实例介绍
【实例截图】
【核心代码】
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace DrawBezier { public partial class Form1 : Form { public Form1() { InitializeComponent(); MyGraphic = this.CreateGraphics(); } int LinesCount = 0; Graphics MyGraphic; public PointF GetPoint(PointF[] MyPoints, double t) { LinesCount ; int PCount = MyPoints.Length; PointF[] MyNewPoints = new PointF[PCount - 1]; double Anothert = 1.0 - t; for (int i = 0; i < PCount - 1; i ) { MyNewPoints[i] = Add(Mutiply(Anothert, MyPoints[i]), Mutiply(t, MyPoints[i 1])); } if (MyNewPoints.Length > 1) { return (GetPoint(MyNewPoints, t)); } else { LinesCount = 0; return MyNewPoints[0]; } } /// <summary> /// double型数与点相乘生成新点 /// </summary> /// <param name="t"></param> /// <param name="MyPoint"></param> /// <returns></returns> public static PointF Mutiply(double t, PointF MyPoint) { return (new PointF((float)(t * MyPoint.X), (float)(t * MyPoint.Y))); } /// <summary> /// 实现点的相加,生成新点 /// </summary> /// <param name="LeftP"></param> /// <param name="RightP"></param> /// <returns></returns> public static PointF Add(PointF LeftP, PointF RightP) { return (new PointF((LeftP.X RightP.X), LeftP.Y RightP.Y)); } private PointF[] MyBezierpoints = new PointF[] { new PointF(0, 0), new PointF(10, 20), new PointF(100, 10) }; /// <summary> /// 绘制Bezier曲线 /// </summary> /// <param name="MyDrawingPen"></param> /// <param name="Points"></param> private void DrawMyBezier(Pen MyDrawingPen, PointF[] Points) { Refresh(); //int pointcount = AllMyPoints.Count; int PointCount = Points.Length; if (PointCount < 2) { throw new Exception("点数不够!"); } for (int i = 0; i < Points.Length; i ) { //RectangleF MyRectangleF = new RectangleF(MyBezierpoints[i], new SizeF((float)5, (float)5)); RectangleF MyRectangleF = new RectangleF(Points[i], new SizeF((float)5, (float)5)); MyGraphic.DrawEllipse(new Pen(Color.DarkRed), MyRectangleF); MyDrawingPen = new Pen(Color.Blue); //MyGraphic.DrawLines(MyDrawingPen, MyBezierpoints); MyGraphic.DrawLines(MyDrawingPen, Points); } PointF LeftPoint = Points[0]; PointF RightPoint = new PointF(); double t = 0.0; double tAdd = 1.0 / (100 * PointCount); MyGraphic = this.CreateGraphics(); int Result; bool SelectResult = int.TryParse("2", out Result); if (!SelectResult) { MyDrawingPen.Width = 1; } else { MyDrawingPen.Width = Result; } for (int i = 0; i < (100 * PointCount); i ) { RightPoint = GetPoint(Points, t); MyGraphic.DrawLine(MyDrawingPen, LeftPoint, RightPoint); LeftPoint = RightPoint; t = tAdd; } } private void Draw_Click(object sender, EventArgs e) { DrawMyBezier(new Pen(Color.Black), MyBezierpoints); } } }
标签: 贝塞尔曲线
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