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AForge.Net框架本地视频和录制播放

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  • 开发语言:C#
  • 实例大小:5.95M
  • 下载次数:99
  • 浏览次数:961
  • 发布时间:2016-04-05
  • 实例类别:C#语言基础
  • 发 布 人:pandyer
  • 文件格式:.rar
  • 所需积分:2
 相关标签: 视频 框架 录制 .NET AForge

实例介绍

【实例简介】AForge.Net框架本地视频和录制 代码与实例    

【实例截图】

【核心代码】

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

using AForge.Video.DirectShow;
using AForge.Video.FFMPEG;
using AForge.Controls;
using AForge.Video;
using System.Net.Sockets;
using System.Net;
using System.Threading;
using AForge.Imaging;
using System.Drawing.Imaging;
using System.IO;

namespace AForge.Net框架本地视频和录制
{
    public partial class MainForm : Form
    {
        public MainForm()
        {
            InitializeComponent();
            Form.CheckForIllegalCrossThreadCalls = false;
        }

        private Socket socket = null;
        private Thread thread = null;
        private Thread threadReceivePicture = null;
        private AutoResetEvent autoRest = new AutoResetEvent(false);
        private VideoCaptureDevice device = null;
        private VideoFileWriter write = new VideoFileWriter();
        private IPEndPoint remoteEndPoint = null;
        private VideoCaptureDevice deviceTemp = null;

        //打开摄像头
        private void btnOpenVideoSoundPlayer_Click(object sender, EventArgs e)
        {
            VideoCaptureDeviceForm form = new VideoCaptureDeviceForm();
            if (form.ShowDialog(this) != DialogResult.OK) return;
            this.device = form.VideoDevice;
            this.videoSourcePlayer1.VideoSource = form.VideoDevice;
            this.videoSourcePlayer1.Start();
        }

        //窗体关闭时关闭摄像头
        private void MainForm_FormClosing(object sender, FormClosingEventArgs e)
        {
            if (this.videoSourcePlayer1.IsRunning)
            {
                this.videoSourcePlayer1.Stop();
                if (this.deviceTemp != null)
                {
                    this.deviceTemp.SignalToStop();
                }
                if (this.device != null)
                {
                    this.device.SignalToStop();
                }
            }
        }

        //停止视频
        private void btnCloseVideoSoundPlayer_Click(object sender, EventArgs e)
        {
            if (this.videoSourcePlayer1.IsRunning)
            {
                this.videoSourcePlayer1.Stop();
                if (this.deviceTemp !=null)
                {
                    this.deviceTemp.SignalToStop();
                }
                if (this.device !=null)
                {
                    this.device.SignalToStop();
                }
            }
        }

        //开始录像
        private void btnStartRecord_Click(object sender, EventArgs e)
        {
            SaveFileDialog dialog = new SaveFileDialog();
            dialog.Filter = "Flash Video(*.flv)|*.flv";
            if (dialog.ShowDialog() != DialogResult.OK) return;
            if (!this.videoSourcePlayer1.IsRunning)
            {
                VideoCaptureDeviceForm form = new VideoCaptureDeviceForm();
                if (form.ShowDialog(this) != DialogResult.OK) return;
                this.device = form.VideoDevice;
                this.device.NewFrame  = device_NewFrame;
                this.videoSourcePlayer1.VideoSource = form.VideoDevice;
                this.device.Start();
                this.videoSourcePlayer1.Start();
                this.write.Open(dialog.FileName, 640, 480, 8, VideoCodec.FLV1);
            }
            else {
                MessageBox.Show("设备正在运行,请先关闭设备!");
            }

        }

        void device_NewFrame(object sender, Video.NewFrameEventArgs eventArgs)
        {
            Bitmap bitmap = eventArgs.Frame;
            this.write.WriteVideoFrame(bitmap);
        }

        //停止录像
        private void btnStopRecord_Click(object sender, EventArgs e)
        {
            this.device.SignalToStop();
            this.device.WaitForStop();
            this.videoSourcePlayer1.Stop();
            this.write.Close();
        }

        //播放视频
        private void btnStartPlayer_Click(object sender, EventArgs e)
        {
            OpenFileDialog open = new OpenFileDialog();
            open.Filter = "Flash Video(*.flv)|*.flv";
            if (open.ShowDialog() != DialogResult.OK) return;
            VideoFileSource source = new VideoFileSource(open.FileName);
            //source.Start();
            this.videoSourcePlayer1.VideoSource = source;
            this.videoSourcePlayer1.Start();
        }

        //停止播放
        private void btnStopPlayer_Click(object sender, EventArgs e)
        {
            this.videoSourcePlayer1.Stop();
        }

        //初始化本地端点、Socket、监听线程
        private void MainForm_Load(object sender, EventArgs e)
        {
            IPHostEntry host = Dns.GetHostEntry(Dns.GetHostName());
            IPAddress ip = host.AddressList[1];
            this.tbLoaclIp.Text = ip.ToString();
            this.tbRemoteIp.Text = ip.ToString();
            Random rand = new Random();
            this.tbLocalPort.Text = rand.Next(20000 , 30000).ToString();
           
            this.socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
            uint IOC_IN = 0x80000000;
            uint IOC_VENDOR = 0x18000000;
            uint SIO_UDP_CONNRESET = IOC_IN | IOC_VENDOR | 12;
            socket.IOControl((int)SIO_UDP_CONNRESET, new byte[] { Convert.ToByte(false) }, null);

            this.socket.Bind(new IPEndPoint(IPAddress.Parse(this.tbLoaclIp.Text),int.Parse(this.tbLocalPort.Text)));
            this.thread = new Thread(new ThreadStart(listenning));
            this.thread.IsBackground = true;
            this.thread.Start();
        }

        //接受图片的缓冲
        private byte[] buffTemp = new byte[2 * 1024 * 1024];
        //private byte[] buff = null;

        //监听Socket
        private void listenning()
        {
            while (true)
            {
                //每隔5000微妙查询一次socket状态
                if (this.socket.Poll(5000,SelectMode.SelectRead))//为可读时,读取
                {
                    this.socket.BeginReceive(buffTemp, 0, buffTemp.Length, SocketFlags.None, ReceiveFrame, this.socket);
                }
            }
        }

        //读取接受的图片并播放
        private void ReceiveFrame(IAsyncResult ar)
        {
            Socket socketTemp = (Socket)ar.AsyncState;
            int count = socketTemp.EndReceive(ar);
            if (count>0)
            {
                byte[] buff = new byte[count];
                Buffer.BlockCopy(buffTemp, 0, buff, 0, count);
                MemoryStream memoryStream = new MemoryStream(buff);
                Bitmap bitmap = (Bitmap)System.Drawing.Image.FromStream(memoryStream);
                this.pictureBox1.Image = bitmap;
            }
        }

        private void btnStartVideoCall_Click(object sender, EventArgs e)
        {
            if (this.tbRemoteIp.Text == "" || this.tbRemotePort.Text == "") return;
            if (!this.videoSourcePlayer1.IsRunning)
            {
                VideoCaptureDeviceForm form = new VideoCaptureDeviceForm();
                if (form.ShowDialog(this) != DialogResult.OK) return;

                //deviceTemp = form.VideoDevice;
                //deviceTemp.NewFrame  = deviceTemp_NewFrame;

                this.remoteEndPoint = new IPEndPoint(IPAddress.Parse(this.tbRemoteIp.Text), int.Parse(this.tbRemotePort.Text));
                this.videoSourcePlayer1.VideoSource = form.VideoDevice;
                this.videoSourcePlayer1.NewFrame  = videoSourcePlayer1_NewFrame;
                this.videoSourcePlayer1.Start();

                //threadTemp = new Thread(new ThreadStart(ThreadToSendImage));
                //threadTemp.IsBackground = true;
                //threadTemp.Start();

                //deviceTemp.Start();
            }
            else
            {
                MessageBox.Show("设备正在使用中,请先关闭视频设备!");
            }
        }

        void videoSourcePlayer1_NewFrame(object sender, ref Bitmap image)
        {
            fuction(image);
        }

        private object obcetBitmapTemp = new object();
        private void fuction(Bitmap bitmap)
        {
            lock (obcetBitmapTemp)
            {
                //this.pictureBox1.Image = bitmap;
                System.Drawing.Image imgTemp = bitmap.Clone(new Rectangle(0, 0, bitmap.Width, bitmap.Height), bitmap.PixelFormat);
                MemoryStream stream = new MemoryStream();
                imgTemp.Save(stream, ImageFormat.Jpeg);
                stream.Position = 0;
                byte[] buffImage = new byte[stream.Length];
                stream.Read(buffImage, 0, buffImage.Length);
                this.socket.BeginSendTo(buffImage, 0, buffImage.Length, SocketFlags.None, this.remoteEndPoint, SendData, this.socket);
                stream.Dispose();
                stream = null;
            }
        }

        private void SendData(IAsyncResult ar)
        {
            Socket socket = (Socket)ar.AsyncState;
            socket.EndSendTo(ar);
        }

        //private void threadToReceivePicture()
        //{
        //    while (true)
        //    {
        //        this.autoRest.WaitOne();
        //        this.pictureBox1.Image = this.bitmap; 
        //    }
        //}


        //private void ThreadToSendImage()
        //{
        //    while (true)
        //    {
        //        eventTemp.WaitOne();
                
        //        //if (stream.Length <= 0) continue;
        //        //this.pictureBox1.Image.Save(memoryStreamToSend, ImageFormat.Jpeg);

        //        //stream.Position = 0;
        //        //byte[] buffImage = new byte[stream.Length];
        //        //stream.Read(buffImage, 0, buffImage.Length);
        //        //this.socket.SendTo(buffImage, this.remoteEndPoint);

                
                

        //        //stream.Dispose();
        //        //stream = null;
                

        //        //byte[] buffImage = new byte[(int)memoryStreamToSend.Length];
        //        //memoryStreamToSend.Read(buffImage, 0, (int)memoryStreamToSend.Length);
        //        //this.socket.BeginSendTo(buffImage, 0, buffImage.Length, SocketFlags.None, this.remoteEndPoint, SendData, this.socket);
        //        //memoryStreamToSend.Position = 0;
        //        //memoryStreamToSend = null;


        //        this.listBox1.Items.Add("send");
        //        //this.socket.SendTo(buffImage, this.remoteEndPoint);
        //    }
        //}
    }
}

网友评论

第 1 楼 well_do 发表于: 2021-12-31 14:50 03
只支持.flv格式

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