实例介绍
【实例简介】
本项目提供Android平台点对点音视频对讲功能,项目的基本架构如下:
1. Android Camera2 API 采集预览视频
2. MediaCodec 进行硬编码,编码成h264视频文件
3. AudioRecord采集音频PCM数据,同样利用MediaCodec编码成AAC数据
4. jrtplib库进行视频音频数据发送,本项目修改jrtplib库,添加了大数据切片功能,方便进行网络传输
5. ffmpeg对接收到的数据进行解码,利用ffmpeg软解码的原因是减少延时,Android硬解码由于机制问题,会存在
缓冲队列,导致延时过大,ffmpeg能够很好解决这个问题。
6. 利用SurfaceTexture进行绘制,在JNI层直接将解码的RGB数据拷贝到Surface中,减少数据传递
【实例截图】
【核心代码】
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 | package com.forrest.ui; import android.content.Context; import android.graphics.SurfaceTexture; import android.opengl.EGL14; import android.opengl.GLES20; import android.opengl.GLSurfaceView; import android.util.AttributeSet; import android.util.Log; import android.view.SurfaceHolder; import com.forrest.encoder.MediaEncoderHandler; import com.forrest.gles.GlUtil; import com.forrest.gles.Rectangle; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; public class CameraGLSurfaceView extends GLSurfaceView { private final static String TAG = "CameraGLSurfaceView" ; private boolean surfaceAvailable = false ; public final int GL_TEXTURE_EXTERNAL_OES = 0x8D65 ; private static final int RECORDING_OFF = 0 ; private static final int RECORDING_ON = 1 ; private static final int RECORDING_RESUMED = 2 ; private int mRecordingStatus = - 1 ; private boolean mRecordingEnabled = false ; private int mRecordWidth; private int mRecordHeight; private String mIP; private MediaEncoderHandler mMediaEncoderHandler; private boolean mPictureEnable = false ; private int mPictureWidth; private int mPictureHeight; private String mPicturePath; private int mOffsetX = 0 ; private int mOffsetY = 0 ; private int mWidth = 0 ; private int mHeight = 0 ; private double mAspectRatio = 16 .0f/ 9 .0f; public interface MySurfaceListener { void surfaceCreated(); void surfaceChanged(); void surfaceDestroyed(); } private MyRenderer mRenderer; private MySurfaceListener mSurfaceListener; public CameraGLSurfaceView(Context context) { this (context, null ); } public CameraGLSurfaceView(Context context, AttributeSet attrs) { super (context, attrs); init(); } private void init() { setEGLContextClientVersion( 2 ); mRenderer = new MyRenderer(); setRenderer(mRenderer); setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY); } @Override public void onResume() { super .onResume(); // mRenderer.onResume(); } @Override public void onPause() { super .onPause(); // mRenderer.onPause(); } public void startRecord( int width, int height, String ip) { if (mRecordingStatus == RECORDING_ON) { return ; } mRecordingStatus = RECORDING_ON; this .mIP = ip; this .mRecordWidth = width; this .mRecordHeight = height; } public void stopRecord() { mRecordingEnabled = mMediaEncoderHandler.isRecording(); if (mRecordingEnabled) { mRecordingStatus = RECORDING_OFF; mMediaEncoderHandler.stopRecording(); } } public boolean isRecording() { if (mRecordingStatus == RECORDING_ON) { return true ; } else { return false ; } } /** * 拍照 * @param width 宽 * @param height 高 * @param picturePath 保存路径 */ public void takePicture( int width, int height, String picturePath) { this .mPictureWidth = width; this .mPictureHeight = height; this .mPicturePath = picturePath; mPictureEnable = true ; } public void setAspectRatio( double aspectRatio) { this .mAspectRatio = aspectRatio; } public void setAspectRatio( int width, int height) { this .mAspectRatio = ( double )width / ( double )height; } public SurfaceTexture getSurfaceTexture() { return mRenderer.getSurfaceTexture(); } public void setSurfaceListener(MySurfaceListener surfaceListener) { this .mSurfaceListener = surfaceListener; } public boolean isAvailable() { return this .surfaceAvailable; } @Override public void surfaceCreated(SurfaceHolder holder) { super .surfaceCreated(holder); surfaceAvailable = true ; Log.d(TAG, "[CameraGLSurfaceView] : surfaceCreated" ); } @Override public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { super .surfaceChanged(holder, format, w, h); Log.d(TAG, "[CameraGLSurfaceView] : surfaceChanged" ); } @Override public void surfaceDestroyed(SurfaceHolder holder) { super .surfaceDestroyed(holder); if (mSurfaceListener != null ) { mSurfaceListener.surfaceDestroyed(); } surfaceAvailable = false ; Log.d(TAG, "[CameraGLSurfaceView] : surfaceDestroyed" ); } class MyRenderer implements Renderer, SurfaceTexture.OnFrameAvailableListener { private Rectangle mRect; private int previewTextureId; private SurfaceTexture surfaceTexture; private boolean updateSurface = false ; private Rectangle bgRect; private int bgTexureId; private int frameBufferId; private int i= 0 ; private long t; @Override public void onSurfaceCreated(GL10 gl, EGLConfig config) { mRect = new Rectangle(); mRect.initVertexDataTexOES(); previewTextureId = GlUtil.generateTextureIdOES(); surfaceTexture = new SurfaceTexture(previewTextureId); surfaceTexture.setOnFrameAvailableListener( this ); synchronized ( this ) { updateSurface = false ; } if (mSurfaceListener != null ) { mSurfaceListener.surfaceCreated(); } bgRect = new Rectangle(); bgRect.initVertexDataTex2D(); // bgTexureId = GlUtil.initTextureFromResID(R.drawable.wp, UVCCameraGLSurfaceView.this.getResources()); frameBufferId = GlUtil.genFrameBuffer( 1920 , 1080 ); mMediaEncoderHandler = new MediaEncoderHandler(); Log.d(TAG, "[CameraGLSurfaceView MyRenderer] : onSurfaceCreated" ); } @Override public void onSurfaceChanged(GL10 gl, int width, int height) { mWidth = width; mHeight = height; // mHeight = (int)(mWidth / mAspectRatio); // mOffsetY = (height - mHeight) / 2; mOffsetY = height - 720 ; if (mSurfaceListener != null ) { mSurfaceListener.surfaceChanged(); } Log.d(TAG, "[CameraGLSurfaceView MyRenderer] : onSurfaceChanged (width :" width " height : " height ")" ); } @Override public void onDrawFrame(GL10 gl) { synchronized ( this ) { if (updateSurface) { surfaceTexture.updateTexImage(); GLES20.glClear(GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); GLES20.glViewport( 0 , mOffsetY, 1280 , 720 ); // bgRect.drawSelfTex2D(bgTexureId); mRect.drawSelfOES(previewTextureId); i ; if (i == 1 ) { t = System.currentTimeMillis(); } else if (i== 1000 ) { Log.d( "test" , "1000fps cost time :" (System.currentTimeMillis()-t)); } //录像相关操作 mRecordingEnabled = mMediaEncoderHandler.isRecording(); if (!mRecordingEnabled && mRecordingStatus == RECORDING_ON) { mMediaEncoderHandler.startRecording( new MediaEncoderHandler.EncoderConfig(getContext(), mIP, mRecordWidth, mRecordHeight, 10000000 , EGL14.eglGetCurrentContext())); } if (mRecordingEnabled) { mMediaEncoderHandler.setTextureId(previewTextureId); mMediaEncoderHandler.frameAvailable(surfaceTexture); } //拍照相关操作 if (mPictureEnable) { GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, frameBufferId); GLES20.glClear(GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); GLES20.glViewport( 0 , 0 , mPictureWidth, mPictureHeight); mRect.drawSelfOES(previewTextureId); GlUtil.saveFrame(mPicturePath, mPictureWidth, mPictureHeight); GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0 ); mPictureEnable = false ; } } } } @Override synchronized public void onFrameAvailable(SurfaceTexture surfaceTexture) { updateSurface = true ; requestRender(); } private SurfaceTexture getSurfaceTexture() { return this .surfaceTexture; } } } |
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