实例介绍
【实例简介】
【实例截图】
【核心代码】
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Drawing.Drawing2D; using System.Text; using System.Windows.Forms; namespace CNPOPSOFT.Controls { public partial class LoadingCircle : Control { #region 常数 private const double NumberOfDegreesInCircle = 360; private const double NumberOfDegreesInHalfCircle = NumberOfDegreesInCircle / 2; private const int DefaultInnerCircleRadius = 8; private const int DefaultOuterCircleRadius = 10; private const int DefaultNumberOfSpoke = 10; private const int DefaultSpokeThickness = 4; private readonly Color DefaultColor = Color.DarkGray; private const int MacOSXInnerCircleRadius = 5; private const int MacOSXOuterCircleRadius = 11; private const int MacOSXNumberOfSpoke = 12; private const int MacOSXSpokeThickness = 2; private const int FireFoxInnerCircleRadius = 6; private const int FireFoxOuterCircleRadius = 7; private const int FireFoxNumberOfSpoke = 9; private const int FireFoxSpokeThickness = 4; private const int IE7InnerCircleRadius = 8; private const int IE7OuterCircleRadius = 9; private const int IE7NumberOfSpoke = 24; private const int IE7SpokeThickness = 4; #endregion #region 枚举 public enum StylePresets { MacOSX, Firefox, IE7, Custom } #endregion #region 局部变量 private Timer m_Timer; private bool m_IsTimerActive; private int m_NumberOfSpoke; private int m_SpokeThickness; private int m_ProgressValue; private int m_OuterCircleRadius; private int m_InnerCircleRadius; private PointF m_CenterPoint; private Color m_Color; private Color[] m_Colors; private double[] m_Angles; private StylePresets m_StylePreset; #endregion #region 属性 /// <summary> /// 获取和设置控件高亮色 /// </summary> /// <value>高亮色</value> [TypeConverter("System.Drawing.ColorConverter"), Category("LoadingCircle"), Description("获取和设置控件高亮色")] public Color Color { get { return m_Color; } set { m_Color = value; GenerateColorsPallet(); Invalidate(); } } /// <summary> /// 获取和设置外围半径 /// </summary> /// <value>外围半径</value> [System.ComponentModel.Description("获取和设置外围半径"), System.ComponentModel.Category("LoadingCircle")] public int OuterCircleRadius { get { if (m_OuterCircleRadius == 0) m_OuterCircleRadius = DefaultOuterCircleRadius; return m_OuterCircleRadius; } set { m_OuterCircleRadius = value; Invalidate(); } } /// <summary> /// 获取和设置内圆半径 /// </summary> /// <value>内圆半径</value> [System.ComponentModel.Description("获取和设置内圆半径"), System.ComponentModel.Category("LoadingCircle")] public int InnerCircleRadius { get { if (m_InnerCircleRadius == 0) m_InnerCircleRadius = DefaultInnerCircleRadius; return m_InnerCircleRadius; } set { m_InnerCircleRadius = value; Invalidate(); } } /// <summary> /// 获取和设置辐条数量 /// </summary> /// <value>辐条数量</value> [System.ComponentModel.Description("获取和设置辐条数量"), System.ComponentModel.Category("LoadingCircle")] public int NumberSpoke { get { if (m_NumberOfSpoke == 0) m_NumberOfSpoke = DefaultNumberOfSpoke; return m_NumberOfSpoke; } set { if (m_NumberOfSpoke != value && m_NumberOfSpoke > 0) { m_NumberOfSpoke = value; GenerateColorsPallet(); GetSpokesAngles(); Invalidate(); } } } /// <summary> /// 获取和设置一个布尔值,表示当前控件<see cref="T:LoadingCircle"/>是否激活。 /// </summary> /// <value><c>true</c> 表示激活;否则,为<c>false</c>。</value> [System.ComponentModel.Description("获取和设置一个布尔值,表示当前控件是否激活。"), System.ComponentModel.Category("LoadingCircle")] public bool Active { get { return m_IsTimerActive; } set { m_IsTimerActive = value; ActiveTimer(); } } /// <summary> /// 获取和设置辐条粗细程度。 /// </summary> /// <value>辐条粗细值</value> [System.ComponentModel.Description("获取和设置辐条粗细程度。"), System.ComponentModel.Category("LoadingCircle")] public int SpokeThickness { get { if (m_SpokeThickness <= 0) m_SpokeThickness = DefaultSpokeThickness; return m_SpokeThickness; } set { m_SpokeThickness = value; Invalidate(); } } /// <summary> /// 获取和设置旋转速度。 /// </summary> /// <value>旋转速度</value> [System.ComponentModel.Description("获取和设置旋转速度。"), System.ComponentModel.Category("LoadingCircle")] public int RotationSpeed { get { return m_Timer.Interval; } set { if (value > 0) m_Timer.Interval = value; } } /// <summary> /// 快速设置预定义风格。 /// </summary> /// <value>风格的值</value> [Category("LoadingCircle"), Description("快速设置预定义风格。"), DefaultValue(typeof(StylePresets), "Custom")] public StylePresets StylePreset { get { return m_StylePreset; } set { m_StylePreset = value; switch (m_StylePreset) { case StylePresets.MacOSX: SetCircleAppearance(MacOSXNumberOfSpoke, MacOSXSpokeThickness, MacOSXInnerCircleRadius, MacOSXOuterCircleRadius); break; case StylePresets.Firefox: SetCircleAppearance(FireFoxNumberOfSpoke, FireFoxSpokeThickness, FireFoxInnerCircleRadius, FireFoxOuterCircleRadius); break; case StylePresets.IE7: SetCircleAppearance(IE7NumberOfSpoke, IE7SpokeThickness, IE7InnerCircleRadius, IE7OuterCircleRadius); break; case StylePresets.Custom: SetCircleAppearance(DefaultNumberOfSpoke, DefaultSpokeThickness, DefaultInnerCircleRadius, DefaultOuterCircleRadius); break; } } } #endregion #region 构造函数及事件处理 public LoadingCircle() { SetStyle(ControlStyles.UserPaint, true); SetStyle(ControlStyles.OptimizedDoubleBuffer, true); SetStyle(ControlStyles.ResizeRedraw, true); SetStyle(ControlStyles.SupportsTransparentBackColor, true); m_Color = DefaultColor; GenerateColorsPallet(); GetSpokesAngles(); GetControlCenterPoint(); m_Timer = new Timer(); m_Timer.Tick = new EventHandler(aTimer_Tick); ActiveTimer(); this.Resize = new EventHandler(LoadingCircle_Resize); } void LoadingCircle_Resize(object sender, EventArgs e) { GetControlCenterPoint(); } void aTimer_Tick(object sender, EventArgs e) { m_ProgressValue = m_ProgressValue % m_NumberOfSpoke; Invalidate(); } protected override void OnPaint(PaintEventArgs e) { if (m_NumberOfSpoke > 0) { e.Graphics.SmoothingMode = SmoothingMode.HighQuality; int intPosition = m_ProgressValue; for (int intCounter = 0; intCounter < m_NumberOfSpoke; intCounter ) { intPosition = intPosition % m_NumberOfSpoke; DrawLine(e.Graphics, GetCoordinate(m_CenterPoint, m_InnerCircleRadius, m_Angles[intPosition]), GetCoordinate(m_CenterPoint, m_OuterCircleRadius, m_Angles[intPosition]), m_Colors[intCounter], m_SpokeThickness); intPosition ; } } base.OnPaint(e); } #endregion #region 局部方法 private Color Darken(Color _objColor, int _intPercent) { int intRed = _objColor.R; int intGreen = _objColor.G; int intBlue = _objColor.B; return Color.FromArgb(_intPercent, Math.Min(intRed, byte.MaxValue), Math.Min(intGreen, byte.MaxValue), Math.Min(intBlue, byte.MaxValue)); } private void GenerateColorsPallet() { m_Colors = GenerateColorsPallet(m_Color, Active, m_NumberOfSpoke); } private Color[] GenerateColorsPallet(Color _objColor, bool _blnShadeColor, int _intNbSpoke) { Color[] objColors = new Color[NumberSpoke]; byte bytIncrement = (byte)(byte.MaxValue / NumberSpoke); byte PERCENTAGE_OF_DARKEN = 0; for (int intCursor = 0; intCursor < NumberSpoke; intCursor ) { if (_blnShadeColor) { if (intCursor == 0 || intCursor < NumberSpoke - _intNbSpoke) objColors[intCursor] = _objColor; else { PERCENTAGE_OF_DARKEN = bytIncrement; if (PERCENTAGE_OF_DARKEN > byte.MaxValue) PERCENTAGE_OF_DARKEN = byte.MaxValue; objColors[intCursor] = Darken(_objColor, PERCENTAGE_OF_DARKEN); } } else objColors[intCursor] = _objColor; } return objColors; } private void GetControlCenterPoint() { m_CenterPoint = GetControlCenterPoint(this); } private PointF GetControlCenterPoint(Control _objControl) { return new PointF(_objControl.Width / 2, _objControl.Height / 2 - 1); } private void DrawLine(Graphics _objGraphics, PointF _objPointOne, PointF _objPointTwo, Color _objColor, int _intLineThickness) { using (Pen objPen = new Pen(new SolidBrush(_objColor), _intLineThickness)) { objPen.StartCap = LineCap.Round; objPen.EndCap = LineCap.Round; _objGraphics.DrawLine(objPen, _objPointOne, _objPointTwo); } } private PointF GetCoordinate(PointF _objCircleCenter, int _intRadius, double _dblAngle) { double dblAngle = Math.PI * _dblAngle / NumberOfDegreesInHalfCircle; return new PointF(_objCircleCenter.X _intRadius * (float)Math.Cos(dblAngle), _objCircleCenter.Y _intRadius * (float)Math.Sin(dblAngle)); } private void GetSpokesAngles() { m_Angles = GetSpokesAngles(NumberSpoke); } private double[] GetSpokesAngles(int _intNumberSpoke) { double[] Angles = new double[_intNumberSpoke]; double dblAngle = (double)NumberOfDegreesInCircle / _intNumberSpoke; for (int shtCounter = 0; shtCounter < _intNumberSpoke; shtCounter ) Angles[shtCounter] = (shtCounter == 0 ? dblAngle : Angles[shtCounter - 1] dblAngle); return Angles; } private void ActiveTimer() { if (m_IsTimerActive) m_Timer.Start(); else { m_Timer.Stop(); m_ProgressValue = 0; } GenerateColorsPallet(); Invalidate(); } #endregion #region 全局方法 /// <summary> /// 获取适合控件区域的矩形大小。 /// </summary> /// <param name="proposedSize">The custom-sized area for a control.</param> /// <returns> /// An ordered pair of type <see cref="T:System.Drawing.Size"></see> representing the width and height of a rectangle. /// </returns> public override Size GetPreferredSize(Size proposedSize) { proposedSize.Width = (m_OuterCircleRadius m_SpokeThickness) * 2; return proposedSize; } /// <summary> /// 设置控件的外观 /// </summary> /// <param name="numberSpoke">条数</param> /// <param name="spokeThickness">粗细</param> /// <param name="innerCircleRadius">内圆半径</param> /// <param name="outerCircleRadius">外圆半径</param> public void SetCircleAppearance(int numberSpoke, int spokeThickness, int innerCircleRadius, int outerCircleRadius) { NumberSpoke = numberSpoke; SpokeThickness = spokeThickness; InnerCircleRadius = innerCircleRadius; OuterCircleRadius = outerCircleRadius; Invalidate(); } #endregion } }
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