在好例子网,分享、交流、成长!
您当前所在位置:首页Java 开发实例Android平台开发 → Android2048小游戏源码

Android2048小游戏源码

Android平台开发

下载此实例
  • 开发语言:Java
  • 实例大小:5.13M
  • 下载次数:22
  • 浏览次数:415
  • 发布时间:2020-03-26
  • 实例类别:Android平台开发
  • 发 布 人:laterVS
  • 文件格式:.zip
  • 所需积分:5
 相关标签: 2048小游戏 2048 小游戏

实例介绍

【实例简介】

Android开发的2048小游戏

【实例截图】

from clipboard

【核心代码】

package com.uberspot.a2048;

import android.annotation.SuppressLint;
import android.app.Activity;
import android.content.SharedPreferences.Editor;
import android.content.pm.ActivityInfo;
import android.content.res.Configuration;
import android.os.Bundle;
import android.preference.PreferenceManager;
import android.provider.Settings;
import android.provider.Settings.SettingNotFoundException;
import android.util.Log;
import android.view.MotionEvent;
import android.view.Window;
import android.view.WindowManager.LayoutParams;
import android.webkit.WebSettings;
import android.webkit.WebSettings.RenderPriority;
import android.webkit.WebView;
import android.widget.Toast;

import java.util.Locale;

import de.cketti.changelog.dialog.DialogChangeLog;

public class MainActivity extends Activity {

    private static final String MAIN_ACTIVITY_TAG = "2048_MainActivity";

    private WebView mWebView;
    private long mLastBackPress;
    private static final long mBackPressThreshold = 3500;
    private static final String IS_FULLSCREEN_PREF = "is_fullscreen_pref";
    private long mLastTouch;
    private static final long mTouchThreshold = 2000;
    private Toast pressBackToast;

    @SuppressLint({"SetJavaScriptEnabled", "ShowToast", "ClickableViewAccessibility"})
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        // Don't show an action bar or title
        requestWindowFeature(Window.FEATURE_NO_TITLE);

        // Enable hardware acceleration
        getWindow().setFlags(LayoutParams.FLAG_HARDWARE_ACCELERATED,
                LayoutParams.FLAG_HARDWARE_ACCELERATED);

        // Apply previous setting about showing status bar or not
        applyFullScreen(isFullScreen());

        // Check if screen rotation is locked in settings
        boolean isOrientationEnabled = false;
        try {
            isOrientationEnabled = Settings.System.getInt(getContentResolver(),
                    Settings.System.ACCELEROMETER_ROTATION) == 1;
        } catch (SettingNotFoundException e) {
            Log.d(MAIN_ACTIVITY_TAG, "Settings could not be loaded");
        }

        // If rotation isn't locked and it's a LARGE screen then add orientation changes based on sensor
        int screenLayout = getResources().getConfiguration().screenLayout
                & Configuration.SCREENLAYOUT_SIZE_MASK;
        if (((screenLayout == Configuration.SCREENLAYOUT_SIZE_LARGE)
                || (screenLayout == Configuration.SCREENLAYOUT_SIZE_XLARGE))
                && isOrientationEnabled) {
            setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR);
        }

        setContentView(R.layout.activity_main);

        DialogChangeLog changeLog = DialogChangeLog.newInstance(this);
        if (changeLog.isFirstRun()) {
            changeLog.getLogDialog().show();
        }

        // Load webview with game
        mWebView = findViewById(R.id.mainWebView);
        WebSettings settings = mWebView.getSettings();
        settings.setJavaScriptEnabled(true);
        settings.setDomStorageEnabled(true);
        settings.setDatabaseEnabled(true);
        settings.setRenderPriority(RenderPriority.HIGH);
        settings.setDatabasePath(getFilesDir().getParentFile().getPath() "/databases");

        // If there is a previous instance restore it in the webview
        if (savedInstanceState != null) {
            mWebView.restoreState(savedInstanceState);
        } else {
            // Load webview with current Locale language
            mWebView.loadUrl("file:///android_asset/2048/index.html?lang=" Locale.getDefault().getLanguage());
        }

        Toast.makeText(getApplication(), R.string.toggle_fullscreen, Toast.LENGTH_SHORT).show();
        // Set fullscreen toggle on webview LongClick
        mWebView.setOnTouchListener((v, event) -> {
            // Implement a long touch action by comparing
            // time between action up and action down
            long currentTime = System.currentTimeMillis();
            if ((event.getAction() == MotionEvent.ACTION_UP)
                    && (Math.abs(currentTime - mLastTouch) > mTouchThreshold)) {
                boolean toggledFullScreen = !isFullScreen();
                saveFullScreen(toggledFullScreen);
                applyFullScreen(toggledFullScreen);
            } else if (event.getAction() == MotionEvent.ACTION_DOWN) {
                mLastTouch = currentTime;
            }
            // return so that the event isn't consumed but used
            // by the webview as well
            return false;
        });

        pressBackToast = Toast.makeText(getApplicationContext(), R.string.press_back_again_to_exit,
                Toast.LENGTH_SHORT);
    }

    @Override
    protected void onResume() {
        super.onResume();
        mWebView.loadUrl("file:///android_asset/2048/index.html?lang=" Locale.getDefault().getLanguage());
    }

    @Override
    protected void onSaveInstanceState(Bundle outState) {
        mWebView.saveState(outState);
    }

    /**
     * Saves the full screen setting in the SharedPreferences
     *
     * @param isFullScreen boolean value
     */

    private void saveFullScreen(boolean isFullScreen) {
        // save in preferences
        Editor editor = PreferenceManager.getDefaultSharedPreferences(this).edit();
        editor.putBoolean(IS_FULLSCREEN_PREF, isFullScreen);
        editor.apply();
    }

    private boolean isFullScreen() {
        return PreferenceManager.getDefaultSharedPreferences(this).getBoolean(IS_FULLSCREEN_PREF,
                true);
    }

    /**
     * Toggles the activity's fullscreen mode by setting the corresponding window flag
     *
     * @param isFullScreen boolean value
     */
    private void applyFullScreen(boolean isFullScreen) {
        if (isFullScreen) {
            getWindow().clearFlags(LayoutParams.FLAG_FULLSCREEN);
        } else {
            getWindow().setFlags(LayoutParams.FLAG_FULLSCREEN,
                    LayoutParams.FLAG_FULLSCREEN);
        }
    }

    /**
     * Prevents app from closing on pressing back button accidentally.
     * mBackPressThreshold specifies the maximum delay (ms) between two consecutive backpress to
     * quit the app.
     */

    @Override
    public void onBackPressed() {
        long currentTime = System.currentTimeMillis();
        if (Math.abs(currentTime - mLastBackPress) > mBackPressThreshold) {
            pressBackToast.show();
            mLastBackPress = currentTime;
        } else {
            pressBackToast.cancel();
            super.onBackPressed();
        }
    }
}

实例下载地址

Android2048小游戏源码

不能下载?内容有错? 点击这里报错 + 投诉 + 提问

好例子网口号:伸出你的我的手 — 分享

网友评论

发表评论

(您的评论需要经过审核才能显示)

查看所有0条评论>>

小贴士

感谢您为本站写下的评论,您的评论对其它用户来说具有重要的参考价值,所以请认真填写。

  • 类似“顶”、“沙发”之类没有营养的文字,对勤劳贡献的楼主来说是令人沮丧的反馈信息。
  • 相信您也不想看到一排文字/表情墙,所以请不要反馈意义不大的重复字符,也请尽量不要纯表情的回复。
  • 提问之前请再仔细看一遍楼主的说明,或许是您遗漏了。
  • 请勿到处挖坑绊人、招贴广告。既占空间让人厌烦,又没人会搭理,于人于己都无利。

关于好例子网

本站旨在为广大IT学习爱好者提供一个非营利性互相学习交流分享平台。本站所有资源都可以被免费获取学习研究。本站资源来自网友分享,对搜索内容的合法性不具有预见性、识别性、控制性,仅供学习研究,请务必在下载后24小时内给予删除,不得用于其他任何用途,否则后果自负。基于互联网的特殊性,平台无法对用户传输的作品、信息、内容的权属或合法性、安全性、合规性、真实性、科学性、完整权、有效性等进行实质审查;无论平台是否已进行审查,用户均应自行承担因其传输的作品、信息、内容而可能或已经产生的侵权或权属纠纷等法律责任。本站所有资源不代表本站的观点或立场,基于网友分享,根据中国法律《信息网络传播权保护条例》第二十二与二十三条之规定,若资源存在侵权或相关问题请联系本站客服人员,点此联系我们。关于更多版权及免责申明参见 版权及免责申明

;
报警