实例介绍
【实例截图】

【核心代码】
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Interop;
using System.Runtime.InteropServices;
namespace _360UI
{
public static class FullScreenManager
{
public static void RepairWpfWindowFullScreenBehavior(Window wpfWindow)
{
if (wpfWindow == null)
{
return;
}
if (wpfWindow.WindowState == WindowState.Maximized)
{
wpfWindow.WindowState = WindowState.Normal;
wpfWindow.Loaded = delegate { wpfWindow.WindowState = WindowState.Maximized; };
}
wpfWindow.SourceInitialized = delegate
{
IntPtr handle = (new WindowInteropHelper(wpfWindow)).Handle;
HwndSource source = HwndSource.FromHwnd(handle);
if (source != null)
{
source.AddHook(WindowProc);
}
};
}
private static IntPtr WindowProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
switch (msg)
{
case 0x0024:
WmGetMinMaxInfo(hwnd, lParam);
handled = true;
break;
}
return (IntPtr)0;
}
private static void WmGetMinMaxInfo(IntPtr hwnd, IntPtr lParam)
{
var mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO));
// Adjust the maximized size and position to fit the work area of the correct monitor
int MONITOR_DEFAULTTONEAREST = 0x00000002;
IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
if (monitor != IntPtr.Zero)
{
var monitorInfo = new MONITORINFO();
GetMonitorInfo(monitor, monitorInfo);
RECT rcWorkArea = monitorInfo.rcWork;
RECT rcMonitorArea = monitorInfo.rcMonitor;
mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left);
mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top);
mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left);
mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top);
}
Marshal.StructureToPtr(mmi, lParam, true);
}
[DllImport("user32")]
internal static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);
/// <summary>
///
/// </summary>
[DllImport("User32")]
internal static extern IntPtr MonitorFromWindow(IntPtr handle, int flags);
#region Nested type: MINMAXINFO
[StructLayout(LayoutKind.Sequential)]
internal struct MINMAXINFO
{
public POINT ptReserved;
public POINT ptMaxSize;
public POINT ptMaxPosition;
public POINT ptMinTrackSize;
public POINT ptMaxTrackSize;
} ;
#endregion
#region Nested type: MONITORINFO
/// <summary>
/// </summary>
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
internal class MONITORINFO
{
/// <summary>
/// </summary>
public int cbSize = Marshal.SizeOf(typeof(MONITORINFO));
/// <summary>
/// </summary>
public RECT rcMonitor;
/// <summary>
/// </summary>
public RECT rcWork;
/// <summary>
/// </summary>
public int dwFlags;
}
#endregion
#region Nested type: POINT
/// <summary>
/// POINT aka POINTAPI
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct POINT
{
/// <summary>
/// x coordinate of point.
/// </summary>
public int x;
/// <summary>
/// y coordinate of point.
/// </summary>
public int y;
/// <summary>
/// Construct a point of coordinates (x,y).
/// </summary>
public POINT(int x, int y)
{
this.x = x;
this.y = y;
}
}
#endregion
#region Nested type: RECT
/// <summary> Win32 </summary>
[StructLayout(LayoutKind.Sequential, Pack = 0)]
internal struct RECT
{
/// <summary> Win32 </summary>
public int left;
/// <summary> Win32 </summary>
public int top;
/// <summary> Win32 </summary>
public int right;
/// <summary> Win32 </summary>
public int bottom;
/// <summary> Win32 </summary>
public static readonly RECT Empty;
/// <summary> Win32 </summary>
public int Width
{
get { return Math.Abs(right - left); } // Abs needed for BIDI OS
}
/// <summary> Win32 </summary>
public int Height
{
get { return bottom - top; }
}
/// <summary> Win32 </summary>
public RECT(int left, int top, int right, int bottom)
{
this.left = left;
this.top = top;
this.right = right;
this.bottom = bottom;
}
/// <summary> Win32 </summary>
public RECT(RECT rcSrc)
{
left = rcSrc.left;
top = rcSrc.top;
right = rcSrc.right;
bottom = rcSrc.bottom;
}
/// <summary> Win32 </summary>
public bool IsEmpty
{
get
{
// BUGBUG : On Bidi OS (hebrew arabic) left > right
return left >= right || top >= bottom;
}
}
/// <summary> Return a user friendly representation of this struct </summary>
public override string ToString()
{
if (this == Empty)
{
return "RECT {Empty}";
}
return "RECT { left : " left " / top : " top " / right : " right " / bottom : " bottom
" }";
}
/// <summary> Determine if 2 RECT are equal (deep compare) </summary>
public override bool Equals(object obj)
{
if (!(obj is Rect))
{
return false;
}
return (this == (RECT)obj);
}
/// <summary>Return the HashCode for this struct (not garanteed to be unique)</summary>
public override int GetHashCode()
{
return left.GetHashCode() top.GetHashCode() right.GetHashCode() bottom.GetHashCode();
}
/// <summary> Determine if 2 RECT are equal (deep compare)</summary>
public static bool operator ==(RECT rect1, RECT rect2)
{
return (rect1.left == rect2.left && rect1.top == rect2.top && rect1.right == rect2.right &&
rect1.bottom == rect2.bottom);
}
/// <summary> Determine if 2 RECT are different(deep compare)</summary>
public static bool operator !=(RECT rect1, RECT rect2)
{
return !(rect1 == rect2);
}
}
#endregion
}
}
private void maxButton_Click(object sender, RoutedEventArgs e)
{
if (WindowState == WindowState.Normal)
WindowState = WindowState.Maximized;
else
WindowState = WindowState.Normal;
}
private void mniButton_Click(object sender, RoutedEventArgs e)
{
this.WindowState = WindowState.Minimized;
}
private void menuButton_Click(object sender, RoutedEventArgs e)
{
Menu.IsOpen = true;
}
标签: 360
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