实例介绍
【实例简介】
看了就知道了,根据键盘操作正确与否决定是否过关,如图
【实例截图】
【核心代码】
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Main : Form
{
public Main()
{
InitializeComponent();
}
int[] ran = null;
public List<Level> list = new List<Level>();
public Player player = new Player();
int dqkey = 0;
int dqg = 0;
public void load()
{
player.lever = 1;
player.cuurscore = 0;
//1
Level l = new Level();
l.levelno = 1;
l.perscore = 1;
l.strtime = 10;
l.strlength = 2;
l.timelimit = 5;
list.Add(l);
//2
l = new Level();
l.levelno = 2;
l.perscore = 2;
l.strtime = 9;
l.strlength = 3;
l.timelimit = 4;
list.Add(l);
//3
l = new Level();
l.levelno = 3;
l.perscore = 5;
l.strtime = 8;
l.strlength = 4;
l.timelimit = 4;
list.Add(l);
//4
l = new Level();
l.levelno = 4;
l.perscore = 8;
l.strtime = 7;
l.strlength = 5;
l.timelimit = 5;
list.Add(l);
//5
l = new Level();
l.levelno = 5;
l.perscore = 10;
l.strtime = 6;
l.strlength = 6;
l.timelimit = 8;
list.Add(l);
//6
l = new Level();
l.levelno = 6;
l.perscore = 15;
l.strtime = 99999;
l.strlength = 7;
l.timelimit = 7;
list.Add(l);
}
public int[] random()
{
Random random = new Random();
Level l = list[player.lever - 1];
ran = new int[l.strlength];
for (int i = 0; i < l.strlength; i )
{
int rand = random.Next(37, 40);
ran[i] = rand;
}
return ran;
}
public void ranzf(int[] ran)
{
this.groupBox1.Controls.Clear();
int x = 20;
for (int i = 0; i < ran.Length; i )
{
Label lb = new Label();
lb.AutoSize = true;
lb.Location = new System.Drawing.Point(x, 17);
lb.Name = "lb" (i 1);
if (ran[i] == 37)
{
lb.Text = "←";
}
if (ran[i] == 38)
{
lb.Text = "↑";
}
if (ran[i] == 39)
{
lb.Text = "→";
}
if (ran[i] == 40)
{
lb.Text = "↓";
}
this.groupBox1.Controls.Add(lb);
x = x 25;
}
}
private void Main_Load(object sender, EventArgs e)
{
load();
}
public void colorupdate()
{
for (int i = 0; i < ran.Length; i )
{
}
}
public void gg()
{
for (int i = 0; i < this.groupBox1.Controls.Count; i )
{
this.groupBox1.Controls[i].ForeColor = Color.Black;
}
}
private void Main_KeyDown(object sender, KeyEventArgs e)
{
MessageBox.Show(e.KeyValue.ToString());
}
private void button1_KeyUp(object sender, KeyEventArgs e)
{
label1.Text = "第" player.lever "-" (dqg 1) "关";
if(dqkey==0)
{
player.starttime = DateTime.Now;
}
if (ran[dqkey] == e.KeyValue)
{
this.groupBox1.Controls[this.groupBox1.Controls.IndexOfKey("lb" (dqkey 1))].ForeColor = Color.Red;
if(ran.Length-1==dqkey)
{
player.elapsedtime = DateTime.Now;
TimeSpan sjc = player.elapsedtime - player.starttime;
if (list[player.lever - 1].timelimit >= sjc.Seconds)
{
player.cuurscore = player.cuurscore list[player.lever - 1].perscore;//分数累加
label2.Text = "积分:" player.cuurscore;
list[player.lever - 1].strtime=list[player.lever - 1].strtime-1;
dqkey = 0;
dqg ;
if (list[player.lever - 1].strtime==0)
{
dqg = 0;
MessageBox.Show("过关成功正在跳转下一关...");
player.lever ;
}
ran = random();
ranzf(ran);
return;
}
else
{
MessageBox.Show("时间超过闯关失败");
Application.Exit();
}
}
dqkey ;
}
else
{
if (!(e.KeyValue >= 37 && e.KeyValue<=40))
{
return;
}
MessageBox.Show("输入有误闯关失败");
dqkey = 0;
gg();
Application.Exit();
}
}
private void button1_Click_1(object sender, EventArgs e)
{
ran = random();
ranzf(ran);
}
}
}
标签: 游戏
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