实例介绍
【实例简介】
# C#视频播放器
基于Aplayer制作的视频播放器,未完善
#### 目前功能
* 基本播放功能
* 进度条拖放
* 改变声音大小
【实例截图】需安装aplayer之后方可使用,详见:https://blog.csdn.net/qq_19527641/article/details/52486996【核心代码】
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Net;
using System.Text.RegularExpressions;
using System.IO;
using AxAPlayer3Lib;
namespace 视频播放器
{
public partial class MyPlayer : Form
{
WebClient web = new WebClient();
string titlename = "";
public MyPlayer()
{
InitializeComponent();
}
private void MyPlayer_Load(object sender, EventArgs e)
{
axPlayer1.SetVolume(100);
axPlayer1.SetCustomLogo(-1);
soundsize.Size = new Size(100, 5);
sound.Text = axPlayer1.GetVolume().ToString();
pictureBox2.Location = new Point(setSound.Location.X soundsize.Size.Width - pictureBox2.Width, setSound.Location.Y - 5);
}
private void OpenFile()
{
// axPlayer1.Open(@"G:\BaiduYunDownload\2016javascript jquery视频\02-jQuery(3天)\day2\123基本选择器.avi");
using (OpenFileDialog ofd = new OpenFileDialog())
{
ofd.Filter = "视频文件|*.mp4;*.avi;*.rm;*.rmvb;*.flv;*.xr;*.wmv|所有文件|*.*";
ofd.Multiselect = false;
if (ofd.ShowDialog() == DialogResult.OK)
{
try
{
titlename = ofd.FileName;
axPlayer1.Open(titlename);
string[] fileName = titlename.Split('\\');
title.Text = fileName[fileName.Length-1];
play.Image = Properties.Resources.pause;
timerun.Enabled = true;
timer1.Enabled = true;
}
catch { MessageBox.Show("视频格式错误!"); }
}
}
}
public string SetTime(int t)
{
TimeSpan times = TimeSpan.FromMilliseconds(t);
return times.Hours.ToString("00") ":"
times.Minutes.ToString("00") ":"
times.Seconds.ToString("00");
}
#region 按钮变化
private void picclose_MouseMove(object sender, MouseEventArgs e)
{
picclose.Image = Properties.Resources.close_move;
}
private void picclose_MouseLeave(object sender, EventArgs e)
{
picclose.Image = Properties.Resources.close;
}
private void picclose_MouseDown(object sender, MouseEventArgs e)
{
picclose.Image = Properties.Resources.close;
}
private void play_MouseMove(object sender, MouseEventArgs e)
{
if (axPlayer1.GetState() == 3)
{
play.Image = Properties.Resources.play_move;
}
else if (axPlayer1.GetState() == 5)
{
play.Image = Properties.Resources.pause_move;
}
else
{
play.Image = Properties.Resources.play_move;
}
}
private void play_MouseLeave(object sender, EventArgs e)
{
if (axPlayer1.GetState() == 3)
{
play.Image = Properties.Resources.play;
}
else if (axPlayer1.GetState() == 5)
{
play.Image = Properties.Resources.pause;
}
else
{
play.Image = Properties.Resources.play;
}
}
private void play_MouseDown(object sender, MouseEventArgs e)
{
if (axPlayer1.GetState() == 3)
{
play.Image = Properties.Resources.play_down;
}
else if (axPlayer1.GetState() == 5)
{
play.Image = Properties.Resources.pause_down;
}
else
{
play.Image = Properties.Resources.play_down;
}
}
private void stop_MouseMove(object sender, MouseEventArgs e)
{
stop.Image = Properties.Resources.stop_move;
}
private void stop_MouseLeave(object sender, EventArgs e)
{
stop.Image = Properties.Resources.stop;
}
private void stop_MouseDown(object sender, MouseEventArgs e)
{
stop.Image = Properties.Resources.stop;
}
private void sounds_MouseMove(object sender, MouseEventArgs e)
{
sounds.Image = Properties.Resources.sound_move;
}
private void sounds_MouseLeave(object sender, EventArgs e)
{
sounds.Image = Properties.Resources.sound;
}
private void sounds_MouseDown(object sender, MouseEventArgs e)
{
sounds.Image = Properties.Resources.sound_down;
}
private void max_MouseMove(object sender, MouseEventArgs e)
{
max.Image = Properties.Resources.max_move;
}
private void max_MouseLeave(object sender, EventArgs e)
{
max.Image = Properties.Resources.max;
}
private void max_MouseDown(object sender, MouseEventArgs e)
{
max.Image = Properties.Resources.max_down;
}
private void open_MouseMove(object sender, MouseEventArgs e)
{
open.Image = Properties.Resources.open_move;
}
private void open_MouseLeave(object sender, EventArgs e)
{
open.Image = Properties.Resources.open;
}
private void open_MouseDown(object sender, MouseEventArgs e)
{
open.Image = Properties.Resources.open_down;
}
private void list_MouseMove(object sender, MouseEventArgs e)
{
list.Image = Properties.Resources.list_move;
}
private void list_MouseLeave(object sender, EventArgs e)
{
list.Image = Properties.Resources.list;
}
private void list_MouseDown(object sender, MouseEventArgs e)
{
list.Image = Properties.Resources.list_down;
}
private void timerun_MouseEnter(object sender, EventArgs e)
{
this.Cursor = Cursors.Hand;
pictureBox1.Visible = true;
pictureBox1.Location = new Point(panel2.Width timerun.Location.X - 6, timerun.Location.Y - 3);
}
private void progess_MouseEnter(object sender, EventArgs e)
{
this.Cursor = Cursors.Hand;
pictureBox1.Visible = true;
pictureBox1.Location = new Point(panel2.Width timerun.Location.X -6, timerun.Location.Y - 3);
}
private void panel2_MouseLeave(object sender, EventArgs e)
{
this.Cursor = Cursors.Default;
pictureBox1.Visible = false;
}
private void timerun_MouseLeave(object sender, EventArgs e)
{
this.Cursor = Cursors.Default;
pictureBox1.Visible = false;
}
private void pictureBox1_MouseLeave(object sender, EventArgs e)
{
this.Cursor = Cursors.Default;
pictureBox1.Visible = false;
}
private void panel2_MouseEnter(object sender, EventArgs e)
{
this.Cursor = Cursors.Hand;
pictureBox1.Visible = true;
pictureBox1.Location = new Point(panel2.Width timerun.Location.X - 6, timerun.Location.Y - 3);
}
#endregion
#region 拖动移动窗体
private Point offset;//当前窗口坐标
public void Form1_MouseDown(object sender, MouseEventArgs e)
{
if (MouseButtons.Left != e.Button) return;
Point cur = this.PointToScreen(e.Location);
offset = new Point(cur.X - this.Left title.Location.X, cur.Y - this.Top);
}
public void Form1_MouseMove(object sender, MouseEventArgs e)
{
if (MouseButtons.Left != e.Button) return;
Point cur = MousePosition;
this.Location = new Point(cur.X - offset.X, cur.Y - offset.Y);
}
#endregion
private void open_Click(object sender, EventArgs e)
{
OpenFile();
}
private void picclose_Click(object sender, EventArgs e)
{
Application.Exit();
}
private void play_Click(object sender, EventArgs e)
{
if (axPlayer1.GetState() == 5) //播放-暂停
{
axPlayer1.Pause();
play.Image = Properties.Resources.pause;
timer1.Enabled = false;
}
else
{
axPlayer1.Play();
play.Image = Properties.Resources.play;
timer1.Enabled = true;
}
}
#region 播放时间
int panleX;
//获取当前进度
double alltime;//全部时间
double thistime;//当前时间
double bfb;//百分比
double thisX;
//改变进度条长度
double b;
private void timer1_Tick(object sender, EventArgs e)
{
if (axPlayer1.GetState() == 0) {
play.Image = Properties.Resources.play;
title.Text = "未找到播放文件";
timerun.Enabled = false;
timer1.Enabled = false;
}
time.Text = SetTime(axPlayer1.GetDuration());
runtime.Text = SetTime(axPlayer1.GetPosition());
getTime();
}
public void changeTime(double runingTime)
{
try
{
b = runingTime / 728;
thistime = alltime * b;
axPlayer1.SetPosition(Convert.ToInt32(thistime));
}
catch { }
}
public void getTime()
{
thistime = axPlayer1.GetPosition();
alltime = axPlayer1.GetDuration();
bfb = thistime / alltime;
thisX = 728 * bfb;
panel2.Size = new Size((int)thisX, 5);
progess.Location = new Point((int)thisX, 0);
}
private void timerun_MouseDown(object sender, MouseEventArgs e)
{
if (MouseButtons.Left != e.Button) return;
panel2.Size = new Size(e.Location.X, 5);
panleX = e.Location.X;
changeTime(panleX);
progess.Location = pictureBox1.Location;
}
private void progess_MouseMove(object sender, MouseEventArgs e)
{
if (MouseButtons.Left != e.Button) return;
panel2.Size = new Size(e.Location.X, 5);
panleX = e.Location.X progess.Location.X;
changeTime(panleX);
pictureBox1.Location = new Point(panel2.Size.Width timerun.Location.X - 6, timerun.Location.Y - 3);
progess.Location = pictureBox1.Location;
}
private void panel2_MouseDown(object sender, MouseEventArgs e)
{
if (MouseButtons.Left != e.Button) return;
panel2.Size = new Size(e.Location.X, 5);
panleX = e.Location.X;
changeTime(panleX);
pictureBox1.Location = new Point(panel2.Size.Width timerun.Location.X - 6, timerun.Location.Y - 3);
progess.Location = pictureBox1.Location;
}
private void timerun_MouseMove(object sender, MouseEventArgs e)
{
if (MouseButtons.Left != e.Button) return;
panel2.Size = new Size(e.Location.X, 5);
panleX = e.Location.X;
changeTime(panleX);
pictureBox1.Location = new Point(panel2.Size.Width timerun.Location.X - 6, timerun.Location.Y - 3);
progess.Location = pictureBox1.Location;
}
#endregion
#region SetVoice
int voices;//音量
public void setVoice(int voice)
{
axPlayer1.SetVolume(voice);
}
public void SetVoice(int local)
{
voices = local ;
if (voices > 100) return;
setVoice(voices);
soundsize.Size = new Size(voices, 5);
sound.Text = axPlayer1.GetVolume().ToString();
pictureBox2.Location = new Point(setSound.Location.X soundsize.Size.Width -pictureBox2.Width, setSound.Location.Y - 5);
}
private void setSound_MouseEnter(object sender, EventArgs e)
{
this.Cursor = Cursors.Hand;
}
private void setSound_MouseLeave(object sender, EventArgs e)
{
this.Cursor = Cursors.Default;
}
private void setSound_MouseMove(object sender, MouseEventArgs e)
{
if (MouseButtons.Left != e.Button) return;
SetVoice(e.Location.X);
}
private void setSound_MouseDown(object sender, MouseEventArgs e)
{
SetVoice(e.Location.X);
}
private void soundsize_MouseEnter(object sender, EventArgs e)
{
this.Cursor = Cursors.Hand;
}
private void soundsize_MouseLeave(object sender, EventArgs e)
{
this.Cursor = Cursors.Default;
}
private void soundsize_MouseMove(object sender, MouseEventArgs e)
{
if (MouseButtons.Left != e.Button) return;
SetVoice(e.Location.X);
}
private void soundsize_MouseDown(object sender, MouseEventArgs e)
{
SetVoice(e.Location.X);
}
private void pictureBox2_MouseEnter(object sender, EventArgs e)
{
this.Cursor = Cursors.Hand;
}
private void pictureBox2_MouseLeave(object sender, EventArgs e)
{
this.Cursor = Cursors.Default;
}
private void pictureBox2_MouseMove(object sender, MouseEventArgs e)
{
if (MouseButtons.Left != e.Button) return;
SetVoice(e.Location.X soundsize.Width);
}
#endregion
private void stop_Click(object sender, EventArgs e)
{
axPlayer1.Close();
reSet();
}
/// <summary>
/// 初始化
/// </summary>
public void reSet()
{
play.Image = Properties.Resources.play;
timerun.Enabled = false;
timer1.Enabled = false;
time.Text = runtime.Text = "00:00:00";
panel2.Size = new Size(0, 0);
progess.Location = new Point(-17, 0);
title.Text = "播放列表为空";
}
}
}
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