实例介绍
【实例截图】
【核心代码】
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using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.IO.Ports; using System.Runtime.InteropServices; namespace AvionicsInstrumentControlDemo { public partial class DemoWinow : Form { #region /*********************变量定义****************************/ private Form_3Dcuboid form_3Dcuboid; private SerialPort Serial_Port = new SerialPort(); private bool closing = false ; private bool listening = false ; private Color[] MsgTypeColor = new Color[] { Color.Blue, Color.Green, Color.Black, Color.Orange, Color.Red }; private bool StopDisFlag = false ; private long ReceiveCount = 0L; private long SendCount = 0L; private long FrameCount = 0L; private List< byte > Data_Buffer = new List< byte >(0x800); private byte [] Euler_Data = new byte [16]; private byte [] Acc_Gyr_Data = new byte [23]; private byte [] RC_Data = new byte [25]; private byte [] Temp_Data = new byte [50]; public Int16 Rol_P, Rol_I, Rol_D, Pit_P, Pit_I, Pit_D, Yaw_P, Yaw_I, Yaw_D; public Int16 S_acc_x, S_acc_y, S_acc_z, S_gyr_x, S_gyr_y, S_gyr_z, S_mag_x, S_mag_y, S_mag_z; public float D_ang_rol, D_ang_pit, D_ang_yaw, D_alt_csb, D_alt_prs; public Int16 Rc_thr, Rc_yaw, Rc_rol, Rc_pit, Rc_aux_1, Rc_aux_2, Rc_aux_3, Rc_aux_4, Rc_aux_5, Rc_aux_6; public Int16 Moto_1, Moto_2, Moto_3, Moto_4, Moto_5, Moto_6, Moto_7, Moto_8; string CMD_Acc = "AAAF0101015C" , CMD_Gyro = "AAAF0101025D" , CMD_Acc_Gyro = "AAAF0101035E" , CMD_Mag = "" , CMD_Pid = "AAAF0201015D" , CMD_Offset = "AAAF0201025E" ; private float fly_roll; public bool B_armed = true ; //FLY private bool GesShowFlag = false ; private bool Pid_flag = false ; private int xCount = 0; private bool ZedCollectFlag = false ; private string s; private int t; #endregion #region /*******************写入数据文件**************************/ //声明读写INI文件的API函数 [DllImport( "kernel32" )] private static extern bool WritePrivateProfileString( string section, string key, string val, string filePath); [DllImport( "kernel32" )] private static extern int GetPrivateProfileString( string section, string key, string def, byte [] retVal, int size, string filePath); static string FileName = Application.StartupPath "\\Mini4RotorsSetUPConfig.ini" ; //写INI文件 public void WriteIni( string Section, string Ident, string Value) { if (!WritePrivateProfileString(Section, Ident, Value, FileName)) { throw ( new ApplicationException( "写入配置文件出错" )); } } //读取INI文件指定 public string ReadIni( string Section, string Ident, string Default) { Byte[] Buffer = new Byte[65535]; int bufLen = GetPrivateProfileString(Section, Ident, Default, Buffer, Buffer.GetUpperBound(0), FileName); //必须设定0(系统默认的代码页)的编码方式,否则无法支持中文 string s = Encoding.GetEncoding(0).GetString(Buffer); s = s.Substring(0, bufLen); return s.Trim(); } private void GetIni() { roll_P.Value = int .Parse(ReadIni( "Roll" , "P" , "" )); roll_I.Value = int .Parse(ReadIni( "Roll" , "I" , "" )); roll_D.Value = int .Parse(ReadIni( "Roll" , "D" , "" )); pitch_P.Value= int .Parse(ReadIni( "Pit" , "P" , "" )); pitch_I.Value= int .Parse(ReadIni( "Pit" , "I" , "" )); pitch_D.Value= int .Parse(ReadIni( "Pit" , "D" , "" )); yaw_P.Value= int .Parse(ReadIni( "Yaw" , "P" , "" )); yaw_I.Value= int .Parse(ReadIni( "Yaw" , "I" , "" )); yaw_D.Value= int .Parse(ReadIni( "Yaw" , "D" , "" )); } private void SaveSetting() { WriteIni( "Roll" , "P" , roll_P.Value.ToString()); WriteIni( "Roll" , "I" , roll_I.Value.ToString()); WriteIni( "Roll" , "D" , roll_D.Value.ToString()); WriteIni( "Pit" , "P" , pitch_P.Value.ToString()); WriteIni( "Pit" , "I" , pitch_I.Value.ToString()); WriteIni( "Pit" , "D" , pitch_D.Value.ToString()); WriteIni( "Yaw" , "P" , yaw_P.Value.ToString()); WriteIni( "Yaw" , "I" , yaw_I.Value.ToString()); WriteIni( "Yaw" , "D" , yaw_D.Value.ToString()); } #endregion #region /*******************曲线变量定义**************************/ public List< float > x1 = new List< float >(); public List< float > y1 = new List< float >(); public List< float > x2 = new List< float >(); public List< float > y2 = new List< float >(); public List< float > x3 = new List< float >(); public List< float > y3 = new List< float >(); public List< float > x4 = new List< float >(); public List< float > y4 = new List< float >(); public List< float > x5 = new List< float >(); public List< float > y5 = new List< float >(); public List< float > x6 = new List< float >(); public List< float > y6 = new List< float >(); #endregion public DemoWinow() { InitializeComponent(); } private void trackBarVerticalSpeed_Scroll( object sender, EventArgs e) { verticalSpeedInstrumentControl1.SetVerticalSpeedIndicatorParameters(trackBarVerticalSpeed.Value); } private void trackPitchAngle_Scroll( object sender, EventArgs e) { horizonInstrumentControl1.SetAttitudeIndicatorParameters(trackPitchAngle.Value, trackBarRollAngle.Value); } private void trackBarRollAngle_Scroll( object sender, EventArgs e) { horizonInstrumentControl1.SetAttitudeIndicatorParameters(trackPitchAngle.Value, trackBarRollAngle.Value); } private void trackBarHeading_Scroll( object sender, EventArgs e) { headingIndicatorInstrumentControl1.SetHeadingIndicatorParameters(trackBarHeading.Value); } private void DemoWinow_Load( object sender, EventArgs e) { this .form_3Dcuboid = new Form_3Dcuboid(); this .form_3Dcuboid.MinimizeInsteadOfClose = true ; this .InitCtlVal(); //SendData.Enabled = false; //this.ZGraph = new ZGraph(); this .trackBarHeading.Scroll = new EventHandler( this .trackBar_Scroll); this .trackPitchAngle.Scroll = new EventHandler( this .trackBar_Scroll); this .trackBarRollAngle.Scroll = new EventHandler( this .trackBar_Scroll); this .Serial_Port.DataReceived = new SerialDataReceivedEventHandler( this .SerialDataDis); StartShowCube.Enabled = false ; StartCollect.Enabled = false ; dlBaudRate.SelectedIndex = 11; dlDataByte.SelectedIndex = 0; dlParity.SelectedIndex = 0; dlStopByte.SelectedIndex = 0; dlControl.SelectedIndex = 0; } private void InitCtlVal() { string [] ports = SerialPort.GetPortNames(); foreach ( string port in ports) { dlPortName.Items.Add(port); } if ( this .dlPortName.Items.Count > 0) { dlPortName.SelectedIndex = 0; dlBaudRate.SelectedIndex = 11; dlDataByte.SelectedIndex = 0; dlParity.SelectedIndex = 0; dlStopByte.SelectedIndex = 0; dlControl.SelectedIndex = 0; } else { this .AppStateDis(MsgType.Outgoing, "计算机没有串口" ); } this .SetCtlState(); } private void SetCtlState() { this .SerialPortSet.Enabled = ! this .Serial_Port.IsOpen; // this.OpenPort.Text = this.Serial_Port.IsOpen ? "&关闭串口" : "&打开串口"; } private void trackBar_Scroll( object sender, EventArgs e) { form_3Dcuboid.Roll = this .trackBarRollAngle.Value; form_3Dcuboid.Pitch = this .trackPitchAngle.Value; form_3Dcuboid.Yaw = this .trackBarHeading.Value; this .horizonInstrumentControl1.SetAttitudeIndicatorParameters(( double ) this .form_3Dcuboid.Pitch, ( double ) this .form_3Dcuboid.Roll); //this.attitudeIndicatorInstrumentControl1.SetAttitudeIndicatorParameters((double)this.trackBar1.Value, (double)this.trackBar2.Value); } private void tabControl1_SelectedIndexChanged( object sender, EventArgs e) { if (tabControl1.SelectedTab == tabPage3) { form_3Dcuboid.FormBorderStyle = FormBorderStyle.None; form_3Dcuboid.Visible = true ; form_3Dcuboid.TopLevel = false ; form_3Dcuboid.Parent = tabPage3; form_3Dcuboid.ControlBox = false ; form_3Dcuboid.Dock = System.Windows.Forms.DockStyle.Fill; form_3Dcuboid.Show(); } } private void DemoWinow_FormClosing( object sender, FormClosingEventArgs e) { this .closing = true ; while ( this .listening) { Application.DoEvents(); } this .Serial_Port.Close(); } private void AppStateDis(MsgType msgtype, string msg) { this .AppState.ForeColor = this .MsgTypeColor[( int )msgtype]; this .AppState.Text = msg; } public enum MsgType { Incoming, Outgoing, Normal, Warning, Error } private string ByteArrayToHexString( byte [] data) { StringBuilder builder = new StringBuilder(data.Length * 3); foreach ( byte num in data) { builder.Append(Convert.ToString(num, 0x10).PadLeft(2, '0' ).PadRight(3, ' ' )); } return builder.ToString().ToUpper(); } private byte [] HexStringToByteArray( string s) { s = s.Replace( " " , "" ); byte [] buffer = new byte [s.Length / 2]; for ( int i = 0; i < s.Length; i = 2) { buffer[i / 2] = Convert.ToByte(s.Substring(i, 2), 0x10); } return buffer; } private void SerialDataDis( object sender, SerialDataReceivedEventArgs e) { EventHandler method = null ; if (! this .StopDisFlag && ! this .closing) { try { this .listening = true ; //设置标记,说明我已经开始处理数据,一会儿要使用系统UI的。 int bytesToRead = this .Serial_Port.BytesToRead; //先记录下来,避免某种原因,人为的原因,操作几次之间时间长,缓存不一致 this .ReceiveCount = bytesToRead; //增加接收计数 byte [] buffer = new byte [bytesToRead]; //声明一个临时数组存储当前来的串口数据 this .Serial_Port.Read(buffer, 0, bytesToRead); //读取缓冲数据 bool flag = false ; this .Data_Buffer.AddRange(buffer); //1.缓存数据 //2.完整性判断 while ( this .Data_Buffer.Count >= 5) //至少要包含头(2字节) FUN(1字节) 长度(1字节) 校验(1字节) { //2.1 查找数据头 if (Data_Buffer[0] == 0xAA && Data_Buffer[1] == 0xAA && Data_Buffer[3] < 51) { int len = this .Data_Buffer[3]; //数据长度 int fun = this .Data_Buffer[2]; //数据完整判断第一步,长度是否足够 //len是数据段长度,4个字节是while行注释的3部分长度 if (Data_Buffer.Count < len 5) break ; //2.3 校验数据,确认数据正确 //异或校验,逐个字节异或得到校验码 byte checksum = 0; for ( int i = 0; i <= (len 3); i ) //checksum表示校验之前的求和 { checksum = Data_Buffer[i]; } if (checksum == Data_Buffer[len 4]) //如果数据校验正确,继续分析FUN字节 { this .Data_Buffer.CopyTo(0, Temp_Data, 0, len 5); //复制一条完整数据到具体的数据缓存 this .Data_Buffer.RemoveRange(0, len 5); //正确分析一条数据,从缓存中移除数据。 switch (fun) { case 1: //欧拉角 Euler_Data = Temp_Data; D_ang_rol = ( float )((Int16)(Temp_Data[4] << 8 | Temp_Data[5])) / 100; D_ang_pit = ( float )((Int16)(Temp_Data[6] << 8 | Temp_Data[7])) / 100; D_ang_yaw = ( float )((Int16)(Temp_Data[8] << 8 | Temp_Data[9])) / 100; D_alt_csb = (Int16)(Temp_Data[10] << 8 | Temp_Data[11]); D_alt_prs = (Int32)(Temp_Data[12] << 24 | Temp_Data[13] << 16 | Temp_Data[14] << 8 | Temp_Data[15]); if (Temp_Data[16] == 0xa1) B_armed = false ; else B_armed = true ; break ; case 2: //传感器数据 Acc_Gyr_Data = Temp_Data; S_acc_x = (Int16)(Temp_Data[4] << 8 | Temp_Data[5]); S_acc_y = (Int16)(Temp_Data[6] << 8 | Temp_Data[7]); S_acc_z = (Int16)(Temp_Data[8] << 8 | Temp_Data[9]); S_gyr_x = (Int16)(Temp_Data[10] << 8 | Temp_Data[11]); S_gyr_y = (Int16)(Temp_Data[12] << 8 | Temp_Data[13]); S_gyr_z = (Int16)(Temp_Data[14] << 8 | Temp_Data[15]); S_mag_x = (Int16)(Temp_Data[16] << 8 | Temp_Data[17]); S_mag_y = (Int16)(Temp_Data[18] << 8 | Temp_Data[19]); S_mag_z = (Int16)(Temp_Data[20] << 8 | Temp_Data[21]); break ; case 3: RC_Data = Temp_Data; Rc_thr = (Int16)(Temp_Data[4] << 8 | Temp_Data[5]); Rc_yaw = (Int16)(Temp_Data[6] << 8 | Temp_Data[7]); Rc_rol = (Int16)(Temp_Data[8] << 8 | Temp_Data[9]); Rc_pit = (Int16)(Temp_Data[10] << 8 | Temp_Data[11]); Rc_aux_1 = (Int16)(Temp_Data[12] << 8 | Temp_Data[13]); Rc_aux_2 = (Int16)(Temp_Data[14] << 8 | Temp_Data[15]); Rc_aux_3 = (Int16)(Temp_Data[16] << 8 | Temp_Data[17]); Rc_aux_4 = (Int16)(Temp_Data[18] << 8 | Temp_Data[19]); Rc_aux_5 = (Int16)(Temp_Data[20] << 8 | Temp_Data[21]); Rc_aux_6 = (Int16)(Temp_Data[22] << 8 | Temp_Data[23]); break ; case 16: Rol_P = (Int16)(Temp_Data[4] << 8 | Temp_Data[5]); Rol_I = (Int16)(Temp_Data[6] << 8 | Temp_Data[7]); Rol_D = (Int16)(Temp_Data[8] << 8 | Temp_Data[9]); Pit_P = (Int16)(Temp_Data[10] << 8 | Temp_Data[11]); Pit_I = (Int16)(Temp_Data[12] << 8 | Temp_Data[13]); Pit_D = (Int16)(Temp_Data[14] << 8 | Temp_Data[15]); Yaw_P = (Int16)(Temp_Data[16] << 8 | Temp_Data[17]); Yaw_I = (Int16)(Temp_Data[18] << 8 | Temp_Data[19]); Yaw_D = (Int16)(Temp_Data[20] << 8 | Temp_Data[21]); Pid_flag = true ; break ; default : break ; } flag = true ; } //至此,已经被找到了一条完整数据。我们将数据直接分析,或是缓存起来一起分析 //我们这里采用的办法是缓存一次,好处就是如果你某种原因,数据堆积在缓存buffer中 //已经很多了,那你需要循环的找到最后一组,只分析最新数据,过往数据你已经处理不及时 //了,就不要浪费更多时间了,这也是考虑到系统负载能够降低。 else this .Data_Buffer.RemoveRange(0, len 5); //从缓存中删除错误数据 } else { //这里是很重要的,如果数据开始不是头,则删除数据 Data_Buffer.RemoveAt(0); } } if (flag) { if (method == null ) { method = delegate { this .FrameCount = 1L; Application.DoEvents(); this .FrameNum.Text = this .FrameCount.ToString(); string Euler_data = " roll: " this .D_ang_rol.ToString() " pitch; " this .D_ang_pit.ToString() " yaw: " this .D_ang_yaw.ToString(); string Acc_data = " Acc_x: " this .S_acc_x.ToString() " Acc_y; " this .S_acc_y.ToString() " Acc_z: " this .S_acc_z.ToString(); string Gyr_data = " Gyr_x: " this .S_gyr_x.ToString() " Gyr_y; " this .S_gyr_y.ToString() " Gyr_z: " this .S_gyr_z.ToString(); this .Invoke((EventHandler)( delegate { eulerdatalabel.Text = Euler_data; })); this .Invoke((EventHandler)( delegate { accdatalabel.Text = Acc_data; })); this .Invoke((EventHandler)( delegate { gyrdatalabel.Text = Gyr_data; })); horizonInstrumentControl1.SetAttitudeIndicatorParameters(( double )D_ang_pit, ( double )D_ang_rol); headingIndicatorInstrumentControl1.SetHeadingIndicatorParameters((( int )D_ang_yaw) 180); Application.DoEvents(); fly_roll = D_ang_rol; if (fly_roll <= 0) { if (fly_roll <= -60) { fly_roll = 60; turnCoordinatorInstrumentControl1.SetTurnCoordinatorParameters(-6, 0); } else turnCoordinatorInstrumentControl1.SetTurnCoordinatorParameters((fly_roll / 10), 0); } else if (fly_roll >= 60) { fly_roll = 60; turnCoordinatorInstrumentControl1.SetTurnCoordinatorParameters(6, 0); } else turnCoordinatorInstrumentControl1.SetTurnCoordinatorParameters((fly_roll / 10), 0); if (GesShowFlag) { form_3Dcuboid.Roll = D_ang_pit; form_3Dcuboid.Yaw = D_ang_yaw; form_3Dcuboid.Pitch = -D_ang_rol; Application.DoEvents(); } if (ZedCollectFlag) { if (xCount >= 400) { xCount = 0; if (eulerwaveradio.Checked) { x1.Clear(); y1.Clear(); x2.Clear(); y2.Clear(); x3.Clear(); y3.Clear(); } else { x1.Clear(); y1.Clear(); x2.Clear(); y2.Clear(); x3.Clear(); y3.Clear(); x4.Clear(); y4.Clear(); x5.Clear(); y5.Clear(); x6.Clear(); y6.Clear(); } } else { xCount ; if (eulerwaveradio.Checked) { x1.Add(( float )xCount); x2.Add(( float )xCount); x3.Add(( float )xCount); } else { x1.Add(( float )xCount); x2.Add(( float )xCount); x3.Add(( float )xCount); x4.Add(( float )xCount); x5.Add(( float )xCount); x6.Add(( float )xCount); } } if (eulerwaveradio.Checked) { y1.Add(( float )D_ang_rol); y2.Add(( float )D_ang_pit); y3.Add(( float )D_ang_yaw); } else { y1.Add(( float )S_acc_x); y2.Add(( float )S_acc_y); y3.Add(( float )S_acc_z); y4.Add(( float )S_gyr_x); y5.Add(( float )S_gyr_y); y6.Add(( float )S_gyr_z); } ZGraph.f_Refresh(); } }; } base .Invoke(method); } base .Invoke( new MethodInvoker( delegate { if (SerialCheckOutButton.Checked) { if (HexDis.Checked) { DataDisBox.AppendText(ByteArrayToHexString(buffer) "\r\n" ); DataDisBox.ScrollToCaret(); //可以将滚动条定位到当前光标处 } else { DataDisBox.AppendText(Encoding.ASCII.GetString(buffer)); DataDisBox.ScrollToCaret(); } } else ReceiveNum.Text = ReceiveCount.ToString(); })); } finally { listening = false ; } } } private void Start_Collect() { if (eulerwaveradio.Checked) { x1.Clear(); y1.Clear(); x2.Clear(); y2.Clear(); x3.Clear(); y3.Clear(); ZGraph.f_ClearAllPix(); ZGraph.f_reXY(); ZGraph.f_LoadOnePix( ref x1, ref y1, Color.FromArgb(255, 0, 0), 1); //ROLL ZGraph.f_AddPix( ref x2, ref y2, Color.FromArgb(0, 255, 0), 1); //YAW ZGraph.f_AddPix( ref x3, ref y3, Color.FromArgb(0, 0, 255), 1); //PITCH Application.DoEvents(); } else { x1.Clear(); y1.Clear(); x2.Clear(); y2.Clear(); x3.Clear(); y3.Clear(); x4.Clear(); y4.Clear(); x5.Clear(); y5.Clear(); x6.Clear(); y6.Clear(); ZGraph.f_ClearAllPix(); ZGraph.f_reXY(); ZGraph.f_LoadOnePix( ref x1, ref y1, Color.FromArgb(255, 128, 0), 1); //acc_x ZGraph.f_AddPix( ref x2, ref y2, Color.FromArgb(255, 255, 0), 1); //acc_y ZGraph.f_AddPix( ref x3, ref y3, Color.FromArgb(154, 205, 50), 1); //acc_z ZGraph.f_AddPix( ref x4, ref y4, Color.FromArgb(0, 255, 255), 1); //gyr_x ZGraph.f_AddPix( ref x5, ref y5, Color.FromArgb(65, 105, 225), 1); //gyr_y ZGraph.f_AddPix( ref x6, ref y6, Color.FromArgb(186, 85, 211), 1); //gyr_z Application.DoEvents(); } } private void SerialSendData() { if ( this .HexSend.Checked) { try { byte [] buffer = this .HexStringToByteArray( this .SendDataBox.Text); this .Serial_Port.Write(buffer, 0, buffer.Length); } catch (FormatException) { this .AppStateDis(MsgType.Error, "数据格式不正确 " ); } } else { this .Serial_Port.Write( this .SendDataBox.Text); this .AppStateDis(MsgType.Outgoing, "消息已发送" ); } int length = this .SendDataBox.Text.Length; this .SendCount = length; this .SendNum.Text = this .SendCount.ToString(); this .SendDataBox.SelectAll(); } private void StopSend_Click( object sender, EventArgs e) { this .StopDisFlag = ! this .StopDisFlag; if ( this .StopDisFlag) { StopSend.Text = "继续显示" ; this .AppStateDis(MsgType.Error, "已停止显示" ); } else { StopSend.Text = "停止显示" ; this .AppStateDis(MsgType.Error, "继续显示数据" ); } } public int cubeX { get ; set ; } public int cubeY { get ; set ; } public int cubeZ { get ; set ; } /*USB事件处理函数*/ public const int WM_DEVICECHANGE = 0x219; public const int DBT_DEVICEARRIVAL = 0x8000; public const int DBT_DEVICEREMOVECOMPLETE = 0x8004; public bool IsCopy = false ; protected override void WndProc( ref Message m) { try { if (m.Msg == WM_DEVICECHANGE) { switch (m.WParam.ToInt32()) { // USB插上 case DBT_DEVICEARRIVAL: if (!IsCopy) // 如果不用这个判断,会被多次调用,原因不明 { IsCopy = true ; // 其他处理 InitCtlVal(); } break ; // USB移除 case DBT_DEVICEREMOVECOMPLETE: IsCopy = false ; //InitCtlVal(); break ; default : break ; } } } catch (Exception ex) { MessageBox.Show( "出错!" ex.Message, "请检查串口" , MessageBoxButtons.OK, MessageBoxIcon.Error); return ; } base .WndProc( ref m); } private void TimingSend_CheckedChanged( object sender, EventArgs e) { if ( this .TimingSend.Checked) { this .timer_send.Start(); this .AppStateDis(MsgType.Error, "已开启定时发送 " ); } else { this .timer_send.Stop(); this .AppStateDis(MsgType.Error, "关闭定时发送" ); } } private void clearRecBtn_Click( object sender, EventArgs e) { this .DataDisBox.Clear(); } private void button9_Click( object sender, EventArgs e) { Application.DoEvents(); tabControl1.SelectedTab = tabPage3; } private void button8_Click( object sender, EventArgs e) { tabControl1.SelectedTab = tabPage1; } private void button7_Click( object sender, EventArgs e) { tabControl1.SelectedTab = tabPage2; } private void AccCheck_Click( object sender, EventArgs e) { byte [] AccBuffer = this .HexStringToByteArray(CMD_Acc); this .Serial_Port.Write(AccBuffer, 0, AccBuffer.Length); this .AppStateDis(MsgType.Error, "加速度校正 " ); } private void GyroCheck_Click( object sender, EventArgs e) { byte [] GyroBuffer = this .HexStringToByteArray(CMD_Gyro); this .Serial_Port.Write(GyroBuffer, 0, GyroBuffer.Length); this .AppStateDis(MsgType.Error, "陀螺仪校正 " ); } private void MagCheck_Click( object sender, EventArgs e) { byte [] GyroBuffer = this .HexStringToByteArray(CMD_Mag); this .Serial_Port.Write(GyroBuffer, 0, GyroBuffer.Length); this .AppStateDis(MsgType.Error, "磁力计校正 " ); } private void OpenPort_Click( object sender, EventArgs e) { if ( this .dlPortName.Items.Count > 0) { if ( this .Serial_Port.IsOpen) { this .closing = true ; while ( this .listening) { Application.DoEvents(); } this .Serial_Port.DiscardInBuffer(); this .Serial_Port.Close(); SendData.Enabled = false ; this .OpenPort.BackgroundImage = Properties.Resources.usb; this .AppStateDis(MsgType.Outgoing, "串口关闭" ); this .serialPortlabel.Text = "串口关闭" ; } else { this .closing = false ; this .Serial_Port.BaudRate = int .Parse( this .dlBaudRate.Text); this .Serial_Port.DataBits = int .Parse( this .dlDataByte.Text); this .Serial_Port.StopBits = (StopBits)Enum.Parse( typeof (StopBits), this .dlStopByte.Text); this .Serial_Port.Parity = (Parity)Enum.Parse( typeof (Parity), this .dlParity.Text); this .Serial_Port.PortName = this .dlPortName.Text; this .Serial_Port.Open(); StartShowCube.Enabled = true ; StartCollect.Enabled = true ; SendData.Enabled = true ; //Reset3DButton.Enabled = true; this .OpenPort.BackgroundImage = Properties.Resources.usbon; this .AppStateDis(MsgType.Outgoing, "串口打开" ); this .serialPortlabel.Text = "串口打开" ; } this .SetCtlState(); } else { MessageBox.Show( this , "计算机没有串口,请连接设备" ); this .InitCtlVal(); } } private void FlySetButton_Click( object sender, EventArgs e) { tabControl1.SelectedTab = tabPage4; } private void StartCollect_Click( object sender, EventArgs e) { if (! this .ZedCollectFlag) { this .ZedCollectFlag = true ; this .Start_Collect(); this .waveLabel.Text = "停止采集" ; } else { this .ZedCollectFlag = false ; this .waveLabel.Text = "开始采集" ; xCount = 0; ZGraph.f_ClearAllPix(); //ZGraph.f_reXY(); } } private void StartShowCube_Click( object sender, EventArgs e) { if (! this .GesShowFlag) { this .GesShowFlag = true ; this .plane3dLabel.Text = "停止显示" ; } else { this .GesShowFlag = false ; this .plane3dLabel.Text = "开始显示" ; } } private void Reset3DButton_Click( object sender, EventArgs e) { this .cubeX = 0; this .cubeY = 0; this .cubeZ = 0; trackBarVerticalSpeed.Value = 0; verticalSpeedInstrumentControl1.SetVerticalSpeedIndicatorParameters(0); this .form_3Dcuboid.Roll = this .trackBarRollAngle.Value = 0; this .form_3Dcuboid.Pitch = this .trackPitchAngle.Value = 0; horizonInstrumentControl1.SetAttitudeIndicatorParameters(0, 0); this .form_3Dcuboid.Yaw = this .trackBarHeading.Value = 0; headingIndicatorInstrumentControl1.SetHeadingIndicatorParameters(0); } private void SendData_Click( object sender, EventArgs e) { try { this .SerialSendData(); } catch { this .AppStateDis(MsgType.Error, "数据格式不正确或串口没有打开" ); } } private void clearRXTXbutton_Click( object sender, EventArgs e) { this .ReceiveCount = 0L; this .ReceiveNum.Text = this .ReceiveCount.ToString(); this .SendCount = 0L; this .SendNum.Text = this .SendCount.ToString(); } private void clearSendBoxbtn_Click( object sender, EventArgs e) { SendDataBox.Text = "" ; } private void timer_UI_Tick( object sender, EventArgs e) { if (eulerwaveradio.Checked) { rol_label.Text = "roll :一" ; pit_label.Text = "pitch :一" ; yaw_label.Text = "yaw :一" ; acc_x_label.Text = "" ; acc_y_label.Text = "" ; acc_z_label.Text = "" ; gyr_x_label.Text = "" ; gyr_y_label.Text = "" ; gyr_z_label.Text = "" ; } if (basicwaveradio.Checked) { rol_label.Text = "" ; pit_label.Text = "" ; yaw_label.Text = "" ; acc_x_label.Text = "Acc_x :一" ; acc_y_label.Text = "Acc_y :一" ; acc_z_label.Text = "Acc_z :一" ; gyr_x_label.Text = "Gyr_x :一" ; gyr_y_label.Text = "Gyr_y :一" ; gyr_z_label.Text = "Gyr_z :一" ; } //修改接收计数 acc_x.Text = S_acc_x.ToString(); acc_y.Text = S_acc_y.ToString(); acc_z.Text = S_acc_z.ToString(); gyr_x.Text = S_gyr_x.ToString(); gyr_y.Text = S_gyr_y.ToString(); gyr_z.Text = S_gyr_z.ToString(); mag_x.Text = S_mag_x.ToString(); mag_y.Text = S_mag_y.ToString(); mag_z.Text = S_mag_z.ToString(); if (Pid_flag) { roll_P.Value = Rol_P; roll_I.Value = Rol_I; roll_D.Value = Rol_D; pitch_P.Value = Pit_P; pitch_I.Value = Pit_I; pitch_D.Value = Pit_D; yaw_P.Value = Yaw_P; yaw_I.Value = Yaw_I; yaw_D.Value = Yaw_D; Pid_flag = false ; } //alt_csb.Text = D_alt_csb.ToString(); //alt_prs.Text = D_alt_prs.ToString(); if (B_armed) { plane3dLabel.Text = "飞机锁定" ; lockctrlfly.Checked = false ; } else { plane3dLabel.Text = "飞机解锁" ; lockctrlfly.Checked = true ; } } private void save_data_button_Click( object sender, EventArgs e) { SaveSetting(); } private void read_data_button_Click( object sender, EventArgs e) { GetIni(); } private void timer_send_Tick( object sender, EventArgs e) { if ( this .SendSet.Enabled) { this .s = this .SendTim.Text; if ( this .s == "" ) { this .t = 1; } else { int .TryParse( this .s, out this .t); } this .timer_send.Interval = this .t; this .SerialSendData(); } else { this .timer_send.Stop(); } } private void Read_Pid_button_Click( object sender, EventArgs e) { byte [] PidBuffer = this .HexStringToByteArray(CMD_Pid); this .Serial_Port.Write(PidBuffer, 0, PidBuffer.Length); this .AppStateDis(MsgType.Error, "读取PID" ); } private byte [] CreateData(Int16 rol_p, Int16 rol_i, Int16 rol_d, Int16 pit_p, Int16 pit_i, Int16 pit_d, Int16 yaw_p, Int16 yaw_i, Int16 yaw_d) //构建数据包 { byte checksum = 0; byte [] data = new byte [23]; data[0] = 0xaa; data[1] = 0xaf; data[2] = 0x10; data[3] = 0x12; data[4] = ( byte )((rol_p & 0xff00)>>8); data[5] = ( byte )(rol_p & 0xff); data[6] = ( byte )((rol_i & 0xff00) >> 8); data[7] = ( byte )(rol_i & 0xff); data[8] = ( byte )((rol_d & 0xff00) >> 8); data[9] = ( byte )(rol_d & 0xff); data[10] = ( byte )((pit_p & 0xff00) >> 8); data[11] = ( byte )(pit_p & 0xff); data[12] = ( byte )((pit_i & 0xff00) >> 8); data[13] = ( byte )(pit_i & 0xff); data[14] = ( byte )((pit_d & 0xff00) >> 8); data[15] = ( byte )(pit_d & 0xff); data[16] = ( byte )((yaw_p & 0xff00) >> 8); data[17] = ( byte )(yaw_p & 0xff); data[18] = ( byte )((yaw_i & 0xff00) >> 8); data[19] = ( byte )(yaw_i & 0xff); data[20] = ( byte )((yaw_d & 0xff00) >> 8); data[21] = ( byte )(yaw_d & 0xff); for ( int i = 0; i < 18; i ) checksum = data[i 4]; data[22] = checksum; return data; } private void Save_Pid_button_Click( object sender, EventArgs e) { byte [] Pid_data = CreateData( Convert.ToInt16(roll_P.Value),Convert.ToInt16(roll_I.Value),Convert.ToInt16( roll_D.Value), Convert.ToInt16( pitch_P.Value),Convert.ToInt16( pitch_I.Value),Convert.ToInt16( pitch_D.Value), Convert.ToInt16( yaw_P.Value),Convert.ToInt16( yaw_I.Value),Convert.ToInt16( yaw_D.Value)); this .Serial_Port.Write(Pid_data, 0, Pid_data.Length); this .AppStateDis(MsgType.Error, "写入PID数据到飞控 " ); } } } |
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