实例介绍
【实例简介】
【实例截图】
【核心代码】
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 | using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Drawing.Drawing2D; using System.Text; using System.Windows.Forms; namespace CNPOPSOFT.Controls { public partial class LoadingCircle : Control { #region 常数 private const double NumberOfDegreesInCircle = 360; private const double NumberOfDegreesInHalfCircle = NumberOfDegreesInCircle / 2; private const int DefaultInnerCircleRadius = 8; private const int DefaultOuterCircleRadius = 10; private const int DefaultNumberOfSpoke = 10; private const int DefaultSpokeThickness = 4; private readonly Color DefaultColor = Color.DarkGray; private const int MacOSXInnerCircleRadius = 5; private const int MacOSXOuterCircleRadius = 11; private const int MacOSXNumberOfSpoke = 12; private const int MacOSXSpokeThickness = 2; private const int FireFoxInnerCircleRadius = 6; private const int FireFoxOuterCircleRadius = 7; private const int FireFoxNumberOfSpoke = 9; private const int FireFoxSpokeThickness = 4; private const int IE7InnerCircleRadius = 8; private const int IE7OuterCircleRadius = 9; private const int IE7NumberOfSpoke = 24; private const int IE7SpokeThickness = 4; #endregion #region 枚举 public enum StylePresets { MacOSX, Firefox, IE7, Custom } #endregion #region 局部变量 private Timer m_Timer; private bool m_IsTimerActive; private int m_NumberOfSpoke; private int m_SpokeThickness; private int m_ProgressValue; private int m_OuterCircleRadius; private int m_InnerCircleRadius; private PointF m_CenterPoint; private Color m_Color; private Color[] m_Colors; private double [] m_Angles; private StylePresets m_StylePreset; #endregion #region 属性 /// <summary> /// 获取和设置控件高亮色 /// </summary> /// <value>高亮色</value> [TypeConverter( "System.Drawing.ColorConverter" ), Category( "LoadingCircle" ), Description( "获取和设置控件高亮色" )] public Color Color { get { return m_Color; } set { m_Color = value; GenerateColorsPallet(); Invalidate(); } } /// <summary> /// 获取和设置外围半径 /// </summary> /// <value>外围半径</value> [System.ComponentModel.Description( "获取和设置外围半径" ), System.ComponentModel.Category( "LoadingCircle" )] public int OuterCircleRadius { get { if (m_OuterCircleRadius == 0) m_OuterCircleRadius = DefaultOuterCircleRadius; return m_OuterCircleRadius; } set { m_OuterCircleRadius = value; Invalidate(); } } /// <summary> /// 获取和设置内圆半径 /// </summary> /// <value>内圆半径</value> [System.ComponentModel.Description( "获取和设置内圆半径" ), System.ComponentModel.Category( "LoadingCircle" )] public int InnerCircleRadius { get { if (m_InnerCircleRadius == 0) m_InnerCircleRadius = DefaultInnerCircleRadius; return m_InnerCircleRadius; } set { m_InnerCircleRadius = value; Invalidate(); } } /// <summary> /// 获取和设置辐条数量 /// </summary> /// <value>辐条数量</value> [System.ComponentModel.Description( "获取和设置辐条数量" ), System.ComponentModel.Category( "LoadingCircle" )] public int NumberSpoke { get { if (m_NumberOfSpoke == 0) m_NumberOfSpoke = DefaultNumberOfSpoke; return m_NumberOfSpoke; } set { if (m_NumberOfSpoke != value && m_NumberOfSpoke > 0) { m_NumberOfSpoke = value; GenerateColorsPallet(); GetSpokesAngles(); Invalidate(); } } } /// <summary> /// 获取和设置一个布尔值,表示当前控件<see cref="T:LoadingCircle"/>是否激活。 /// </summary> /// <value><c>true</c> 表示激活;否则,为<c>false</c>。</value> [System.ComponentModel.Description( "获取和设置一个布尔值,表示当前控件是否激活。" ), System.ComponentModel.Category( "LoadingCircle" )] public bool Active { get { return m_IsTimerActive; } set { m_IsTimerActive = value; ActiveTimer(); } } /// <summary> /// 获取和设置辐条粗细程度。 /// </summary> /// <value>辐条粗细值</value> [System.ComponentModel.Description( "获取和设置辐条粗细程度。" ), System.ComponentModel.Category( "LoadingCircle" )] public int SpokeThickness { get { if (m_SpokeThickness <= 0) m_SpokeThickness = DefaultSpokeThickness; return m_SpokeThickness; } set { m_SpokeThickness = value; Invalidate(); } } /// <summary> /// 获取和设置旋转速度。 /// </summary> /// <value>旋转速度</value> [System.ComponentModel.Description( "获取和设置旋转速度。" ), System.ComponentModel.Category( "LoadingCircle" )] public int RotationSpeed { get { return m_Timer.Interval; } set { if (value > 0) m_Timer.Interval = value; } } /// <summary> /// 快速设置预定义风格。 /// </summary> /// <value>风格的值</value> [Category( "LoadingCircle" ), Description( "快速设置预定义风格。" ), DefaultValue( typeof (StylePresets), "Custom" )] public StylePresets StylePreset { get { return m_StylePreset; } set { m_StylePreset = value; switch (m_StylePreset) { case StylePresets.MacOSX: SetCircleAppearance(MacOSXNumberOfSpoke, MacOSXSpokeThickness, MacOSXInnerCircleRadius, MacOSXOuterCircleRadius); break ; case StylePresets.Firefox: SetCircleAppearance(FireFoxNumberOfSpoke, FireFoxSpokeThickness, FireFoxInnerCircleRadius, FireFoxOuterCircleRadius); break ; case StylePresets.IE7: SetCircleAppearance(IE7NumberOfSpoke, IE7SpokeThickness, IE7InnerCircleRadius, IE7OuterCircleRadius); break ; case StylePresets.Custom: SetCircleAppearance(DefaultNumberOfSpoke, DefaultSpokeThickness, DefaultInnerCircleRadius, DefaultOuterCircleRadius); break ; } } } #endregion #region 构造函数及事件处理 public LoadingCircle() { SetStyle(ControlStyles.UserPaint, true ); SetStyle(ControlStyles.OptimizedDoubleBuffer, true ); SetStyle(ControlStyles.ResizeRedraw, true ); SetStyle(ControlStyles.SupportsTransparentBackColor, true ); m_Color = DefaultColor; GenerateColorsPallet(); GetSpokesAngles(); GetControlCenterPoint(); m_Timer = new Timer(); m_Timer.Tick = new EventHandler(aTimer_Tick); ActiveTimer(); this .Resize = new EventHandler(LoadingCircle_Resize); } void LoadingCircle_Resize( object sender, EventArgs e) { GetControlCenterPoint(); } void aTimer_Tick( object sender, EventArgs e) { m_ProgressValue = m_ProgressValue % m_NumberOfSpoke; Invalidate(); } protected override void OnPaint(PaintEventArgs e) { if (m_NumberOfSpoke > 0) { e.Graphics.SmoothingMode = SmoothingMode.HighQuality; int intPosition = m_ProgressValue; for ( int intCounter = 0; intCounter < m_NumberOfSpoke; intCounter ) { intPosition = intPosition % m_NumberOfSpoke; DrawLine(e.Graphics, GetCoordinate(m_CenterPoint, m_InnerCircleRadius, m_Angles[intPosition]), GetCoordinate(m_CenterPoint, m_OuterCircleRadius, m_Angles[intPosition]), m_Colors[intCounter], m_SpokeThickness); intPosition ; } } base .OnPaint(e); } #endregion #region 局部方法 private Color Darken(Color _objColor, int _intPercent) { int intRed = _objColor.R; int intGreen = _objColor.G; int intBlue = _objColor.B; return Color.FromArgb(_intPercent, Math.Min(intRed, byte .MaxValue), Math.Min(intGreen, byte .MaxValue), Math.Min(intBlue, byte .MaxValue)); } private void GenerateColorsPallet() { m_Colors = GenerateColorsPallet(m_Color, Active, m_NumberOfSpoke); } private Color[] GenerateColorsPallet(Color _objColor, bool _blnShadeColor, int _intNbSpoke) { Color[] objColors = new Color[NumberSpoke]; byte bytIncrement = ( byte )( byte .MaxValue / NumberSpoke); byte PERCENTAGE_OF_DARKEN = 0; for ( int intCursor = 0; intCursor < NumberSpoke; intCursor ) { if (_blnShadeColor) { if (intCursor == 0 || intCursor < NumberSpoke - _intNbSpoke) objColors[intCursor] = _objColor; else { PERCENTAGE_OF_DARKEN = bytIncrement; if (PERCENTAGE_OF_DARKEN > byte .MaxValue) PERCENTAGE_OF_DARKEN = byte .MaxValue; objColors[intCursor] = Darken(_objColor, PERCENTAGE_OF_DARKEN); } } else objColors[intCursor] = _objColor; } return objColors; } private void GetControlCenterPoint() { m_CenterPoint = GetControlCenterPoint( this ); } private PointF GetControlCenterPoint(Control _objControl) { return new PointF(_objControl.Width / 2, _objControl.Height / 2 - 1); } private void DrawLine(Graphics _objGraphics, PointF _objPointOne, PointF _objPointTwo, Color _objColor, int _intLineThickness) { using (Pen objPen = new Pen( new SolidBrush(_objColor), _intLineThickness)) { objPen.StartCap = LineCap.Round; objPen.EndCap = LineCap.Round; _objGraphics.DrawLine(objPen, _objPointOne, _objPointTwo); } } private PointF GetCoordinate(PointF _objCircleCenter, int _intRadius, double _dblAngle) { double dblAngle = Math.PI * _dblAngle / NumberOfDegreesInHalfCircle; return new PointF(_objCircleCenter.X _intRadius * ( float )Math.Cos(dblAngle), _objCircleCenter.Y _intRadius * ( float )Math.Sin(dblAngle)); } private void GetSpokesAngles() { m_Angles = GetSpokesAngles(NumberSpoke); } private double [] GetSpokesAngles( int _intNumberSpoke) { double [] Angles = new double [_intNumberSpoke]; double dblAngle = ( double )NumberOfDegreesInCircle / _intNumberSpoke; for ( int shtCounter = 0; shtCounter < _intNumberSpoke; shtCounter ) Angles[shtCounter] = (shtCounter == 0 ? dblAngle : Angles[shtCounter - 1] dblAngle); return Angles; } private void ActiveTimer() { if (m_IsTimerActive) m_Timer.Start(); else { m_Timer.Stop(); m_ProgressValue = 0; } GenerateColorsPallet(); Invalidate(); } #endregion #region 全局方法 /// <summary> /// 获取适合控件区域的矩形大小。 /// </summary> /// <param name="proposedSize">The custom-sized area for a control.</param> /// <returns> /// An ordered pair of type <see cref="T:System.Drawing.Size"></see> representing the width and height of a rectangle. /// </returns> public override Size GetPreferredSize(Size proposedSize) { proposedSize.Width = (m_OuterCircleRadius m_SpokeThickness) * 2; return proposedSize; } /// <summary> /// 设置控件的外观 /// </summary> /// <param name="numberSpoke">条数</param> /// <param name="spokeThickness">粗细</param> /// <param name="innerCircleRadius">内圆半径</param> /// <param name="outerCircleRadius">外圆半径</param> public void SetCircleAppearance( int numberSpoke, int spokeThickness, int innerCircleRadius, int outerCircleRadius) { NumberSpoke = numberSpoke; SpokeThickness = spokeThickness; InnerCircleRadius = innerCircleRadius; OuterCircleRadius = outerCircleRadius; Invalidate(); } #endregion } } |
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