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C# 获取系统进程信息(含cpu、内存占用、进程ID等)

C#语言基础

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  • 开发语言:C#
  • 实例大小:0.02M
  • 下载次数:77
  • 浏览次数:4241
  • 发布时间:2015-10-12
  • 实例类别:C#语言基础
  • 发 布 人:crazycode
  • 文件格式:.zip
  • 所需积分:2
 相关标签: 进程 内存 CPU C# 系统

实例介绍

【实例简介】
【实例截图】

【核心代码】


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using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Diagnostics;
namespace SystemProcess
{
    /// <summary>
    /// Form1 的摘要说明。
    /// </summary>
    public class Form1 : System.Windows.Forms.Form
    {
        private System.Windows.Forms.GroupBox groupBox1;
        private System.Windows.Forms.GroupBox groupBox2;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.Label label3;
        private System.Windows.Forms.Label label4;
        private System.Windows.Forms.Label label5;
        private System.Windows.Forms.Label label6;
        private System.Windows.Forms.Label label7;
        private System.Windows.Forms.Label label8;
        private System.Windows.Forms.Label label9;
        private System.Windows.Forms.Label label10;
        private System.Windows.Forms.Label label11;
        private System.Windows.Forms.Label label12;
        private System.Windows.Forms.Label label13;
        private System.Windows.Forms.Label label14;
        private System.Windows.Forms.Button button1;
        private System.Windows.Forms.ListBox listBox1;
        /// <summary>
        /// 必需的设计器变量。
        /// </summary>
        private System.ComponentModel.Container components = null;
 
        public Form1()
        {
            //
            // Windows 窗体设计器支持所必需的
            //
            InitializeComponent();
 
            //
            // TODO: 在 InitializeComponent 调用后添加任何构造函数代码
            //
        }
 
        /// <summary>
        /// 清理所有正在使用的资源。
        /// </summary>
        protected override void Dispose( bool disposing )
        {
            if( disposing )
            {
                if (components != null)
                {
                    components.Dispose();
                }
            }
            base.Dispose( disposing );
        }
 
        #region Windows 窗体设计器生成的代码
        /// <summary>
        /// 设计器支持所需的方法 - 不要使用代码编辑器修改
        /// 此方法的内容。
        /// </summary>
        private void InitializeComponent()
        {
            this.groupBox1 = new System.Windows.Forms.GroupBox();
            this.listBox1 = new System.Windows.Forms.ListBox();
            this.button1 = new System.Windows.Forms.Button();
            this.groupBox2 = new System.Windows.Forms.GroupBox();
            this.label14 = new System.Windows.Forms.Label();
            this.label13 = new System.Windows.Forms.Label();
            this.label12 = new System.Windows.Forms.Label();
            this.label11 = new System.Windows.Forms.Label();
            this.label10 = new System.Windows.Forms.Label();
            this.label9 = new System.Windows.Forms.Label();
            this.label8 = new System.Windows.Forms.Label();
            this.label7 = new System.Windows.Forms.Label();
            this.label6 = new System.Windows.Forms.Label();
            this.label5 = new System.Windows.Forms.Label();
            this.label4 = new System.Windows.Forms.Label();
            this.label3 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.label1 = new System.Windows.Forms.Label();
            this.groupBox1.SuspendLayout();
            this.groupBox2.SuspendLayout();
            this.SuspendLayout();
            //
            // groupBox1
            //
            this.groupBox1.Controls.Add(this.listBox1);
            this.groupBox1.Controls.Add(this.button1);
            this.groupBox1.Location = new System.Drawing.Point(8, 8);
            this.groupBox1.Name = "groupBox1";
            this.groupBox1.Size = new System.Drawing.Size(144, 256);
            this.groupBox1.TabIndex = 0;
            this.groupBox1.TabStop = false;
            this.groupBox1.Text = "系统进程列表";
            //
            // listBox1
            //
            this.listBox1.ItemHeight = 12;
            this.listBox1.Location = new System.Drawing.Point(8, 16);
            this.listBox1.Name = "listBox1";
            this.listBox1.Size = new System.Drawing.Size(128, 196);
            this.listBox1.TabIndex = 2;
            this.listBox1.SelectedIndexChanged  = new System.EventHandler(this.listBox1_SelectedIndexChanged);
            //
            // button1
            //
            this.button1.Location = new System.Drawing.Point(8, 224);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(128, 23);
            this.button1.TabIndex = 1;
            this.button1.Text = "更新系统进程信息";
            this.button1.Click  = new System.EventHandler(this.button1_Click);
            //
            // groupBox2
            //
            this.groupBox2.Controls.Add(this.label14);
            this.groupBox2.Controls.Add(this.label13);
            this.groupBox2.Controls.Add(this.label12);
            this.groupBox2.Controls.Add(this.label11);
            this.groupBox2.Controls.Add(this.label10);
            this.groupBox2.Controls.Add(this.label9);
            this.groupBox2.Controls.Add(this.label8);
            this.groupBox2.Controls.Add(this.label7);
            this.groupBox2.Controls.Add(this.label6);
            this.groupBox2.Controls.Add(this.label5);
            this.groupBox2.Controls.Add(this.label4);
            this.groupBox2.Controls.Add(this.label3);
            this.groupBox2.Controls.Add(this.label2);
            this.groupBox2.Controls.Add(this.label1);
            this.groupBox2.Location = new System.Drawing.Point(160, 8);
            this.groupBox2.Name = "groupBox2";
            this.groupBox2.Size = new System.Drawing.Size(192, 256);
            this.groupBox2.TabIndex = 1;
            this.groupBox2.TabStop = false;
            this.groupBox2.Text = "被选择的系统进程信息";
            //
            // label14
            //
            this.label14.Location = new System.Drawing.Point(8, 232);
            this.label14.Name = "label14";
            this.label14.Size = new System.Drawing.Size(168, 16);
            this.label14.TabIndex = 13;
            this.label14.Text = "虚拟内存:";
            //
            // label13
            //
            this.label13.Location = new System.Drawing.Point(8, 216);
            this.label13.Name = "label13";
            this.label13.Size = new System.Drawing.Size(168, 16);
            this.label13.TabIndex = 12;
            this.label13.Text = "物理内存:";
            //
            // label12
            //
            this.label12.Location = new System.Drawing.Point(8, 200);
            this.label12.Name = "label12";
            this.label12.Size = new System.Drawing.Size(168, 16);
            this.label12.TabIndex = 11;
            this.label12.Text = "未分页系统内存:";
            //
            // label11
            //
            this.label11.Location = new System.Drawing.Point(8, 184);
            this.label11.Name = "label11";
            this.label11.Size = new System.Drawing.Size(168, 16);
            this.label11.TabIndex = 10;
            this.label11.Text = "分页内存:";
            //
            // label10
            //
            this.label10.Location = new System.Drawing.Point(8, 168);
            this.label10.Name = "label10";
            this.label10.Size = new System.Drawing.Size(168, 16);
            this.label10.TabIndex = 9;
            this.label10.Text = "分页虚拟内存:";
            //
            // label9
            //
            this.label9.Location = new System.Drawing.Point(8, 152);
            this.label9.Name = "label9";
            this.label9.Size = new System.Drawing.Size(168, 16);
            this.label9.TabIndex = 8;
            this.label9.Text = "峰值分页内存:";
            //
            // label8
            //
            this.label8.Location = new System.Drawing.Point(8, 136);
            this.label8.Name = "label8";
            this.label8.Size = new System.Drawing.Size(168, 16);
            this.label8.TabIndex = 7;
            this.label8.Text = "峰值虚拟内存:";
            //
            // label7
            //
            this.label7.Location = new System.Drawing.Point(8, 120);
            this.label7.Name = "label7";
            this.label7.Size = new System.Drawing.Size(168, 16);
            this.label7.TabIndex = 6;
            this.label7.Text = "专用内存:";
            //
            // label6
            //
            this.label6.Location = new System.Drawing.Point(8, 104);
            this.label6.Name = "label6";
            this.label6.Size = new System.Drawing.Size(168, 16);
            this.label6.TabIndex = 5;
            this.label6.Text = "启动时间:";
            //
            // label5
            //
            this.label5.Location = new System.Drawing.Point(8, 88);
            this.label5.Name = "label5";
            this.label5.Size = new System.Drawing.Size(168, 16);
            this.label5.TabIndex = 4;
            this.label5.Text = "线程优先级:";
            //
            // label4
            //
            this.label4.Location = new System.Drawing.Point(8, 72);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(168, 16);
            this.label4.TabIndex = 3;
            this.label4.Text = "CPU占用时间:";
            //
            // label3
            //
            this.label3.Location = new System.Drawing.Point(8, 56);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(168, 16);
            this.label3.TabIndex = 2;
            this.label3.Text = "启动线程数:";
            //
            // label2
            //
            this.label2.Location = new System.Drawing.Point(8, 40);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(168, 16);
            this.label2.TabIndex = 1;
            this.label2.Text = "进程ID:";
            //
            // label1
            //
            this.label1.Location = new System.Drawing.Point(8, 24);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(168, 16);
            this.label1.TabIndex = 0;
            this.label1.Text = "进程映像名:";
            //
            // Form1
            //
            this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
            this.ClientSize = new System.Drawing.Size(360, 270);
            this.Controls.Add(this.groupBox2);
            this.Controls.Add(this.groupBox1);
            this.MaximizeBox = false;
            this.Name = "Form1";
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.Text = "演示获取系统进程信息";
            this.Load  = new System.EventHandler(this.Form1_Load);
            this.groupBox1.ResumeLayout(false);
            this.groupBox2.ResumeLayout(false);
            this.ResumeLayout(false);
 
        }
        #endregion
 
        /// <summary>
        /// 应用程序的主入口点。
        /// </summary>
        [STAThread]
        static void Main()
        {
            Application.Run(new Form1());
        }
        private void button1_Click(object sender, System.EventArgs e)
        {//获取系统当前所有进程
           this.listBox1.Items.Clear();
            Process[] MyProcesses=Process.GetProcesses();
            foreach(Process MyProcess in MyProcesses)
            {
                this.listBox1.Items.Add(MyProcess.ProcessName);            
            }      
            this.listBox1.SelectedIndex=0;
        }
 
        private void listBox1_SelectedIndexChanged(object sender, System.EventArgs e)
        {//显示选择的系统进程详细信息
            try
            {
                string ProcessName=this.listBox1.Text;
                this.groupBox2.Text=ProcessName "进程的详细信息";         
                Process[] MyProcess=Process.GetProcessesByName(ProcessName);
                this.label1.Text="进程映像名:" MyProcess[0].ProcessName;
                this.label2.Text="进程ID:" MyProcess[0].Id;
                this.label3.Text="启动线程数:" MyProcess[0].Threads.Count.ToString();
                this.label4.Text="CPU占用时间:" MyProcess[0].TotalProcessorTime.ToString();
                this.label5.Text="线程优先级:" MyProcess[0].PriorityClass.ToString();
                this.label6.Text="启动时间:" MyProcess[0].StartTime.ToLongTimeString();
                this.label7.Text="专用内存:" (MyProcess[0].PrivateMemorySize/1024).ToString() "K";
                this.label8.Text="峰值虚拟内存:" (MyProcess[0].PeakVirtualMemorySize/1024).ToString() "K";
                this.label9.Text="峰值分页内存:" (MyProcess[0].PeakPagedMemorySize/1024).ToString() "K";
                this.label10.Text="分页系统内存:" (MyProcess[0].PagedSystemMemorySize/1024).ToString() "K";
                this.label11.Text="分页内存:" (MyProcess[0].PagedMemorySize/1024).ToString() "K";
                this.label12.Text="未分页系统内存:" (MyProcess[0].NonpagedSystemMemorySize/1024).ToString() "K";
                this.label13.Text="物理内存:" (MyProcess[0].WorkingSet/1024).ToString() "K";
                this.label14.Text="虚拟内存:" (MyProcess[0].VirtualMemorySize/1024).ToString() "K";
            }
            catch(Exception Err)
            {
              //不处理产生的异常
            }
        }
 
        private void Form1_Load(object sender, System.EventArgs e)
        {
          button1_Click(null,null);
        }
         
    }
}


标签: 进程 内存 CPU C# 系统

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C# 获取系统进程信息(含cpu、内存占用、进程ID等)

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