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C# 音乐播放器源码下载(支持换肤、歌词同步显示、快进、随机播放等)

Windows系统编程

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  • 开发语言:C#
  • 实例大小:1.71M
  • 下载次数:100
  • 浏览次数:1423
  • 发布时间:2016-04-26
  • 实例类别:Windows系统编程
  • 发 布 人:陈森
  • 文件格式:.rar
  • 所需积分:2

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Collections;
namespace bofangqi
{
    public partial class Form1 : Form
    {
        ListSong lst = new ListSong();
        //public Form1 myform;
        public Form1()
        {
            lst.mainform = this;
            InitializeComponent();
            this.skinChang.SkinFile = "DiamondGreen.ssk";
        }
         
        private void Form1_Load(object sender, EventArgs e)
        {
            this.Size = new Size(484, 402);
            Point p = new Point(120, 80);
            this.DesktopLocation = p;
            this.lst.Show();
        }
        #region 定义数组
 
        public ArrayList MyArrylist = new ArrayList();
        public ArrayList List = new ArrayList();
 
        #endregion
        #region  添加歌曲
        private void 打开ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            add();
            if (AxWmp.playState != WMPLib.WMPPlayState.wmppsPlaying)
            { this.PlaySong(); }
 
        }
        #endregion
        #region 基本方法
        //添加方法
        public void add()
        {
            this.odlgFile.Filter = "媒体文件|*.mp3;*.wav;*.wma;*.mid;*.avi;*.mpg;*.asf;*.wmv;*.rmvb";
 
            if (odlgFile.ShowDialog() == DialogResult.OK)
            {
                for (int i = 0, j = lst.lstSong.Items.Count   1; i < odlgFile.FileNames.Length; i  , j  )
                {
                    if (!List.Contains(this.odlgFile.FileNames[i].Split('\\')[this.odlgFile.FileNames[i].Split('\\').Length - 1]))
                        this.MyArrylist.Add(this.odlgFile.FileNames[i]);
                    string list = this.odlgFile.FileNames[i].Split('\\')[this.odlgFile.FileNames[i].Split('\\').Length - 1];
                    string SongName = j.ToString()   "."   this.odlgFile.FileNames[i].Split('\\')[this.odlgFile.FileNames[i].Split('\\').Length - 1];
                    List.Add(list);
                    lst.lstSong.Items.Add(SongName);
                }
            }
        }
        //删除歌曲
        public void Delete()
        {
            if (lst.lstSong.SelectedIndex != -1)
            {
                List.RemoveAt(lst.lstSong.SelectedIndex);
                MyArrylist.RemoveAt(lst.lstSong.SelectedIndex);
                lst.lstSong.Items.RemoveAt(lst.lstSong.SelectedIndex);
                lst.lstSong.Items.Clear();
                for (int i = 0; i < List.Count; i  )
                {
                    int index = i   1;
                    string name = index   "."   List[i].ToString();
                    lst.lstSong.Items.Insert(i, name);
                }
                this.StopSong();
            }
        }
        //清空歌曲
        public void Clear()
        {
            lst.lstSong.Items.Clear();
            this.StopSong();
            this.MyArrylist.Clear();
            this.List.Clear();
        }
        #endregion
        #region 播放状态
        void RePlayState()
        {
            ShowSongInfo();
            //是否是播放状态
            if (AxWmp.playState == WMPLib.WMPPlayState.wmppsPlaying)
            {
                this.stbInfo.Text = "正在播放";
            }
            if (AxWmp.playState == WMPLib.WMPPlayState.wmppsPaused)
            {
                this.stbInfo.Text = "暂停";
            }
            //是否是停止状态、
            if (AxWmp.playState == WMPLib.WMPPlayState.wmppsStopped || AxWmp.playState == WMPLib.WMPPlayState.wmppsUndefined)
            {
                this.InfoClear();
                if (!mIOneMode.Checked && !mIlistMode.Checked) NextSong();
                {
                    if (lst.lstSong.Items.Count - 1 > lst.lstSong.SelectedIndex && lst.lstSong.SelectedIndex != -1)
                    {
                        lst.lstSong.SelectedIndex = lst.lstSong.SelectedIndex   1;
                        PlaySong();
                    }
                    else if (lst.lstSong.Items.Count > 0)
                    {
                        lst.lstSong.SelectedIndex = 0;
                        PlaySong();
                    }
                }
                if(mINone.Checked)
                {
                    Random r = new Random();
                    int music = r.Next(1,lst. lstSong.Items.Count);
                    lst.lstSong.SelectedIndex = music;
                    PlaySong();
                }
                if (lst.lstSong.SelectedIndex == -1) this.timerPlay.Enabled = false;
           }
 
       }
        #endregion
        #region 基本控制
        
        //播放
       public void PlaySong()
        {
            //开始检测播放状态,Timer启动。
            this.timerPlay.Enabled = true;
            //检查是否选中
            if (lst.lstSong.SelectedIndex != -1)
            {
                this.AxWmp.URL = this.MyArrylist[lst.lstSong.SelectedIndex].ToString();
                this.Text = lst.lstSong.Items[lst.lstSong.SelectedIndex].ToString();
            }
            //检查是否有曲目
            else if (lst.lstSong.Items.Count > 0)
            {
                lst.lstSong.SelectedIndex = 0;
                this.AxWmp.URL = this.MyArrylist[lst.lstSong.SelectedIndex].ToString();
                this.Text = lst.lstSong.Items[lst.lstSong.SelectedIndex].ToString();
            }
        }
        //上曲
       public void BackSong()
        {
            //检测是否是第一首
            if (lst.lstSong.SelectedIndex > 0)
            {
                lst.lstSong.SelectedIndex = lst.lstSong.SelectedIndex - 1;
                PlaySong();
            }
        }
        //下曲
       public void NextSong()
        {
            if (lst.lstSong.Items.Count - 1 > lst.lstSong.SelectedIndex &&lst. lstSong.SelectedIndex != 1)
            {
                lst.lstSong.SelectedIndex = lst.lstSong.SelectedIndex   1;
                PlaySong();
            }
            //检测是否存在歌曲
            else if (lst.lstSong.Items.Count > 0)
            {
                lst.lstSong.SelectedIndex = 0;
                PlaySong();
            }
        }
        //停止
      public  void StopSong()
        {
            //停止检测播放状态
            this.timerPlay.Enabled = false;
            this.AxWmp.Ctlcontrols.stop();
            InfoClear();
        }
        //暂停
      public  void PauseSong()
        {
            if (AxWmp.playState == WMPLib.WMPPlayState.wmppsPaused)
            {
                this.AxWmp.Ctlcontrols.play();
            }
            else
            {
                this.AxWmp.Ctlcontrols.pause();
            }
        }
        //信息重置
        void InfoClear()
        {
            this.txtName.Text = "欢迎使用";
            this.tkbMove.Maximum = 0;
            this.tkbMove.Value = 0;
            this.txtTime.Text = "00:00|00:00";
            this.stbInfo.Text = "就绪";
        }
        #endregion
        #region 获取媒体及时信息
        void ShowSongInfo()
        {
            //wmppsStopped 停止状态,wmppsUndefined 位置状态
            if (this.AxWmp.playState != WMPLib.WMPPlayState.wmppsStopped && this.AxWmp.playState != WMPLib.WMPPlayState.wmppsUndefined)
            {
                //获取名称
                //this.txtName.Text = this.AxWmp.currentMedia.name;
                //媒体总长度
                this.tkbMove.Maximum = (int)this.AxWmp.currentMedia.duration;
                //媒体当前长度
                this.tkbMove.Value = (int)this.AxWmp.Ctlcontrols.currentPosition;
                //显示当前时间
                this.txtTime.Text = this.AxWmp.Ctlcontrols.currentPositionString   '|'   this.AxWmp.currentMedia.durationString; ;
 
            }
        }
 
        #endregion
        #region   歌曲功能控制
        //播放按钮
        private void btnPlay_Click(object sender, EventArgs e)
        {
            PlaySong();   
        }
      
        //停止按钮
        private void btnStop_Click(object sender, EventArgs e)
        {
            this.timerPlay.Enabled = false;
            this.AxWmp.Ctlcontrols.stop();
            InfoClear();
        }
        //暂停按钮
        private void btnPause_Click(object sender, EventArgs e)
        {
            if (AxWmp.playState == WMPLib.WMPPlayState.wmppsPaused)
            {
                this.AxWmp.Ctlcontrols.play();
            }
            else
            {
                this.AxWmp.Ctlcontrols.pause();
            }
        }
        //下一曲按钮
        private void btnNext_Click(object sender, EventArgs e)
        {
            if ( mINone.Checked )
            {
                Random r = new Random();
                int music = r.Next(1,lst. lstSong.Items.Count);
                lst.lstSong.SelectedIndex = music;
                PlaySong();
            }
 
            if (lst.lstSong.Items.Count - 1 > lst.lstSong.SelectedIndex && lst.lstSong.SelectedIndex != -1)
            {
                lst.lstSong.SelectedIndex =lst. lstSong.SelectedIndex   1;
                PlaySong();
            }
        }
        //上一曲按钮
        private void btnBack_Click(object sender, EventArgs e)
        {
            if (lst.lstSong.SelectedIndex > 0)
            {
                lst.lstSong.SelectedIndex = lst.lstSong.SelectedIndex - 1;
                PlaySong();
 
            }
        }
        //快进按钮
        private void btnFast_Click(object sender, EventArgs e)
        {
            AxWmp.Ctlcontrols.currentPosition = AxWmp.Ctlcontrols.currentPosition   10;
        }
        //快退按钮
        private void button2_Click(object sender, EventArgs e)
        {
            AxWmp.Ctlcontrols.currentPosition = AxWmp.Ctlcontrols.currentPosition - 10;
        }
        //每秒刷新信息,TIMER 事件
        private void timerPlay_Tick_1(object sender, EventArgs e)
        {
            showlrc();
            RePlayState();
        }
        //设置当前进度
        private void tkbMove_Scroll_1(object sender, EventArgs e)
        {
          
            this.AxWmp.Ctlcontrols.currentPosition = (double)this.tkbMove.Value;
        }
        #endregion
        #region  模式控制
        //播放循环模式代号  ModeNumber=0,1,2
        void PlayMode(int ModeNumber)
        {
            if (ModeNumber == 0)
            {
                this.mIOneMode.Checked = true;
                this.mIlistMode.Checked = false;
                this.mINone.Checked = false;
                this.AxWmp.settings.playCount = 99;
            }
            if (ModeNumber == 1)
            {
                this.mIOneMode.Checked = false;
                this.mIlistMode.Checked = true;
                this.mINone.Checked = false;
                this.AxWmp.settings.playCount = 1;
 
 
            }
            if (ModeNumber == 2)
            {
                this.mIOneMode.Checked = false;
                this.mIlistMode.Checked = false;
                this.mINone.Checked = true;
                this.AxWmp.settings.playCount = 1;
            }
        }
        //单曲循环
        private void mIOneMode_Click(object sender, EventArgs e)
        {
            PlayMode(0);
        }
        //顺序播放
        private void mIlistMode_Click_1(object sender, EventArgs e)
        {
            PlayMode(1);
        }
 
      //随机播放
        private void mINone_Click_1(object sender, EventArgs e)
        {
            PlayMode(2);
        }
        #endregion
    
        #region  声音控制
        //静音设置
        private void chkJy_CheckedChanged(object sender, EventArgs e)
        {
            if (this.chkJy.Checked == true)
            {
                 
                this.AxWmp.settings.volume = 0;
 
                this.tkbVol.Enabled = false;
                 
            }
            if (this.chkJy.Checked == false)
            {
                this.tkbVol.Enabled = true;
                this.AxWmp.settings.volume = this.tkbVol.Value; }
        }
        //音量
        private void tkbVol_Scroll(object sender, EventArgs e)
        {
            AxWmp.settings.volume = tkbVol.Value;
        }
        #endregion
 
        #region   皮肤设置
        private void skinOne_Click(object sender, EventArgs e)
        {
            this.skinOne.Checked = true;
            this.skinTwo.Checked = false;
            this.skinThree.Checked = false;
            this.skinFour.Checked = false;
            skinChang.SkinFile = AppDomain.CurrentDomain.BaseDirectory   "SportsOrange.ssk";
        }
 
        private void skinTwo_Click_1(object sender, EventArgs e)
        {
            this.skinOne.Checked = false;
            this.skinTwo.Checked = true;
            this.skinThree.Checked = false;
            this.skinFour.Checked = false;
            skinChang.SkinFile = AppDomain.CurrentDomain.BaseDirectory   "MP10.ssk";
        }
 
        private void skinThree_Click_1(object sender, EventArgs e)
        {
            this.skinOne.Checked = false;
            this.skinTwo.Checked = false;
            this.skinThree.Checked = true;
            this.skinFour.Checked = false;
            skinChang.SkinFile = AppDomain.CurrentDomain.BaseDirectory   "SportsCyan.ssk";
        }
 
        private void skinFour_Click_1(object sender, EventArgs e)
        {
 
            this.skinOne.Checked = false;
            this.skinTwo.Checked = false;
            this.skinThree.Checked = false;
            this.skinFour.Checked = true;
            skinChang.SkinFile = AppDomain.CurrentDomain.BaseDirectory   "SilverColor2.ssk";
        }
        #endregion
        #region  全屏功能
        //双击鼠标实现全屏播放
        private void AxWmp_DoubleClickEvent_1(object sender, AxWMPLib._WMPOCXEvents_DoubleClickEvent e)
        {
            this.AxWmp.fullScreen = true;
        }
 
        //单击鼠标退出全屏
        private void AxWmp_ClickEvent(object sender, AxWMPLib._WMPOCXEvents_ClickEvent e)
        {
            this.AxWmp.fullScreen = false;
        }
        private void 全屏ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            this.AxWmp.fullScreen = true;
        }
        #endregion
        # region  显示歌词
        void showlrc()      //歌词显示函数
        {
            //获取当前歌曲播放时间
            string time = this.AxWmp.Ctlcontrols.currentPositionString;
            //获取当前歌曲在列表中的索引号
            int n = MyArrylist.IndexOf(AxWmp.URL.ToString());
 
            if (n >= 0)
            {
                //得到当前歌曲名
                string strlrc = MyArrylist[n].ToString().Split('.')[0]   ".lrc";
 
                if (!File.Exists(strlrc))
                {
                    this.txtName.Text = "歌词不存在";
 
                }
                else
                {
                    StreamReader Fil = new StreamReader(strlrc, System.Text.Encoding.Default);
                    string strLine = Fil.ReadLine();
                    while (strLine != null)
                    {
                        int x = (strLine.IndexOf(time));
                        if (x != -1)
                        {
 
                            this.txtName.Text = (strLine.Substring(strLine.LastIndexOf("]")   1, strLine.Length - strLine.LastIndexOf("]") - 1)   "\r\n");
                        }
                        strLine = Fil.ReadLine();
                    }
                }
            }
        }
 
        #endregion
        #region 同时移动两个窗体
        private void Form1_LocationChanged(object sender, EventArgs e)
        {
 
            lst.Location = new System.Drawing.Point(this.Location.X, this.Location.Y   this.Height);
        }
        #endregion
        #region 隐藏列表框
        private void chkY_CheckedChanged(object sender, EventArgs e)
        {
            if (this.chkY.Checked == true)
            {
                lst.Hide();
            }
            else
            {
                lst.Show();
            }
 
        }
        #endregion
        #region  添加文件夹
        public void 添加文件夹ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            FolderBrowserDialog Fdialog = new FolderBrowserDialog();
            //FolderBrowserDialog Fdialog = new FolderBrowserDialog();
            if (Fdialog.ShowDialog() == DialogResult.OK)
            {
                string path = Fdialog.SelectedPath;
                //File.WriteAllText("LoadMusic.txt", path);
                foreach (string name in Directory.GetFiles(path))
                {
                    FileInfo fileinfo = new FileInfo(name);
                    if (fileinfo.Extension == " .mp3" || fileinfo.Extension == " .wav" || fileinfo.Extension == ".wma" || fileinfo.Extension == ".mid" || fileinfo.Extension == ".avi" || fileinfo.Extension == ".mpgv" || fileinfo.Extension == ".wmv" || fileinfo.Extension == ".rmvb")
                    {
                        int i;
                        for (i = 0; i < lst.lstSong.Items.Count; i  )
                        {
                            if (fileinfo.Name == lst.lstSong.Items[i].ToString())
                                break;
                        }
                        if (i == lst.lstSong.Items.Count)
                        {
                            lst.lstSong.Items.Add(i   " "   fileinfo.Name);
                            AxWmp.currentPlaylist.insertItem(AxWmp.currentPlaylist.count, AxWmp.newMedia(i   " "   fileinfo.Name));
                        }
                    }
                }
            }
            //if (this.Fdialog.ShowDialog() == DialogResult.OK)
            //{
            //    string path = this.Fdialog.SelectedPath;
            //    DirectoryInfo dir = new DirectoryInfo(path);
            //    foreach (FileInfo f in dir.GetFiles("*.mp3 "))
            //    {
            //        this.lst.lstSong.Items.Add(f.FullName);
            //    }
            //    foreach (FileInfo f in dir.GetFiles("*.mid "))
            //    {
            //        this.lst.lstSong.Items.Add(f.FullName);
            //    }
            //    foreach (FileInfo f in dir.GetFiles("*.wmv "))
            //    {
            //        this.lst.lstSong.Items.Add(f.FullName);
            //    }
            //}
        }
        #endregion
 
         
         private void 迷你ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            this.menuStrip1.Hide();
            this.tkbMove.Hide();
            this.tkbVol.Hide();
            this.statusStrip1.Hide();
            this.lst.Hide();
            this.btnShow.Hide();
            this.btnFast.Hide();
            this.chkJy.Hide();
            this.chkY.Hide();
            //this.Height = 80;
            //this.Width = 390;
            this.AxWmp.Size = new System.Drawing.Size(80, 20);
            this.AxWmp.Location = new System.Drawing.Point(220, 10);
            this.btnPlay.Location = new System.Drawing.Point(7, 10);
            this.btnPause.Location = new System.Drawing.Point(50, 10);
            this.btnStop.Location = new System.Drawing.Point(93, 10);
            this.btnBack.Location = new System.Drawing.Point(136, 10);
            this.btnNext.Location = new System.Drawing.Point(179, 10);
            this.txtName.Size = new System.Drawing.Size(130, 20);
            this.txtName.Location = new System.Drawing.Point(305, 10);
            this.txtTime.Size = new System.Drawing.Size(80, 15);
            this.txtTime.Location = new System.Drawing.Point(437, 10);
            this.Size = new System.Drawing.Size(530,80);
            this.Location = new System.Drawing.Point(120, 0);
        }
         private void Form1_DragEnter(object sender, DragEventArgs e)
        {
            if (e.Data.GetDataPresent(DataFormats.FileDrop))
                e.Effect = DragDropEffects.Link;
            else e.Effect = DragDropEffects.None;
        }
        private void Form1_DragDrop(object sender, DragEventArgs e)
        {
           int n = ((System.Array)e.Data.GetData(DataFormats.FileDrop)).ToString().Length;
            for (int i = 0, j = lst.lstSong.Items.Count   1; i < n; i  )
            {
                 this.AxWmp.URL = ((System.Array)e.Data.GetData(DataFormats.FileDrop)).GetValue(i).ToString();
                string songname = this.AxWmp.URL.Split('\\')[this.AxWmp.URL.Split('\\').Length - 1];
                int l =lst.lstSong.Items.Count   1;
                lst.lstSong.Items.Add((l  ).ToString()   "."   songname);
                this.MyArrylist.Add(this.AxWmp.URL);
                this.List.Add((l  ).ToString()   "."   songname);
            }
        }
        //Form2 interSong = new Form2();
        //private void 网络音乐ToolStripMenuItem_Click(object sender, EventArgs e)
        //{
        //    interSong.Show();
        //    //interSong.FormClosed =this.interSong.Dispose();
        //}
 
        }
}    
        

实例下载地址

C# 音乐播放器源码下载(支持换肤、歌词同步显示、快进、随机播放等)

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第 1 楼 太累了 发表于: 2017-06-08 22:11 14
歌词怎么显示的是乱码啊

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