实例介绍
【实例简介】
看了就知道了,根据键盘操作正确与否决定是否过关,如图
【实例截图】
【核心代码】
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Main : Form { public Main() { InitializeComponent(); } int[] ran = null; public List<Level> list = new List<Level>(); public Player player = new Player(); int dqkey = 0; int dqg = 0; public void load() { player.lever = 1; player.cuurscore = 0; //1 Level l = new Level(); l.levelno = 1; l.perscore = 1; l.strtime = 10; l.strlength = 2; l.timelimit = 5; list.Add(l); //2 l = new Level(); l.levelno = 2; l.perscore = 2; l.strtime = 9; l.strlength = 3; l.timelimit = 4; list.Add(l); //3 l = new Level(); l.levelno = 3; l.perscore = 5; l.strtime = 8; l.strlength = 4; l.timelimit = 4; list.Add(l); //4 l = new Level(); l.levelno = 4; l.perscore = 8; l.strtime = 7; l.strlength = 5; l.timelimit = 5; list.Add(l); //5 l = new Level(); l.levelno = 5; l.perscore = 10; l.strtime = 6; l.strlength = 6; l.timelimit = 8; list.Add(l); //6 l = new Level(); l.levelno = 6; l.perscore = 15; l.strtime = 99999; l.strlength = 7; l.timelimit = 7; list.Add(l); } public int[] random() { Random random = new Random(); Level l = list[player.lever - 1]; ran = new int[l.strlength]; for (int i = 0; i < l.strlength; i ) { int rand = random.Next(37, 40); ran[i] = rand; } return ran; } public void ranzf(int[] ran) { this.groupBox1.Controls.Clear(); int x = 20; for (int i = 0; i < ran.Length; i ) { Label lb = new Label(); lb.AutoSize = true; lb.Location = new System.Drawing.Point(x, 17); lb.Name = "lb" (i 1); if (ran[i] == 37) { lb.Text = "←"; } if (ran[i] == 38) { lb.Text = "↑"; } if (ran[i] == 39) { lb.Text = "→"; } if (ran[i] == 40) { lb.Text = "↓"; } this.groupBox1.Controls.Add(lb); x = x 25; } } private void Main_Load(object sender, EventArgs e) { load(); } public void colorupdate() { for (int i = 0; i < ran.Length; i ) { } } public void gg() { for (int i = 0; i < this.groupBox1.Controls.Count; i ) { this.groupBox1.Controls[i].ForeColor = Color.Black; } } private void Main_KeyDown(object sender, KeyEventArgs e) { MessageBox.Show(e.KeyValue.ToString()); } private void button1_KeyUp(object sender, KeyEventArgs e) { label1.Text = "第" player.lever "-" (dqg 1) "关"; if(dqkey==0) { player.starttime = DateTime.Now; } if (ran[dqkey] == e.KeyValue) { this.groupBox1.Controls[this.groupBox1.Controls.IndexOfKey("lb" (dqkey 1))].ForeColor = Color.Red; if(ran.Length-1==dqkey) { player.elapsedtime = DateTime.Now; TimeSpan sjc = player.elapsedtime - player.starttime; if (list[player.lever - 1].timelimit >= sjc.Seconds) { player.cuurscore = player.cuurscore list[player.lever - 1].perscore;//分数累加 label2.Text = "积分:" player.cuurscore; list[player.lever - 1].strtime=list[player.lever - 1].strtime-1; dqkey = 0; dqg ; if (list[player.lever - 1].strtime==0) { dqg = 0; MessageBox.Show("过关成功正在跳转下一关..."); player.lever ; } ran = random(); ranzf(ran); return; } else { MessageBox.Show("时间超过闯关失败"); Application.Exit(); } } dqkey ; } else { if (!(e.KeyValue >= 37 && e.KeyValue<=40)) { return; } MessageBox.Show("输入有误闯关失败"); dqkey = 0; gg(); Application.Exit(); } } private void button1_Click_1(object sender, EventArgs e) { ran = random(); ranzf(ran); } } }
标签: 游戏
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