实例介绍
【实例简介】
【实例截图】
【核心代码】
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 | Table of Contents Preface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xi 1. Introducing C# and the .NET Framework . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Object Orientation 1 Type Safety 2 Memory Management 2 Platform Support 3 C#’s Relationship with the CLR 3 The CLR and .NET Framework 3 C# and Windows Runtime 5 What’s New in C# 5.0 6 What’s New in C# 4.0 6 What’s New in C# 3.0 7 2. C# Language Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 A First C# Program 9 Syntax 12 Type Basics 15 Numeric Types 23 Boolean Type and Operators 30 Strings and Characters 32 Arrays 34 Variables and Parameters 38 Expressions and Operators 47 Statements 51 Namespaces 59 iii 3. Creating Types in C# . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Classes 67 Inheritance 80 The object Type 89 Structs 93 Access Modifiers 94 Interfaces 96 Enums 102 Nested Types 105 Generics 106 4. Advanced C# . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 Delegates 119 Events 128 Lambda Expressions 135 Anonymous Methods 139 try Statements and Exceptions 140 Enumeration and Iterators 148 Nullable Types 153 Operator Overloading 158 Extension Methods 162 Anonymous Types 164 Dynamic Binding 165 Attributes 173 Caller Info Attributes (C# 5) 175 Unsafe Code and Pointers 177 Preprocessor Directives 180 XML Documentation 182 5. Framework Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 The CLR and Core Framework 189 Applied Technologies 194 6. Framework Fundamentals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201 String and Text Handling 201 Dates and Times 214 Dates and Time Zones 221 Formatting and Parsing 227 Standard Format Strings and Parsing Flags 233 Other Conversion Mechanisms 240 Globalization 244 Working with Numbers 245 Enums 249 Tuples 252 The Guid Struct 253 iv | Table of Contents Equality Comparison 254 Order Comparison 264 Utility Classes 267 7. Collections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271 Enumeration 271 The ICollection and IList Interfaces 279 The Array Class 282 Lists, Queues, Stacks, and Sets 291 Dictionaries 299 Customizable Collections and Proxies 306 Plugging in Equality and Order 312 8. LINQ Queries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319 Getting Started 319 Fluent Syntax 321 Query Expressions 328 Deferred Execution 332 Subqueries 338 Composition Strategies 342 Projection Strategies 345 Interpreted Queries 347 LINQ to SQL and Entity Framework 354 Building Query Expressions 368 9. LINQ Operators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Working with Values 438 Documents and Declarations 441 Names and Namespaces 444 Annotations 450 Projecting into an X-DOM 450 11. Other XML Technologies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 457 XmlReader 458 XmlWriter 467 Patterns for Using XmlReader/XmlWriter 469 XmlDocument 473 XPath 477 XSD and Schema Validation 481 XSLT 484 12. Disposal and Garbage Collection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 485 IDisposable, Dispose, and Close 485 Automatic Garbage Collection 490 Finalizers 493 How the Garbage Collector Works 497 Managed Memory Leaks 501 Weak References 505 13. Diagnostics and Code Contracts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 509 Conditional Compilation 509 Debug and Trace Classes 512 Code Contracts Overview 516 Preconditions 520 Postconditions 524 Assertions and Object Invariants 527 Contracts on Interfaces and Abstract Methods 528 Dealing with Contract Failure 529 Selectively Enforcing Contracts 531 Static Contract Checking 533 Debugger Integration 535 Processes and Process Threads 536 StackTrace and StackFrame 537 Windows Event Logs 538 Performance Counters 541 The Stopwatch Class 545 14. Concurrency & Asynchrony . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 547 Introduction 547 Threading 548 Tasks 565 vi | Table of Contents Principles of Asynchrony 573 Asynchronous Functions in C# 5.0 578 Asynchronous Patterns 594 Obsolete Patterns 601 15. Streams and I/O . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 605 Stream Architecture 605 Using Streams 607 Stream Adapters 621 Compression Streams 629 Working with Zip Files 631 File and Directory Operations 632 File I/O in Windows Runtime 642 Memory-Mapped Files 644 Isolated Storage 647 16. Networking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 653 Network Architecture 653 Addresses and Ports 655 URIs 656 Client-Side Classes 658 Working with HTTP 671 Writing an HTTP Server 677 Using FTP 680 Using DNS 682 Sending Mail with SmtpClient 683 Using TCP 683 Receiving POP3 Mail with TCP 687 TCP in Windows Runtime 689 17. Serialization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 691 Serialization Concepts 691 The Data Contract Serializer 695 Data Contracts and Collections 705 Extending Data Contracts 707 The Binary Serializer 710 Binary Serialization Attributes 712 Binary Serialization with ISerializable 715 XML Serialization 719 18. Assemblies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 729 What’s in an Assembly 729 Strong Names and Assembly Signing 734 Assembly Names 737 Authenticode Signing 739 Table of Contents | vii The Global Assembly Cache 743 Resources and Satellite Assemblies 745 Resolving and Loading Assemblies 754 Deploying Assemblies Outside the Base Folder 759 Packing a Single-File Executable 760 Working with Unreferenced Assemblies 762 19. Reflection and Metadata . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 765 Reflecting and Activating Types 766 Reflecting and Invoking Members 773 Reflecting Assemblies 785 Working with Attributes 786 Dynamic Code Generation 792 Emitting Assemblies and Types 799 Emitting Type Members 803 Emitting Generic Methods and Types 808 Awkward Emission Targets 810 Parsing IL 814 20. Dynamic Programming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 821 The Dynamic Language Runtime 821 Numeric Type Unification 823 Dynamic Member Overload Resolution 824 Implementing Dynamic Objects 830 Interoperating with Dynamic Languages 833 21. Security . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 837 Permissions 837 Code Access Security (CAS) 842 Allowing Partially Trusted Callers 845 The Transparency Model 847 Sandboxing Another Assembly 855 Operating System Security 858 Identity and Role Security 861 Cryptography Overview 862 Windows Data Protection 863 Hashing 864 Symmetric Encryption 865 Public Key Encryption and Signing 870 22. Advanced Threading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Signaling with Event Wait Handles 895 The Barrier Class 903 Lazy Initialization 904 Thread-Local Storage 907 Interrupt and Abort 909 Suspend and Resume 910 Timers 911 23. Parallel Programming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 915 Why PFX? 915 PLINQ 918 The Parallel Class 931 Task Parallelism 938 Working with AggregateException 947 Concurrent Collections 949 BlockingCollection<T> 952 24. Application Domains . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 957 Application Domain Architecture 957 Creating and Destroying Application Domains 958 Using Multiple Application Domains 960 Using DoCallBack 962 Monitoring Application Domains 963 Domains and Threads 963 Sharing Data Between Domains 965 25. Native and COM Interoperability . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 971 Calling into Native DLLs 971 Type Marshaling 972 Callbacks from Unmanaged Code 975 Simulating a C Union 975 Shared Memory 976 Mapping a Struct to Unmanaged Memory 979 COM Interoperability 983 Calling a COM Component from C# 985 Embedding Interop Types 988 Primary Interop Assemblies 989 Exposing C# Objects to COM 990 26. Regular Expressions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 991 Regular Expression Basics 992 Quantifiers 996 Zero-Width Assertions 997 Groups 1000 Replacing and Splitting Text 1001 Table of Contents | ix Cookbook Regular Expressions 1003 Regular Expressions Language Reference 1006 Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1011 |
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