实例介绍
【实例简介】具备播放器的普通功能 笑脸哭脸放/静音切换
【调试步骤】
Open 找到 音乐文件 打开后,选中 左侧栏的音乐 点击 Play 就可以播放了
【实例截图】
【核心代码】
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Media;
namespace Music_Player
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
MusicPlayer.Ctlcontrols.play();
}
private void button2_Click(object sender, EventArgs e)
{
MusicPlayer.Ctlcontrols.pause();
}
private void button3_Click(object sender, EventArgs e)
{
MusicPlayer.Ctlcontrols.stop();
}
private void Form1_Load(object sender, EventArgs e)
{
MusicPlayer.settings.autoStart = false;
label1.Image = Image.FromFile(@"Label\Play.png");
}
/// <summary>
/// Play/Pause
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
bool b = true;
private void button4_Click(object sender, EventArgs e)
{
if (btnPlayorPause.Text == "Play")
{ //获得选中的歌曲
if (b)
{ //让音乐从头播放
MusicPlayer.URL = listPath[listBox1.SelectedIndex];
}
MusicPlayer.Ctlcontrols.play();
btnPlayorPause.Text = "Pause";
}
else if (btnPlayorPause.Text == "Pause")
{
MusicPlayer.Ctlcontrols.pause();
btnPlayorPause.Text = "Play";
b = false;
}
}
private void button5_Click(object sender, EventArgs e)
{
MusicPlayer.Ctlcontrols.stop();
}
//Save full path of Music File
List<string> listPath = new List<string>();
/// <summary>
/// Open select Music
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void button3_Click_1(object sender, EventArgs e)
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.InitialDirectory = @"Musics";
ofd.Filter = "所有文件|*.*|音乐文件|*.wav|MP3文件|*,mp3";
ofd.Title = "Please select music File";
ofd.Multiselect = true;
ofd.ShowDialog();
//Get path of file
string[] path = ofd.FileNames;
for (int i = 0; i < path.Length; i )
{//将音乐文件的全路径存储到泛型集合中
listPath.Add(path[i]);
//将音乐文件的文件名存储到ListBox中
listBox1.Items.Add(Path.GetFileName(path[i]));
}
}
private void listBox1_DoubleClick(object sender, EventArgs e)
{
if (listBox1.Items.Count == 0)
{
MessageBox.Show("Firstly,Please select music File ");
return;
}
try
{
MusicPlayer.URL = listPath[listBox1.SelectedIndex];
MusicPlayer.Ctlcontrols.play();
btnPlayorPause.Text = "Pause";
//lblInformation.Text = MusicPlayer.currentMedia.duration.ToString();
}
catch { }
}
//Down
private void button2_Click_1(object sender, EventArgs e)
{
try
{
int index = listBox1.SelectedIndex;
//清空所有选中项的索引
listBox1.SelectedIndices.Clear();
index ;
if (index == listBox1.Items.Count)
{
index = 0;
}
//将改变后的索引重新赋值给当前选中项的索引
listBox1.SelectedIndex = index;
MusicPlayer.URL = listPath[index];
MusicPlayer.Ctlcontrols.play();
}
catch { }
}
/// <summary>
/// UP
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void button1_Click_1(object sender, EventArgs e)
{
try
{
int index = listBox1.SelectedIndex;
//清空所有选中项的索引
listBox1.SelectedIndices.Clear();
index--;
if (index < 0)
{
index = listBox1.Items.Count - 1;
}
//将改变后的索引重新赋值给当前选中项的索引
listBox1.SelectedIndex = index;
MusicPlayer.URL = listPath[index];
MusicPlayer.Ctlcontrols.play();
}
catch
{ }
}
private void contextMenuStrip1_Opening(object sender, CancelEventArgs e)
{
}
private void contextMenuStrip2_Opening(object sender, CancelEventArgs e)
{
}
/// <summary>
/// Play/Mute
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void label1_Click(object sender, EventArgs e)
{
if (label1.Tag.ToString() == "1")
{
//Mute
MusicPlayer.settings.mute = true;
label1.Image = Image.FromFile(@"Label\Mute.png");
label1.Tag = "2";
}
else if (label1.Tag.ToString() == "2")
{
MusicPlayer.settings.mute = false;
label1.Image = Image.FromFile(@"Label\Play.png");
label1.Tag = "1";
}
}
private void timer1_Tick(object sender, EventArgs e)
{
if (MusicPlayer.playState == WMPLib.WMPPlayState.wmppsPlaying)
{
lblInformation.Text = MusicPlayer.currentMedia.duration.ToString() "\r\n" MusicPlayer.currentMedia.durationString "\r\n" MusicPlayer.Ctlcontrols.currentPosition.ToString() "\r\n" MusicPlayer.Ctlcontrols.currentPositionString;
double d1 = double.Parse(MusicPlayer.currentMedia.duration.ToString());
double d2 = double.Parse(MusicPlayer.Ctlcontrols.currentPosition.ToString()) 1;
if (d1 <= d2)
{
try
{
int index = listBox1.SelectedIndex;
//清空所有选中项的索引
listBox1.SelectedIndices.Clear();
index ;
if (index == listBox1.Items.Count)
{
index = 0;
}
//将改变后的索引重新赋值给当前选中项的索引
listBox1.SelectedIndex = index;
MusicPlayer.URL = listPath[index];
MusicPlayer.Ctlcontrols.play();
}
catch { }
}
}
}
/// <summary>
/// 放大声音
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void button4_Click_1(object sender, EventArgs e)
{
MusicPlayer.settings.volume = 5;
}
/// <summary>
/// 减小音量
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void button6_Click(object sender, EventArgs e)
{
MusicPlayer.settings.volume -= 5;
}
private void contextMenuStrip3_Opening(object sender, CancelEventArgs e)
{
}
private void deleteToolStripMenuItem_Click(object sender, EventArgs e)
{
//先删列表还是先删集合?
//首先获得要删除的歌曲的数量
int count = listBox1.SelectedItems.Count;
for (int i = 0; i < count; i )
{
//先删集合
listPath.RemoveAt(listBox1.SelectedIndex);
}
//再删列表
listBox1.Items.RemoveAt(listBox1.SelectedIndex);
}
private void button8_Click(object sender, EventArgs e)
{
SoundPlayer sp = new SoundPlayer();
sp.PlayLooping();
}
private void button8_Click_1(object sender, EventArgs e)
{
}
}
}
小贴士
感谢您为本站写下的评论,您的评论对其它用户来说具有重要的参考价值,所以请认真填写。
- 类似“顶”、“沙发”之类没有营养的文字,对勤劳贡献的楼主来说是令人沮丧的反馈信息。
- 相信您也不想看到一排文字/表情墙,所以请不要反馈意义不大的重复字符,也请尽量不要纯表情的回复。
- 提问之前请再仔细看一遍楼主的说明,或许是您遗漏了。
- 请勿到处挖坑绊人、招贴广告。既占空间让人厌烦,又没人会搭理,于人于己都无利。
关于好例子网
本站旨在为广大IT学习爱好者提供一个非营利性互相学习交流分享平台。本站所有资源都可以被免费获取学习研究。本站资源来自网友分享,对搜索内容的合法性不具有预见性、识别性、控制性,仅供学习研究,请务必在下载后24小时内给予删除,不得用于其他任何用途,否则后果自负。基于互联网的特殊性,平台无法对用户传输的作品、信息、内容的权属或合法性、安全性、合规性、真实性、科学性、完整权、有效性等进行实质审查;无论平台是否已进行审查,用户均应自行承担因其传输的作品、信息、内容而可能或已经产生的侵权或权属纠纷等法律责任。本站所有资源不代表本站的观点或立场,基于网友分享,根据中国法律《信息网络传播权保护条例》第二十二与二十三条之规定,若资源存在侵权或相关问题请联系本站客服人员,点此联系我们。关于更多版权及免责申明参见 版权及免责申明


网友评论
我要评论