实例介绍
【实例简介】
通过 buttondown buttonup 模拟按钮 并封装贴图类
【实例截图】
【核心代码】
// ImgWnd.cpp : implementation file // #include "stdafx.h" #include "test1.h" #include "ImgWnd.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CImgWnd #pragma comment(lib, "msimg32.lib") CImgWnd::CImgWnd() { bMyWork=0; } CImgWnd::~CImgWnd() { } BEGIN_MESSAGE_MAP(CImgWnd, CStatic) //{{AFX_MSG_MAP(CImgWnd) ON_WM_PAINT() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CImgWnd message handlers void CImgWnd::LoadImage(UINT One, UINT Two,UINT Three) { m_bmpOne.LoadBitmap(One); m_bmpTwo.LoadBitmap(Two); m_bmpThree.LoadBitmap(Three); } void CImgWnd::SelectImage(int bWork) { bMyWork=bWork; Draw(); // Invalidate(); } void CImgWnd::OnPaint() { CPaintDC dc(this); // device context for painting // TODO: Add your message handler code here //获得窗口大小 CRect r; GetClientRect(&r); //将位图选进设备场景中 CDC memdc; memdc.CreateCompatibleDC( &dc ); CBitmap* pOldBmp; if(bMyWork==0) { pOldBmp= memdc.SelectObject(&m_bmpOne); BITMAP bmp; m_bmpOne.GetBitmap(&bmp); TransparentBlt(dc,r.left ,r.top ,bmp.bmWidth,bmp.bmHeight,memdc,0 ,0,bmp.bmWidth,bmp.bmHeight,RGB(255,0,0)); } else if(bMyWork==1) { pOldBmp= memdc.SelectObject(&m_bmpTwo); BITMAP bmp; m_bmpTwo.GetBitmap(&bmp); TransparentBlt(dc,r.left ,r.top ,bmp.bmWidth,bmp.bmHeight,memdc,0 ,0,bmp.bmWidth,bmp.bmHeight,RGB(255,0,0)); } else { pOldBmp= memdc.SelectObject(&m_bmpThree); BITMAP bmp; m_bmpThree.GetBitmap(&bmp); TransparentBlt(dc,r.left ,r.top ,bmp.bmWidth,bmp.bmHeight,memdc,0 ,0,bmp.bmWidth,bmp.bmHeight,RGB(255,0,0)); } //还原 memdc.SelectObject(pOldBmp); } void CImgWnd::Draw() { CClientDC dc(this); // device context for painting // TODO: Add your message handler code here //获得窗口大小 CRect r; GetClientRect(&r); //将位图选进设备场景中 CDC memdc; memdc.CreateCompatibleDC( &dc ); CBitmap* pOldBmp; if(bMyWork==0) { pOldBmp= memdc.SelectObject(&m_bmpOne); BITMAP bmp; if (pOldBmp!=NULL) { m_bmpOne.GetBitmap(&bmp); TransparentBlt(dc,r.left ,r.top ,bmp.bmWidth,bmp.bmHeight,memdc,0 ,0,bmp.bmWidth,bmp.bmHeight,RGB(255,0,0)); } } else if(bMyWork==1) { pOldBmp= memdc.SelectObject(&m_bmpTwo); BITMAP bmp; if (pOldBmp!=NULL) { m_bmpTwo.GetBitmap(&bmp); TransparentBlt(dc,r.left ,r.top ,bmp.bmWidth,bmp.bmHeight,memdc,0 ,0,bmp.bmWidth,bmp.bmHeight,RGB(255,0,0)); } } else { pOldBmp= memdc.SelectObject(&m_bmpThree); BITMAP bmp; if (pOldBmp!=NULL) { m_bmpThree.GetBitmap(&bmp); TransparentBlt(dc,r.left ,r.top ,bmp.bmWidth,bmp.bmHeight,memdc,0 ,0,bmp.bmWidth,bmp.bmHeight,RGB(255,0,0)); } } //还原 memdc.SelectObject(pOldBmp); }
// test1Dlg.cpp : implementation file // #include "stdafx.h" #include "test1.h" #include "test1Dlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CTest1Dlg dialog CTest1Dlg::CTest1Dlg(CWnd* pParent /*=NULL*/) : CDialog(CTest1Dlg::IDD, pParent) { //{{AFX_DATA_INIT(CTest1Dlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CTest1Dlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CTest1Dlg) DDX_Control(pDX, IDC_ORIG, m_orig); DDX_Control(pDX, IDC_ORIG1, m_orig1); // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CTest1Dlg, CDialog) //{{AFX_MSG_MAP(CTest1Dlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_WM_LBUTTONDOWN() ON_WM_LBUTTONUP() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CTest1Dlg message handlers BOOL CTest1Dlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here m_orig.LoadImage(IDB_BITMAP2,IDB_BITMAP2,IDB_BITMAP1); m_orig1.LoadImage(IDB_BITMAP1,IDB_BITMAP1,IDB_BITMAP2); m_orig.SelectImage(2); m_orig1.SelectImage(2); return TRUE; // return TRUE unless you set the focus to a control } void CTest1Dlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CTest1Dlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon 1) / 2; int y = (rect.Height() - cyIcon 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CTest1Dlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CTest1Dlg::OnLButtonDown(UINT nFlags, CPoint point) { // TODO: Add your message handler code here and/or call default CRect rect; m_orig.GetWindowRect(rect); ScreenToClient(&rect); if (point.x>rect.left&&point.x<rect.right&&point.y>rect.top&&point.y<rect.bottom) { m_orig.SelectImage(0); MessageBox("恩恩你成功了!!!!!!"); // m_dataarms.laser_stop = 1; //发送数值为 // m_socket.SendTo(&m_dataarms,sizeof(DATAARMS_LEFT),6000,"192.168.0.255");//发送数值到 return; } m_orig1.GetWindowRect(rect); ScreenToClient(&rect); if (point.x>rect.left&&point.x<rect.right&&point.y>rect.top&&point.y<rect.bottom) { m_orig1.SelectImage(0); MessageBox("呦不错呦!!!!!!"); // m_dataarms.laser_stop = 1; //发送数值为 // m_socket.SendTo(&m_dataarms,sizeof(DATAARMS_LEFT),6000,"192.168.0.255");//发送数值到 return; } CDialog::OnLButtonDown(nFlags, point); } void CTest1Dlg::OnLButtonUp(UINT nFlags, CPoint point) { // TODO: Add your message handler code here and/or call default m_orig.SelectImage(2); m_orig1.SelectImage(2); CDialog::OnLButtonUp(nFlags, point); }
标签: 按钮贴图
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