实例介绍
【实例简介】
用C#开发的最经典的贪吃蛇游戏源码
【实例截图】

【核心代码】
public partial class Frm_GameZone : Form
{
private Snake mySnake = new Snake();
private bool isnew = true;
private bool gameover = false;
public Frm_GameZone()
{
InitializeComponent();
}
private void Frm_GameZone_Load(object sender, EventArgs e)
{
GameZone.Width = 25;
GameZone.Height = 21;
GameZone.winHandle = pictureBox1.Handle;
}
protected override bool ProcessDialogKey(Keys keyData)
{
switch (keyData)
{
case Keys.Up:
if (mySnake.snk_movedirect == Snake.movedirect.DOWN || gameover)
break;
mySnake.snk_movedirect = Snake.movedirect.Up;
if (!mySnake.move())
GameOver();
break;
case Keys.Left:
if (mySnake.snk_movedirect == Snake.movedirect.RIGHT || gameover)
break;
mySnake.snk_movedirect = Snake.movedirect.LEFT;
if (!mySnake.move())
GameOver();
break;
case Keys.Down:
if (mySnake.snk_movedirect == Snake.movedirect.Up || gameover)
break;
mySnake.snk_movedirect = Snake.movedirect.DOWN;
if (!mySnake.move())
GameOver();
break;
case Keys.Right:
if (mySnake.snk_movedirect == Snake.movedirect.LEFT || gameover)
break;
mySnake.snk_movedirect = Snake.movedirect.RIGHT;
if (!mySnake.move())
GameOver();
break;
}
if (keyData == Keys.Up || keyData == Keys.Down || keyData == Keys.Left || keyData == Keys.Right)
return false;
else
return base.ProcessDialogKey(keyData);
}
public void GameOver()
{
timer1.Stop();
timer2.Stop();
isnew = true;
gameover = true;
pictureBox1.BackgroundImage = linxfeng.Properties.Resources.gameover;
pictureBox1.Refresh();
}
private void timer2_Tick(object sender, EventArgs e)
{
if (GameZone.foodVisible)
{
GameZone.food.Erase(GameZone.winHandle);
}
else
{
GameZone.food.Draw(GameZone.winHandle);
}
GameZone.foodVisible = !GameZone.foodVisible;
}
private void timer1_Tick(object sender, EventArgs e)
{
if (!mySnake.move())
{
GameOver();
btn_start.Enabled = true;
button2.Enabled = false;
groupBox1.Enabled = true;
}
label2.Text = ((mySnake.snake.Count) * (mySnake.snake.Count (40 - timer1.Interval / 10))).ToString();
}
private void rb_ease_CheckedChanged(object sender, EventArgs e)
{
if (rb_ease.Checked)
timer1.Interval = 350;
}
private void btn_start_Click(object sender, EventArgs e)
{
if (isnew)
{
pictureBox1.BackgroundImage = Resources.gameback;
pictureBox1.Refresh();
mySnake = new Snake();
mySnake.Draw(GameZone.winHandle);
gameover = false;
GameZone.createFood(mySnake);
GameZone.foodVisible = true;
}
btn_start.Enabled = false;
button2.Enabled = true;
timer1.Start();
timer2.Start();
groupBox1.Enabled = false;
}
private void button4_Click(object sender, EventArgs e)
{
this.Close();
System.Diagnostics.Process.Start("iexplore.exe", "http://nj.fenlei168.com");
}
private void rb_middle_CheckedChanged(object sender, EventArgs e)
{
if (rb_middle.Checked)
timer1.Interval = 250;
}
private void rb_hard_CheckedChanged(object sender, EventArgs e)
{
if (rb_hard.Checked)
timer1.Interval = 160;
}
private void radioButton1_CheckedChanged(object sender, EventArgs e)
{
if (radioButton1.Checked)
timer1.Interval = 100;
}
private void button2_Click(object sender, EventArgs e)
{
if (button2.Text == "暂停(&P)")
{
timer1.Stop();
timer2.Stop();
button2.Text = "继续(&C)";
}
else
{
timer1.Start();
timer2.Start();
button2.Text = "暂停(&P)";
}
}
private void button3_Click(object sender, EventArgs e)
{
AboutMe Frm_am = new AboutMe();
Frm_am.ShowDialog();
}
}
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