实例介绍
【实例截图】

【核心代码】
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Interop; using System.Runtime.InteropServices; namespace _360UI { public static class FullScreenManager { public static void RepairWpfWindowFullScreenBehavior(Window wpfWindow) { if (wpfWindow == null) { return; } if (wpfWindow.WindowState == WindowState.Maximized) { wpfWindow.WindowState = WindowState.Normal; wpfWindow.Loaded = delegate { wpfWindow.WindowState = WindowState.Maximized; }; } wpfWindow.SourceInitialized = delegate { IntPtr handle = (new WindowInteropHelper(wpfWindow)).Handle; HwndSource source = HwndSource.FromHwnd(handle); if (source != null) { source.AddHook(WindowProc); } }; } private static IntPtr WindowProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled) { switch (msg) { case 0x0024: WmGetMinMaxInfo(hwnd, lParam); handled = true; break; } return (IntPtr)0; } private static void WmGetMinMaxInfo(IntPtr hwnd, IntPtr lParam) { var mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO)); // Adjust the maximized size and position to fit the work area of the correct monitor int MONITOR_DEFAULTTONEAREST = 0x00000002; IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST); if (monitor != IntPtr.Zero) { var monitorInfo = new MONITORINFO(); GetMonitorInfo(monitor, monitorInfo); RECT rcWorkArea = monitorInfo.rcWork; RECT rcMonitorArea = monitorInfo.rcMonitor; mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left); mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top); mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left); mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top); } Marshal.StructureToPtr(mmi, lParam, true); } [DllImport("user32")] internal static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi); /// <summary> /// /// </summary> [DllImport("User32")] internal static extern IntPtr MonitorFromWindow(IntPtr handle, int flags); #region Nested type: MINMAXINFO [StructLayout(LayoutKind.Sequential)] internal struct MINMAXINFO { public POINT ptReserved; public POINT ptMaxSize; public POINT ptMaxPosition; public POINT ptMinTrackSize; public POINT ptMaxTrackSize; } ; #endregion #region Nested type: MONITORINFO /// <summary> /// </summary> [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] internal class MONITORINFO { /// <summary> /// </summary> public int cbSize = Marshal.SizeOf(typeof(MONITORINFO)); /// <summary> /// </summary> public RECT rcMonitor; /// <summary> /// </summary> public RECT rcWork; /// <summary> /// </summary> public int dwFlags; } #endregion #region Nested type: POINT /// <summary> /// POINT aka POINTAPI /// </summary> [StructLayout(LayoutKind.Sequential)] internal struct POINT { /// <summary> /// x coordinate of point. /// </summary> public int x; /// <summary> /// y coordinate of point. /// </summary> public int y; /// <summary> /// Construct a point of coordinates (x,y). /// </summary> public POINT(int x, int y) { this.x = x; this.y = y; } } #endregion #region Nested type: RECT /// <summary> Win32 </summary> [StructLayout(LayoutKind.Sequential, Pack = 0)] internal struct RECT { /// <summary> Win32 </summary> public int left; /// <summary> Win32 </summary> public int top; /// <summary> Win32 </summary> public int right; /// <summary> Win32 </summary> public int bottom; /// <summary> Win32 </summary> public static readonly RECT Empty; /// <summary> Win32 </summary> public int Width { get { return Math.Abs(right - left); } // Abs needed for BIDI OS } /// <summary> Win32 </summary> public int Height { get { return bottom - top; } } /// <summary> Win32 </summary> public RECT(int left, int top, int right, int bottom) { this.left = left; this.top = top; this.right = right; this.bottom = bottom; } /// <summary> Win32 </summary> public RECT(RECT rcSrc) { left = rcSrc.left; top = rcSrc.top; right = rcSrc.right; bottom = rcSrc.bottom; } /// <summary> Win32 </summary> public bool IsEmpty { get { // BUGBUG : On Bidi OS (hebrew arabic) left > right return left >= right || top >= bottom; } } /// <summary> Return a user friendly representation of this struct </summary> public override string ToString() { if (this == Empty) { return "RECT {Empty}"; } return "RECT { left : " left " / top : " top " / right : " right " / bottom : " bottom " }"; } /// <summary> Determine if 2 RECT are equal (deep compare) </summary> public override bool Equals(object obj) { if (!(obj is Rect)) { return false; } return (this == (RECT)obj); } /// <summary>Return the HashCode for this struct (not garanteed to be unique)</summary> public override int GetHashCode() { return left.GetHashCode() top.GetHashCode() right.GetHashCode() bottom.GetHashCode(); } /// <summary> Determine if 2 RECT are equal (deep compare)</summary> public static bool operator ==(RECT rect1, RECT rect2) { return (rect1.left == rect2.left && rect1.top == rect2.top && rect1.right == rect2.right && rect1.bottom == rect2.bottom); } /// <summary> Determine if 2 RECT are different(deep compare)</summary> public static bool operator !=(RECT rect1, RECT rect2) { return !(rect1 == rect2); } } #endregion } }
private void maxButton_Click(object sender, RoutedEventArgs e) { if (WindowState == WindowState.Normal) WindowState = WindowState.Maximized; else WindowState = WindowState.Normal; } private void mniButton_Click(object sender, RoutedEventArgs e) { this.WindowState = WindowState.Minimized; } private void menuButton_Click(object sender, RoutedEventArgs e) { Menu.IsOpen = true; }
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