实例介绍
【实例简介】具备播放器的普通功能 笑脸哭脸放/静音切换
【调试步骤】
Open 找到 音乐文件 打开后,选中 左侧栏的音乐 点击 Play 就可以播放了
【实例截图】
【核心代码】
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using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Media; namespace Music_Player { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void button1_Click( object sender, EventArgs e) { MusicPlayer.Ctlcontrols.play(); } private void button2_Click( object sender, EventArgs e) { MusicPlayer.Ctlcontrols.pause(); } private void button3_Click( object sender, EventArgs e) { MusicPlayer.Ctlcontrols.stop(); } private void Form1_Load( object sender, EventArgs e) { MusicPlayer.settings.autoStart = false ; label1.Image = Image.FromFile( @"Label\Play.png" ); } /// <summary> /// Play/Pause /// </summary> /// <param name="sender"></param> /// <param name="e"></param> bool b = true ; private void button4_Click( object sender, EventArgs e) { if (btnPlayorPause.Text == "Play" ) { //获得选中的歌曲 if (b) { //让音乐从头播放 MusicPlayer.URL = listPath[listBox1.SelectedIndex]; } MusicPlayer.Ctlcontrols.play(); btnPlayorPause.Text = "Pause" ; } else if (btnPlayorPause.Text == "Pause" ) { MusicPlayer.Ctlcontrols.pause(); btnPlayorPause.Text = "Play" ; b = false ; } } private void button5_Click( object sender, EventArgs e) { MusicPlayer.Ctlcontrols.stop(); } //Save full path of Music File List< string > listPath = new List< string >(); /// <summary> /// Open select Music /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void button3_Click_1( object sender, EventArgs e) { OpenFileDialog ofd = new OpenFileDialog(); ofd.InitialDirectory = @"Musics" ; ofd.Filter = "所有文件|*.*|音乐文件|*.wav|MP3文件|*,mp3" ; ofd.Title = "Please select music File" ; ofd.Multiselect = true ; ofd.ShowDialog(); //Get path of file string [] path = ofd.FileNames; for ( int i = 0; i < path.Length; i ) { //将音乐文件的全路径存储到泛型集合中 listPath.Add(path[i]); //将音乐文件的文件名存储到ListBox中 listBox1.Items.Add(Path.GetFileName(path[i])); } } private void listBox1_DoubleClick( object sender, EventArgs e) { if (listBox1.Items.Count == 0) { MessageBox.Show( "Firstly,Please select music File " ); return ; } try { MusicPlayer.URL = listPath[listBox1.SelectedIndex]; MusicPlayer.Ctlcontrols.play(); btnPlayorPause.Text = "Pause" ; //lblInformation.Text = MusicPlayer.currentMedia.duration.ToString(); } catch { } } //Down private void button2_Click_1( object sender, EventArgs e) { try { int index = listBox1.SelectedIndex; //清空所有选中项的索引 listBox1.SelectedIndices.Clear(); index ; if (index == listBox1.Items.Count) { index = 0; } //将改变后的索引重新赋值给当前选中项的索引 listBox1.SelectedIndex = index; MusicPlayer.URL = listPath[index]; MusicPlayer.Ctlcontrols.play(); } catch { } } /// <summary> /// UP /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void button1_Click_1( object sender, EventArgs e) { try { int index = listBox1.SelectedIndex; //清空所有选中项的索引 listBox1.SelectedIndices.Clear(); index--; if (index < 0) { index = listBox1.Items.Count - 1; } //将改变后的索引重新赋值给当前选中项的索引 listBox1.SelectedIndex = index; MusicPlayer.URL = listPath[index]; MusicPlayer.Ctlcontrols.play(); } catch { } } private void contextMenuStrip1_Opening( object sender, CancelEventArgs e) { } private void contextMenuStrip2_Opening( object sender, CancelEventArgs e) { } /// <summary> /// Play/Mute /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void label1_Click( object sender, EventArgs e) { if (label1.Tag.ToString() == "1" ) { //Mute MusicPlayer.settings.mute = true ; label1.Image = Image.FromFile( @"Label\Mute.png" ); label1.Tag = "2" ; } else if (label1.Tag.ToString() == "2" ) { MusicPlayer.settings.mute = false ; label1.Image = Image.FromFile( @"Label\Play.png" ); label1.Tag = "1" ; } } private void timer1_Tick( object sender, EventArgs e) { if (MusicPlayer.playState == WMPLib.WMPPlayState.wmppsPlaying) { lblInformation.Text = MusicPlayer.currentMedia.duration.ToString() "\r\n" MusicPlayer.currentMedia.durationString "\r\n" MusicPlayer.Ctlcontrols.currentPosition.ToString() "\r\n" MusicPlayer.Ctlcontrols.currentPositionString; double d1 = double .Parse(MusicPlayer.currentMedia.duration.ToString()); double d2 = double .Parse(MusicPlayer.Ctlcontrols.currentPosition.ToString()) 1; if (d1 <= d2) { try { int index = listBox1.SelectedIndex; //清空所有选中项的索引 listBox1.SelectedIndices.Clear(); index ; if (index == listBox1.Items.Count) { index = 0; } //将改变后的索引重新赋值给当前选中项的索引 listBox1.SelectedIndex = index; MusicPlayer.URL = listPath[index]; MusicPlayer.Ctlcontrols.play(); } catch { } } } } /// <summary> /// 放大声音 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void button4_Click_1( object sender, EventArgs e) { MusicPlayer.settings.volume = 5; } /// <summary> /// 减小音量 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void button6_Click( object sender, EventArgs e) { MusicPlayer.settings.volume -= 5; } private void contextMenuStrip3_Opening( object sender, CancelEventArgs e) { } private void deleteToolStripMenuItem_Click( object sender, EventArgs e) { //先删列表还是先删集合? //首先获得要删除的歌曲的数量 int count = listBox1.SelectedItems.Count; for ( int i = 0; i < count; i ) { //先删集合 listPath.RemoveAt(listBox1.SelectedIndex); } //再删列表 listBox1.Items.RemoveAt(listBox1.SelectedIndex); } private void button8_Click( object sender, EventArgs e) { SoundPlayer sp = new SoundPlayer(); sp.PlayLooping(); } private void button8_Click_1( object sender, EventArgs e) { } } } |
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