实例介绍
【实例简介】
【实例截图】
【实例截图】
【核心代码】
import ctypes import threading import time winmm = ctypes.windll.winmm class Scale: Rest = 0 C8 = 108 B7 = 107 A7s = 106 A7 = 105 G7s = 104 G7 = 103 F7s = 102 F7 = 101 E7 = 100 D7s = 99 D7 = 98 C7s = 97 C7 = 96 B6 = 95 A6s = 94 A6 = 93 G6s = 92 G6 = 91 F6s = 90 F6 = 89 E6 = 88 D6s = 87 D6 = 86 C6s = 85 C6 = 84 B5 = 83 A5s = 82 A5 = 81 G5s = 80 G5 = 79 F5s = 78 F5 = 77 E5 = 76 D5s = 75 D5 = 74 C5s = 73 C5 = 72 B4 = 71 A4s = 70 A4 = 69 G4s = 68 G4 = 67 F4s = 66 F4 = 65 E4 = 64 D4s = 63 D4 = 62 C4s = 61 C4 = 60 B3 = 59 A3s = 58 A3 = 57 G3s = 56 G3 = 55 F3s = 54 F3 = 53 E3 = 52 D3s = 51 D3 = 50 C3s = 49 C3 = 48 B2 = 47 A2s = 46 A2 = 45 G2s = 44 G2 = 43 F2s = 42 F2 = 41 E2 = 40 D2s = 39 D2 = 38 C2s = 37 C2 = 36 B1 = 35 A1s = 34 A1 = 33 G1s = 32 G1 = 31 F1s = 30 F1 = 29 E1 = 28 D1s = 27 D1 = 26 C1s = 25 C1 = 24 B0 = 23 A0s = 22 A0 = 21 class Voice: X1 = Scale.C2 X2 = Scale.D2 X3 = Scale.E2 X4 = Scale.F2 X5 = Scale.G2 X6 = Scale.A2 X7 = Scale.B2 L1 = Scale.C3 L2 = Scale.D3 L3 = Scale.E3 L4 = Scale.F3 L5 = Scale.G3 L6 = Scale.A3 L7 = Scale.B3 M1 = Scale.C4 M2 = Scale.D4 M3 = Scale.E4 M4 = Scale.F4 M5 = Scale.G4 M6 = Scale.A4 M7 = Scale.B4 H1 = Scale.C5 H2 = Scale.D5 H3 = Scale.E5 H4 = Scale.F5 H5 = Scale.G5 H6 = Scale.A5 H7 = Scale.B5 LOW_SPEED = 500 MIDDLE_SPEED = 400 HIGH_SPEED = 300 _ = 0xFF def playNote(hmo, channel, instrument, note, velocity, duration=0): # 设置乐器 msg = 0xC0 | channel | (instrument << 8) winmm.midiOutShortMsg(hmo, msg) # 发送 Note On 消息 msg = 0x90 | channel | (note << 8) | (velocity << 16) winmm.midiOutShortMsg(hmo, msg) if duration: # 暂停 duration 秒钟 time.sleep(duration) # 发送 Note Off 消息 msg = 0x80 | channel | (note << 8) | (velocity << 16) winmm.midiOutShortMsg(hmo, msg) return channel | (instrument << 8) | (note << 8) | (velocity << 16) 0x90 def go(handle, instrument, velocity): wind = [400, 0, Voice.L7, Voice.M1, Voice.M2, Voice.M3, 300, Voice.L3, 0, Voice.M5, Voice.M3, 300, Voice.L2, Voice.L5, 2, Voice._, 0, Voice.L7, Voice.M1, Voice.M2, Voice.M3, 300, Voice.L2, 0, Voice.M5, Voice.M3, Voice.M2, Voice.M3, Voice.M1, Voice.M2, Voice.L7, Voice.M1, 300, Voice.L5, 0, Voice.L7, Voice.M1, Voice.M2, Voice.M3, 300, Voice.L3, 0, Voice.M5, Voice.M3, 300, Voice.L2, Voice.L5, 2, Voice._, 0, Voice.L7, Voice.M1, Voice.M2, Voice.M3, 300, Voice.L2, 0, Voice.M5, Voice.M3, Voice.M2, Voice.M3, Voice.M1, Voice.M2, Voice.L7, Voice.M1, 300, Voice.L5, 0, Voice.L7, Voice.M1, Voice.M2, Voice.M3, 300, Voice.L3, 0, Voice.M5, Voice.M3, 300, Voice.L2, Voice.L5, 2, Voice._, 0, Voice.L7, Voice.M1, Voice.M2, Voice.M3, 300, Voice.L2, 0, Voice.M5, Voice.M3, Voice.M2, Voice.M3, Voice.M1, Voice.M2, Voice.L7, Voice.M1, 300, Voice.L5, 0, Voice.L7, Voice.M1, Voice.M2, Voice.M3, 300, Voice.L3, 0, Voice.M5, Voice.M3, 300, Voice.L2, Voice.L5, 2, Voice._, 0, Voice.M6, Voice.M3, Voice.M2, Voice.L6, Voice.M3, Voice.L6, Voice.M2, Voice.M3, Voice.L6, Voice._, Voice._, Voice._, Voice.M2, 700, 0, Voice.M1, 300, Voice.M2, 700, 0, Voice.M1, 300, Voice.M2, Voice.M3, Voice.M5, 0, Voice.M3, 700, 300, Voice.M2, 700, 0, Voice.M1, 300, Voice.M2, 700, 0, Voice.M1, Voice.M2, Voice.M3, Voice.M2, Voice.M1, 300, Voice.L5, Voice._, Voice.M2, 700, 0, Voice.M1, 300, Voice.M2, 700, 0, Voice.M1, 300, Voice.M2, Voice.M3, Voice.M5, 0, Voice.M3, 700, 300, Voice.M2, 700, 0, Voice.M3, 300, Voice.M2, 0, Voice.M1, 700, 300, Voice.M2, Voice._, Voice._, Voice._, Voice.M2, 700, 0, Voice.M1, 300, Voice.M2, 700, 0, Voice.M1, 300, Voice.M2, Voice.M3, Voice.M5, 0, Voice.M3, 700, 300, Voice.M2, 700, 0, Voice.M3, 300, Voice.M2, 0, Voice.M1, 700, 300, Voice.L6, Voice._, 0, Voice.M3, Voice.M2, Voice.M1, Voice.M2, 300, Voice.M1, Voice._, 0, Voice.M3, Voice.M2, Voice.M1, Voice.M2, 300, Voice.M1, 700, 0, Voice.L5, Voice.M3, Voice.M2, Voice.M1, Voice.M2, 300, Voice.M1, Voice._, Voice._, Voice._, Voice.M1, Voice.M2, Voice.M3, Voice.M1, Voice.M6, 0, Voice.M5, Voice.M6, 300, Voice._, 700, 0, Voice.M1, 300, Voice.M7, 0, Voice.M6, Voice.M7, 300, Voice._, Voice._, Voice.M7, 0, Voice.M6, Voice.M7, 300, Voice._, Voice.M3, 0, Voice.H1, Voice.H2, Voice.H1, Voice.M7, 300, Voice.M6, Voice.M5, Voice.M6, 0, Voice.M5, Voice.M6, Voice._, Voice.M5, Voice.M6, Voice.M5, 300, Voice.M6, 0, Voice.M5, Voice.M2, 300, Voice._, 0, Voice.M5, 700, 300, Voice.M3, Voice._, Voice._, Voice._, Voice.M1, Voice.M2, Voice.M3, Voice.M1, Voice.M6, 0, Voice.M5, Voice.M6, 300, Voice._, 700, 0, Voice.M1, 300, Voice.M7, 0, Voice.M6, Voice.M7, 300, Voice._, Voice._, Voice.M7, 0, Voice.M6, Voice.M7, 300, Voice._, Voice.M3, 0, Voice.H1, Voice.H2, Voice.H1, Voice.M7, 300, Voice.M6, Voice.M5, Voice.M6, 0, Voice.H3, Voice.H3, 300, Voice._, Voice.M5, Voice.M6, 0, Voice.H3, Voice.H3, 300, Voice._, 0, Voice.M5, 700, 300, Voice.M6, Voice._, Voice._, Voice._, Voice._, Voice._, Voice.H1, Voice.H2, Voice.H3, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H2, Voice.H3, 300, Voice.H3, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H2, Voice.H3, 300, Voice.H2, 0, Voice.H1, Voice.M6, 300, Voice._, 0, Voice.H1, Voice.H1, 300, Voice.H2, 0, Voice.H1, 300, Voice.M6, 700, 0, Voice._, 300, Voice.H1, 700, Voice.H3, Voice._, 0, Voice.H3, Voice.H4, Voice.H3, Voice.H2, Voice.H3, 300, Voice.H2, 700, Voice.H1, Voice.H2, Voice.H3, 0, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, 300, Voice._, Voice.H3, Voice.H3, 0, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, 700, 300, Voice.H3, 700, Voice.H2, 0, Voice.H1, Voice.M6, 700, 300, Voice.H3, 700, Voice.H2, 0, Voice.H1, 300, Voice.M6, 700, Voice.H1, Voice.H1, Voice._, Voice._, Voice._, Voice._, Voice._, 0, Voice.M6, 300, Voice.H3, 700, Voice.H2, 0, Voice.H1, Voice.M6, 700, 300, Voice.H3, Voice.H2, 700, 300, 0, Voice.H1, Voice.M6, 300, 700, Voice.H1, Voice.H1, Voice._, Voice._, 0, Voice.L7, Voice.M1, Voice.M2, Voice.M3, 300, Voice.L3, 0, Voice.M5, Voice.M3, 300, Voice.L2, Voice.L5, 2, Voice._, 0, Voice.L7, Voice.M1, Voice.M2, Voice.M3, 300, Voice.L2, 0, Voice.M5, Voice.M3, Voice.M2, Voice.M3, Voice.M1, Voice.M2, Voice.L7, Voice.M1, 300, Voice.L5, 0, Voice.L7, Voice.M1, Voice.M2, Voice.M3, 300, Voice.L3, 0, Voice.M5, Voice.M3, 300, Voice.L2, Voice.L5, 2, Voice._, 0, Voice.M6, Voice.M3, Voice.M2, Voice.L6, Voice.M3, Voice.L6, Voice.M2, Voice.M3, Voice.L6, Voice._, Voice._, Voice._, Voice.M2, 700, 0, Voice.M1, 300, Voice.M2, 700, 0, Voice.M1, 300, Voice.M2, Voice.M3, Voice.M5, 0, Voice.M3, 700, 300, Voice.M2, 700, 0, Voice.M1, 300, Voice.M2, 700, 0, Voice.M1, Voice.M2, Voice.M3, Voice.M2, Voice.M1, 300, Voice.L5, Voice._, Voice.M2, 700, 0, Voice.M1, 300, Voice.M2, 700, 0, Voice.M1, 300, Voice.M2, Voice.M3, Voice.M5, 0, Voice.M3, 700, 300, Voice.M2, 700, 0, Voice.M3, 300, Voice.M2, 0, Voice.M1, 700, 300, Voice.M2, Voice._, Voice._, Voice._, Voice.M2, 700, 0, Voice.M1, 300, Voice.M2, 700, 0, Voice.M1, 300, Voice.M2, Voice.M3, Voice.M5, 0, Voice.M3, 700, 300, Voice.M2, 700, 0, Voice.M3, 300, Voice.M2, 0, Voice.M1, 700, 300, Voice.L6, Voice._, 0, Voice.M3, Voice.M2, Voice.M1, Voice.M2, 300, Voice.M1, Voice._, 0, Voice.M3, Voice.M2, Voice.M1, Voice.M2, 300, Voice.M1, 700, 0, Voice.L5, Voice.M3, Voice.M2, Voice.M1, Voice.M2, 300, Voice.M1, Voice._, Voice._, Voice._, Voice.M1, Voice.M2, Voice.M3, Voice.M1, Voice.M6, 0, Voice.M5, Voice.M6, 300, Voice._, 700, 0, Voice.M1, 300, Voice.M7, 0, Voice.M6, Voice.M7, 300, Voice._, Voice._, Voice.M7, 0, Voice.M6, Voice.M7, 300, Voice._, Voice.M3, 0, Voice.H1, Voice.H2, Voice.H1, Voice.M7, 300, Voice.M6, Voice.M5, Voice.M6, 0, Voice.M5, Voice.M6, Voice._, Voice.M5, Voice.M6, Voice.M5, 300, Voice.M6, 0, Voice.M5, Voice.M2, 300, Voice._, 0, Voice.M5, 700, 300, Voice.M3, Voice._, Voice._, Voice._, Voice.M1, Voice.M2, Voice.M3, Voice.M1, Voice.M6, 0, Voice.M5, Voice.M6, 300, Voice._, 700, 0, Voice.M1, 300, Voice.M7, 0, Voice.M6, Voice.M7, 300, Voice._, Voice._, Voice.M7, 0, Voice.M6, Voice.M7, 300, Voice._, Voice.M3, 0, Voice.H1, Voice.H2, Voice.H1, Voice.M7, 300, Voice.M6, Voice.M5, Voice.M6, 0, Voice.H3, Voice.H3, 300, Voice._, Voice.M5, Voice.M6, 0, Voice.H3, Voice.H3, 300, Voice._, 0, Voice.M5, 700, 300, Voice.M6, Voice._, Voice._, Voice._, Voice._, Voice._, Voice.H1, Voice.H2, Voice.H3, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H2, Voice.H3, 300, Voice.H3, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H2, Voice.H3, 300, Voice.H2, 0, Voice.H1, Voice.M6, 300, Voice._, 0, Voice.H1, Voice.H1, 300, Voice.H2, 0, Voice.H1, 300, Voice.M6, 700, 0, Voice._, 300, Voice.H1, 700, Voice.H3, Voice._, 0, Voice.H3, Voice.H4, Voice.H3, Voice.H2, Voice.H3, 300, Voice.H2, 700, Voice.H1, Voice.H2, Voice.H3, 0, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, 300, Voice._, Voice.H3, Voice.H3, 0, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, 700, 300, Voice.H3, 700, Voice.H2, 0, Voice.H1, Voice.M6, 700, 300, Voice.H3, 700, Voice.H2, 0, Voice.H1, 300, Voice.M6, 700, Voice.H1, Voice.H1, Voice._, Voice._, Voice._, Voice._, Voice._, Voice.H1, Voice.H2, Voice.H3, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H2, Voice.H3, 300, Voice.H3, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H2, Voice.H3, 300, Voice.H2, 0, Voice.H1, Voice.M6, 300, Voice._, 0, Voice.H1, Voice.H1, 300, Voice.H2, 0, Voice.H1, 300, Voice.M6, 700, 0, Voice._, 300, Voice.H1, 700, Voice.H3, Voice._, 0, Voice.H3, Voice.H4, Voice.H3, Voice.H2, Voice.H3, 300, Voice.H2, 700, Voice.H2, Voice.H3, 0, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, 300, Voice._, Voice.H3, Voice.H3, 0, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, 700, 300, Voice.H3, 700, Voice.H2, 0, Voice.H1, Voice.M6, 700, 300, Voice.H3, 700, Voice.H2, 0, Voice.H1, 300, Voice.M6, 700, Voice.H1, Voice.H1, Voice._, Voice._, Voice._, Voice._, Voice._, Voice.H1, Voice.H2, Voice.H3, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H2, Voice.H3, 300, Voice.H3, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H6, Voice.H5, 300, Voice._, 0, Voice.H2, Voice.H3, 300, Voice.H2, 0, Voice.H1, Voice.M6, 300, Voice._, 0, Voice.H1, Voice.H1, 300, Voice.H2, 0, Voice.H1, 300, Voice.M6, 700, 0, Voice._, 300, Voice.H1, 700, Voice.H3, Voice._, 0, Voice.H3, Voice.H4, Voice.H3, Voice.H2, Voice.H3, 300, Voice.H2, 700, Voice.H1, Voice.H2, Voice.H3, 0, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, 300, Voice._, Voice.H3, Voice.H3, 0, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, Voice._, Voice.H6, Voice.H5, 700, 300, Voice.H3, 700, Voice.H2, 0, Voice.H1, Voice.M6, 700, 300, Voice.H3, 700, Voice.H2, 0, Voice.H1, 300, Voice.M6, 700, Voice.H1, Voice.H1, Voice._, Voice._, Voice._, Voice._, Voice._, 0, Voice.M6, 300, Voice.H3, 700, Voice.H2, 0, Voice.H1, Voice.M6, 700, 300, Voice.H3, Voice.H2, 700, 300, 0, Voice.H1, Voice.M6, 300, 700, Voice.H1, Voice.H1, Voice._, Voice._, Voice._, Voice._, Voice._, Voice._, Voice._, -1 ] sleep = 0.35 for i in wind: if i == -1: break if i == 0: sleep = 0.172 continue if i == 700: time.sleep(0.172) continue if i == 300: sleep = 0.35 continue if i == Voice._: time.sleep(0.25) continue back = playNote(handle, 0, instrument, i, velocity, sleep) print(back, end="\n") # time.sleep(sleep) # MIDI_MAPPER 常量 MIDI_MAPPER = 0xFFFFFFFF # 创建一个变量来接收 MIDI 输出句柄 hMidiOut = ctypes.c_void_p() # 调用 midiOutOpen 函数 result = winmm.midiOutOpen(ctypes.byref(hMidiOut), MIDI_MAPPER, 0, 0, 0) if result == 0: print("midiOutOpen succeeded") # go(hMidiOut,107) thread1 = threading.Thread(target=go, args=(hMidiOut, 78, 90)) thread2 = threading.Thread(target=go, args=(hMidiOut, 0, 127)) thread1.start() thread2.start() else: print("midiOutOpen failed") thread1.join() thread2.join() # 关闭 MIDI 输出 winmm.midiOutClose(hMidiOut)
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