocket.Connect(point);//连接服务器 Thread thReceive = new Thread(TCReceive1); thReceive.IsBackground = true; thReceive.Start(); } public void StartCC2() { ip2 = IPAddress.Parse(txtIP2.Text);//目标IP2 point2 = new IPEndPoint(ip2, Convert.ToInt32(txtPort2.Text));//目标端口 aimSocket2 = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); aimSocket2.Connect(point2);//连接服务器 Thread thReceive2 = new Thread(TCReceive2); thReceive2.IsBackground = true; thReceive2.Start(); } Thread listert = null; public void tcplister() { TcpListener tcpl = new TcpListener(ip, Convert.ToInt32(txtPort.Text)); tcpl.Start(); Console.WriteLine("Listening on {0}", ((IPEndPoint)tcpl.LocalEndpoint).ToString()); Console.WriteLine("Server now waiting for clients to connect"); //Console.WriteLine("Press Ctrl c to Quit..."); int ThreadID = 0; while (btnStart.Text == "断开") { while (!tcpl.Pending()) { Thread.Sleep(100); } ParameterizedThreadStart myThreadStart = new ParameterizedThreadStart(HandleThread); Thread myWorkerThread = new Thread(myThreadStart); myWorkerThread.Name = (ThreadID ).ToString(); myWorkerThread.Start(tcpl); } } public void HandleThread(object myt) { TcpListener tcpl=(TcpListener)myt; string strClientIP = ""; string strClientPort = ""; string strLocalIP = ""; string strLocalPort = ""; Thread currentThread = Thread.CurrentThread; try { // Accept will block until someone connects Socket s = tcpl.AcceptSocket(); //RequestID ; strLocalIP = ((IPEndPoint)s.LocalEndPoint).Address.ToString(); strLocalPort = ((IPEndPoint)s.LocalEndPoint).Port.ToString(); strClientIP = ((IPEndPoint)s.RemoteEndPoint).Address.ToString(); strClientPort = ((IPEndPoint)s.RemoteEndPoint).Port.ToString(); const int BUFFERSIZE = 4096;//that's enough??? Byte[] readclientchar = new Byte[BUFFERSIZE]; string[] RequestLines = new string[32]; int rc = 0; do { //use BUFFERSIZE contral the receive data size to avoid the BufferOverflow attack rc = s.Receive(readclientchar, 0, BUFFERSIZE, SocketFlags.None); string strReceive =Encoding.ASCII.GetString(readclientchar, 0, rc); Console.WriteLine(DateTime.Now.ToString() " Request ID=[{0}] {1}->{2}:{3} ", currentThread.Name, ((IPEndPoint)s.RemoteEndPoint).ToString(), ((IPEndPoint)s.LocalEndPoint).ToString(), strReceive); } while (rc>0); Console.WriteLine(DateTime.Now.ToString() " Closed ID=[{0}] {1}->{2} :Server Closed", currentThread.Name, ((IPEndPoint)s.LocalEndPoint).ToString(), ((IPEndPoint)s.RemoteEndPoint).ToString()); s.Close(); } catch (SocketException) { Console.WriteLine(DateTime.Now.ToString() " Closed ID=[{0}] {1}:{2}->{3}:{4} :Client Closed", currentThread.Name, strClientIP, strClientPort, strLocalIP, strLocalPort); currentThread.Abort(); } } public void on_local_connected (IAsyncResult ar) { object[] ar_arr = ar.AsyncState as object[]; Socket sock_svr = ar_arr[0] as Socket; //work_item work = (work_item)ar_arr[1]; // comboBox1.Items.Add(work); //Socket sock_cli = sock_svr.EndAccept(ar); aimSocket = sock_svr.Accept(); IPEndPoint clientipe = (IPEndPoint)aimSocket.RemoteEndPoint; string ipport = clientipe.Address.ToString() ":" clientipe.Port.ToString(); comboBox1.Items.Add(ipport); sock_svr.BeginAccept(on_local_connected, ar.AsyncState); //Socket sock_cli_remote = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); // Thread thReceive = new Thread(TCReceive); // thReceive.IsBackground = true; // thReceive.Start(); // thReceive.Start(new object[] { sock_cli, sock_cli_remote, work._id, true }); } private void cobProtocol_SelectedIndexChanged(object sender, EventArgs e) { //[0] UDP Server [1] UDP Client [2] TCP Server [3] TCP Client //此处设置标准位??? 然后为btnConnect做准备? protocol = cobProtocol.SelectedItem.ToString(); if (protocol == "UPD Server") { lblIP.Text = "本地IP地址:"; lblPort.Text = "本地端口号:"; } else if (protocol == "UDP Client") { lblIP.Text = "服务器IP地址:"; lblPort.Text = "服务器端口号:"; } else if (protocol == "TCP Server") { lblIP.Text = "本地IP地址:"; lblPort.Text = "本地端口号:"; } else if (protocol == "TCP Client") { lblIP.Text = "服务器IP地址:"; lblPort.Text = "服务器端口号:"; } } private void btnSend_Click(object sender, EventArgs e) { try { byte[] buffer = Encoding.Default.GetBytes(txtSend.Text); aimSocket.SendTo(buffer, point); } catch { } } //TCP Server接收线程 void TSReceive() { Socket aimSocket1 = mySocket.Accept();//服务端监听到的Socket为服务端发送数据的目标socket IPEndPoint clientipe = (IPEndPoint)aimSocket1.RemoteEndPoint; string ipport = clientipe.Address.ToString() ":" clientipe.Port.ToString(); comboBox1.Text = ipport; byte[] buffer = new byte[1024]; while (true) { try { int r = aimSocket1.Receive(buffer);//接收到监听的Socket的数据 if (r == 0) { MessageBox.Show("连接断开"); break; } string strRec = Encoding.Default.GetString(buffer, 0, r); txtRec.AppendText(aimSocket1.RemoteEndPoint.ToString() ":" strRec "\r\n"); } catch { } } } //TCP Client接收线程 void TCReceive() { byte[] buffer = new byte[1024]; while (true) { try { int r = aimSocket.Receive(buffer); if (r == 0) { MessageBox.Show("连接断开"); break; } string strRec = Encoding.Default.GetString(buffer, 0, r); txtRec.AppendText(aimSocket.RemoteEndPoint.ToString() ":" strRec "\r\n"); } catch { } } } public bool tc1isout = false; public bool tc2isout = false; void TCReceive1() { byte[] buffer = new byte[1024]; while (true) { try { int r = aimSocket.Receive(buffer); if (r == 0) { tc1isout = true; IPEndPoint iep = ((IPEndPoint)aimSocket.RemoteEndPoint); MessageBox.Show(iep.Address.ToString() ":" iep.Port.ToString() "连接断开"); break; } aimSocket2.Send(buffer, 0, r, SocketFlags.None); string strRec = Encoding.Default.GetString(buffer, 0, r); txtRec.AppendText(aimSocket.RemoteEndPoint.ToString() ":" strRec "\r\n"); } catch { } } } void TCReceive2() { byte[] buffer = new byte[1024]; while (true) { try { int r = 0; r = aimSocket2.Receive(buffer); if (r == 0) { IPEndPoint iep = ((IPEndPoint)aimSocket2.RemoteEndPoint); MessageBox.Show(iep.Address.ToString() ":" iep.Port.ToString() "连接断开"); tc2isout = true; break; } aimSocket.Send(buffer, 0, r, SocketFlags.None); string strRec2 = Encoding.Default.GetString(buffer, 0, r); txtRec.AppendText(aimSocket2.RemoteEndPoint.ToString() ":" strRec2 "\r\n"); } catch { } } } //UDP Clinet接收线程 void UCReceive() { byte[] buffer = new byte[1024]; while (true) { try { IPEndPoint ss = new IPEndPoint(IPAddress.Any, 0); EndPoint Remote = (EndPoint)(ss); int r = aimSocket.ReceiveFrom(buffer, ref Remote);//接收目标IP Remote 发送过来的数 string strRec = Encoding.Default.GetString(buffer,0,r); txtRec.AppendText(Remote.ToString() ": " strRec "\r\n"); } catch { } } } //UDP Server接收线程 void USReceive() { while (true) { try { byte[] buffer = RecUdpClient.Receive(ref point); string strRec = Encoding.Default.GetString(buffer); txtRec.AppendText(point.ToString() ": " strRec "\r\n"); } catch { } } } public Thread zzth = null; public void zzvod() { ZF.NginxMain(); } private void nginxstart_Click(object sender, EventArgs e) { if (nginxstart.Text == "中转开启") { work_item wi = new work_item { _id = 2, _ip_in = new IPEndPoint(IPAddress.Any, int.Parse(txtPort.Text)), _ip_out_host = txtIP2.Text, _ip_out_port = ushort.Parse(txtPort2.Text) }; //ZF.MainLink(wi); if (zzth == null) { zzth=new Thread(new ThreadStart(zzvod)); zzth.Start(); } timer1.Enabled = true; nginxstart.Text = "中转停止"; } else { zzth.Abort(); zzth = null; nginxstart.Text = "中转开启"; timer1.Enabled = false; } } private void timer1_Tick(object sender, EventArgs e) { //this.BeginInvoke(new EventHandler(delegate //{ // TimeStatusLabel.Text = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"); //})); // this.txtRec.Text = ZF.show_statestr(); dataGridView1.DataSource= ZF.gettransterdata(); } private void Test_Click(object sender, EventArgs e) { try { if (tc1isout) { StartCC1(); } if (tc2isout) { StartCC2(); } if ((!tc1isout)&& (!tc2isout)) StartClient2(); MessageBox.Show("连接成功"); } catch(Exception psx) { MessageBox.Show("连接失败:" psx.Message); } } private void btnsettings_Click(object sender, EventArgs e) { string appstr = AppDomain.CurrentDomain.BaseDirectory "app.ini"; if (!File.Exists(appstr)) { FileStream fs = File.Create(appstr); fs.Close(); StreamWriter sw = new StreamWriter(appstr, false , Encoding.UTF8); sw.Write(@"1,0.0.0.0:1723,172.22.247.1:8085 2,0.0.0.0:1724,10.10.8.53.1:3389"); sw.Close(); } System.Diagnostics.Process.Start("notepad.exe", appstr); } } }
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