实例介绍
【实例截图】
【核心代码】
//
// STScratchView.m
// STScratchView
//
// Created by Sebastien Thiebaud on 12/17/12.
// Copyright (c) 2012 Sebastien Thiebaud. All rights reserved.
//
#import "STScratchView.h"
@implementation STScratchView
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
[self setOpaque:NO];
_sizeBrush = 10.0;
}
return self;
}
#pragma mark -
#pragma mark CoreGraphics methods
// Will be called every touch and at the first init
- (void)drawRect:(CGRect)rect
{
[super drawRect:rect];
UIImage *imageToDraw = [UIImage imageWithCGImage:scratchImage];
[imageToDraw drawInRect:CGRectMake(0.0, 0.0, self.frame.size.width, self.frame.size.height)];
}
// Method to change the view which will be scratched
- (void)setHideView:(UIView *)hideView
{
CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceGray();
int bitmapByteCount;
int bitmapBytesPerRow;
float scale = [UIScreen mainScreen].scale;
UIGraphicsBeginImageContextWithOptions(hideView.bounds.size, NO, 0);
[hideView.layer renderInContext:UIGraphicsGetCurrentContext()];
hideView.layer.contentsScale = scale;
hideImage = UIGraphicsGetImageFromCurrentImageContext().CGImage;
UIGraphicsEndImageContext();
size_t imageWidth = CGImageGetWidth(hideImage);
size_t imageHeight = CGImageGetHeight(hideImage);
bitmapBytesPerRow = (imageWidth * 4);
bitmapByteCount = (bitmapBytesPerRow * imageHeight);
CFMutableDataRef pixels = CFDataCreateMutable(NULL, imageWidth * imageHeight);
contextMask = CGBitmapContextCreate(CFDataGetMutableBytePtr(pixels), imageWidth, imageHeight , 8, imageWidth, colorspace, kCGImageAlphaNone);
CGDataProviderRef dataProvider = CGDataProviderCreateWithCFData(pixels);
CGContextSetFillColorWithColor(contextMask, [UIColor blackColor].CGColor);
CGContextFillRect(contextMask, self.frame);
CGContextSetStrokeColorWithColor(contextMask, [UIColor whiteColor].CGColor);
CGContextSetLineWidth(contextMask, _sizeBrush);
CGContextSetLineCap(contextMask, kCGLineCapRound);
CGImageRef mask = CGImageMaskCreate(imageWidth, imageHeight, 8, 8, imageWidth, dataProvider, nil, NO);
scratchImage = CGImageCreateWithMask(hideImage, mask);
CGImageRelease(mask);
CGColorSpaceRelease(colorspace);
}
- (void)scratchTheViewFrom:(CGPoint)startPoint to:(CGPoint)endPoint
{
float scale = [UIScreen mainScreen].scale;
CGContextMoveToPoint(contextMask, startPoint.x * scale, (self.frame.size.height - startPoint.y) * scale);
CGContextAddLineToPoint(contextMask, endPoint.x * scale, (self.frame.size.height - endPoint.y) * scale);
CGContextStrokePath(contextMask);
[self setNeedsDisplay];
}
#pragma mark -
#pragma mark Touch event
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesBegan:touches withEvent:event];
UITouch *touch = [[event touchesForView:self] anyObject];
currentTouchLocation = [touch locationInView:self];
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesMoved:touches withEvent:event];
UITouch *touch = [[event touchesForView:self] anyObject];
if (!CGPointEqualToPoint(previousTouchLocation, CGPointZero))
{
currentTouchLocation = [touch locationInView:self];
}
previousTouchLocation = [touch previousLocationInView:self];
[self scratchTheViewFrom:previousTouchLocation to:currentTouchLocation];
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesEnded:touches withEvent:event];
UITouch *touch = [[event touchesForView:self] anyObject];
if (!CGPointEqualToPoint(previousTouchLocation, CGPointZero))
{
previousTouchLocation = [touch previousLocationInView:self];
[self scratchTheViewFrom:previousTouchLocation to:currentTouchLocation];
}
}
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesCancelled:touches withEvent:event];
}
- (void)initScratch
{
currentTouchLocation = CGPointZero;
previousTouchLocation = CGPointZero;
}
@end
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