实例介绍
【实例简介】
【实例截图】
【核心代码】
#region 绘制主界面
SolidBrush sb = new SolidBrush(Color.FromArgb(32, 191, 99));
protected override void OnPaint(PaintEventArgs e)
{
//设置高质量插值法
e.Graphics.InterpolationMode = InterpolationMode.Bilinear;
//设置高质量,低速度呈现平滑程度
e.Graphics.SmoothingMode = SmoothingMode.HighQuality;
e.Graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias;
e.Graphics.FillRectangle(sb, -1, -1, Width 30, Height 30);
if (PlayerStae!= PlayState.Stop)
{
//绘制播放标题
if (CurrentFile != null && CurrentFile.FileName.Trim() != "")
{
string Temp = CurrentFile.FileName;
int wit = Convert.ToInt32(e.Graphics.MeasureString(Temp, TitleFont).Width); ;
while (wit > Width - 250)
{
Temp = Temp.Substring(0, Temp.Length - 2);
wit = Convert.ToInt32(e.Graphics.MeasureString(Temp, TitleFont).Width);
}
e.Graphics.DrawString(Temp, TitleFont, new SolidBrush(Color.White), new Point(Width / 2 - wit / 2, 12));
}
}
}
#endregion
#region 界面操作
private void btnClose_Click(object sender, EventArgs e)
{
Close();
}
private void btnOpen_Click(object sender, EventArgs e)
{
OpenFileDialog op = new OpenFileDialog();
if (op.ShowDialog() == DialogResult.OK)
{
PlayFile p = new PlayFile();
p.FileUrl = op.FileName;
p.FileName = op.SafeFileName;
Play(p);
}
}
#endregion
#region 界面效果
private void btn_MouseEnter(object sender, EventArgs e)
{
DMSkin.Controls.DMLabel dm = (DMSkin.Controls.DMLabel)sender;
dm.DM_Color = Color.FromArgb(192, 255, 192);
}
private void btn_MouseLeave(object sender, EventArgs e)
{
DMSkin.Controls.DMLabel dm = (DMSkin.Controls.DMLabel)sender;
dm.DM_Color = Color.White;
}
private void Listbtn_MouseEnter(object sender, EventArgs e)
{
DMSkin.Controls.DMLabel dm = (DMSkin.Controls.DMLabel)sender;
dm.DM_Color = Color.SeaGreen;
}
private void Listbtn_MouseLeave(object sender, EventArgs e)
{
DMSkin.Controls.DMLabel dm = (DMSkin.Controls.DMLabel)sender;
dm.DM_Color = Color.MediumSeaGreen;
}
#endregion
#region 播放
bool IsMouseDown = false;//鼠标按下
int ToPostion = 0;//目标进度
int CurrentLength = 0;
double CurrentPosition = 0.0;
PlayFile CurrentFile = new PlayFile();
public List<PlayFile> PlayLists = new List<PlayFile>();
public void Play(PlayFile file)
{
Player.SetConfig(2201,API.SavePath file.FileName.Trim() ".dm");
CurrentFile = file;
Player.Close();
InitPlay();
Player.Open(file.FileUrl);
btnPlay.DM_Key = DMSkin.Controls.DMLabelKey.暂停;
PlayerStae = PlayState.Play;
this.Invalidate();
}
public void TurnPlayPage()
{
PlayListView.SelectedIndex = 0;
}
Font TitleFont = new Font("微软雅黑", 12, FontStyle.Bold);
public void Play()
{
Player.Play();
PlayerStae = PlayState.Play;
btnPlay.DM_Key = DMSkin.Controls.DMLabelKey.暂停;
}
public void Stop()
{
InitPlay();
CurrentFile.FileName = "";
labTime.Text = "00:00:00/00:00:00";
Player.Close();
PlayerStae = PlayState.Stop;
this.Invalidate();
}
/// <summary>
/// 往后
/// </summary>
private void PlayBack()
{
int index = Convert.ToInt32(CurrentPosition);
int toindex = index - 4000;
Player.SetPosition(toindex);
CurrentPosition = Convert.ToDouble(Player.GetPosition());
}
/// <summary>
/// 往前
/// </summary>
private void PlayGo()
{
int index = Convert.ToInt32(CurrentPosition);
int toindex = index 4000;
Player.SetPosition(toindex);
CurrentPosition = Convert.ToDouble(Player.GetPosition());
}
/// <summary>
/// 上一首
/// </summary>
private void PlayPrevious()
{
}
/// <summary>
/// 下一首
/// </summary>
private void PlayNext()
{
}
public int GetBufferProgress()
{
//int IDS =;
return Player.GetBufferProgress();
}
public int GetVolume()
{
return Player.GetVolume();
}
public void SetVolume(int num)
{
Player.SetVolume(num);
this.toolTip.Show(Convert.ToInt32(dmVolumeProgress.DM_Value).ToString(), dmVolumeProgress);
}
public void Pause()
{
Player.Pause();
PlayerStae = PlayState.Pause;
btnPlay.DM_Key = DMSkin.Controls.DMLabelKey.播放;
}
public void InitPlay()
{
btnPlay.DM_Key = DMSkin.Controls.DMLabelKey.播放;
CurrentLength = 0;
CurrentPosition = 0.0;
ToPostion = 0;
dmProgressBar.DM_Value = 0;
}
/// <summary>
/// 时间转换,将秒转换为对应的 mm:ss
/// </summary>
/// <param name="time"></param>
/// <returns></returns>
public static string ConvertTime(int time)
{
string musicTime = "00:00";
if (time > 0)
{
int minute = time / 60;
int seconds = time % 60;
musicTime = (minute < 10 ? "0" minute.ToString() : minute.ToString()) ":" (seconds < 10 ? "0" seconds.ToString() : seconds.ToString());
}
return musicTime;
}
public void ShowTime()
{
string str1 = ConvertTime(Player.GetPosition() / 1000);
string str2 = ConvertTime(Player.GetDuration() / 1000);
if (str1.IndexOf(".") >= 0)
{
str1 = str1.Substring(0, str1.LastIndexOf("."));
}
if (str2.IndexOf(".") >= 0)
{
str2 = str2.Substring(0, str2.LastIndexOf("."));
}
labTime.Text = str1 "/" str2;
}
bool Full = false;
Rectangle Nor = new Rectangle(0, 0, 0, 0);
//全屏
public void FullScreen()
{
if (Full)
{
this.WindowState = FormWindowState.Normal;
axPlayer.Parent = tabPage1;
axPlayer.BringToFront();
axPlayer.Location = Nor.Location;
axPlayer.Size = Nor.Size;
Full = false;
}
else
{
Nor = new Rectangle(axPlayer.Location, axPlayer.Size);
axPlayer.Parent = this;
this.WindowState = FormWindowState.Maximized;
axPlayer.BringToFront();
axPlayer.Location = new Point(0, 0);
axPlayer.Size = Size;
Full = true;
}
axPlayer.Focus();
}
private void timer_Tick(object sender, EventArgs e)
{
if (PlayerStae == PlayState.Play)//播放中
{
if (!IsMouseDown)//没有拖动
{
CurrentLength = Player.GetDuration();
if (CurrentLength == 0)
{
return;
}
CurrentPosition = Convert.ToDouble(Player.GetPosition());
dmProgressBar.DM_Value = CurrentPosition / Convert.ToDouble(CurrentLength) * 100.0;
dmProgressBar.Invalidate();
ShowTime();
}
}
}
private void dmProgressBar_MouseUp(object sender, MouseEventArgs e)
{
//进度条鼠标抬起
IsMouseDown = false;
if (ToPostion != 0)
{
Player.SetPosition(ToPostion);
}
}
private void dmProgressBar_MouseDown(object sender, MouseEventArgs e)
{
//进度条鼠标按下
if (dmProgressBar.Cursor==Cursors.Hand)
{
IsMouseDown = true;
}
}
private void dmProgressBar_MouseMove(object sender, MouseEventArgs e)
{
//鼠标拖动
if (IsMouseDown)//鼠标按下
{
ToPostion = Convert.ToInt32(dmProgressBar.DM_Value / 100.0 * Convert.ToDouble(Player.GetDuration()));
}
}
private void btnStop_Click(object sender, EventArgs e)
{
Stop();
}
private void btnPrevious_Click(object sender, EventArgs e)
{
///上一首
}
private void btnPlay_Click(object sender, EventArgs e)
{
///播放
if (PlayerStae == PlayState.Play)
{
Pause();
btnPlay.DM_Key = DMSkin.Controls.DMLabelKey.播放;
}
else
{
Play();
btnPlay.DM_Key = DMSkin.Controls.DMLabelKey.暂停;
}
}
private void btnNext_Click(object sender, EventArgs e)
{
//下一首
}
private void btnMax_Click(object sender, EventArgs e)
{
//最大化
FullScreen();
}
#endregion
#region 播放器事件
private void PlayList_ItemClick(object sender, EventArgs e)
{
if (Player != null)
{
Item it = (Item)sender;
PlayFile p = new PlayFile();
p.FileUrl = it.Url;
p.FileName = it.Text;
Play(p);
TurnPlayPage();
}
}
private void axPlayer_OnMessage(object sender, AxAPlayer3Lib._IPlayerEvents_OnMessageEvent e)
{
switch (e.nMessage)
{
case DMSkin.Win32.WM_LBUTTONDBLCLK://双击
FullScreen();
break;
case DMSkin.Win32.WM_LBUTTONDOWN:
//右键菜单
break;
default:
break;
}
}
Rectangle LastRect;
bool Max = false;
/// <summary>
/// 双击 最大化
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void Main_MouseDoubleClick(object sender, MouseEventArgs e)
{
if (!Max)
{
LastRect = new Rectangle(Location, Size);
Width = Screen.PrimaryScreen.Bounds.Width;
Height = Screen.PrimaryScreen.Bounds.Height;
Location = new Point(0, 0);
Max = true;
}
else
{
Width = LastRect.Width;
Height = LastRect.Height;
Location = LastRect.Location;
Max = false;
}
axPlayer.Focus();
}
#endregion
#region 播放列表-操作
/// <summary>
/// 新增单曲到播放列表
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnFile_Click(object sender, EventArgs e)
{
OpenFileDialog op = new OpenFileDialog();
if (op.ShowDialog() == DialogResult.OK)
{
PlayFile p = new PlayFile();
p.FileUrl = op.FileName;
p.FileName = op.SafeFileName;
PlayListAdd(p);
InitPlayListView();
}
}
/// <summary>
/// 重绘 歌曲列表
/// </summary>
public void InitPlayListView()
{
PlayListControl.Items.Clear();
if (PlayLists != null)
{
int indexY = 0;
for (int i = 0; i < PlayLists.Count; i )
{
Item it = new Item();
it.Bounds = new Rectangle(0, indexY, 1920, 50);
it.Text = PlayLists[i].FileName;
it.Url = PlayLists[i].FileUrl;
it.OnLine = PlayLists[i].FileOnLine;
it.MouseBackColor = Color.FromArgb(224, 224, 224);
it.ForeColor = Color.MediumSeaGreen;
PlayListControl.Items.Add(it);
indexY = 50;
}
}
}
/// <summary>
/// 清空播放列表
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void btnListClear_Click(object sender, EventArgs e)
{
PlayLists.Clear();
InitPlayListView();
}
//选择文件夹 搜索
private void btnListFileWork_Click(object sender, EventArgs e)
{
FolderBrowserDialog fd = new FolderBrowserDialog();
if (fd.ShowDialog() == DialogResult.OK)
{
API.LoopFolder(fd.SelectedPath, (System.IO.FileInfo file) =>
{
PlayFile p = new PlayFile();
p.FileUrl = file.FullName;
p.FileName = file.Name;
PlayListAdd(p);
});
InitPlayListView();
}
}
public void PlayListAdd(PlayFile p)
{
if (PlayLists == null)
{
PlayLists = new List<PlayFile>();
}
for (int i = 0; i < API.CanPlayFile.Count; i )
{
if (p.FileName.ToLower().IndexOf(API.CanPlayFile[i]) >= 0)
{
PlayLists.Add(p);
}
}
}
private void btnListFileWeb_Click(object sender, EventArgs e)
{
Open op = new Open(this);
op.Show();
}
/// <summary>
/// 切换屏幕比
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void dmComboBox_Scrren_DM_SelectedIndexChanged(object sender, EventArgs e)
{
if (dmComboBox_Scrren.DM_SelectItem.Text == "铺满窗口")
{
Player.SetConfig(207, "Set");
}
else
{
Player.SetConfig(204, dmComboBox_Scrren.DM_SelectItem.Text);
}
TurnPlayPage();
}
private void axPlayer_OnStateChanged(object sender, AxAPlayer3Lib._IPlayerEvents_OnStateChangedEvent e)
{
if (e.nNewState == 0)
{
Stop();
}
}
#endregion
#region 声音操作
bool IsVolumeMouseDown = false;
private void dmVolumeProgress_MouseDown(object sender, MouseEventArgs e)
{
//进度条鼠标按下
if (dmVolumeProgress.Cursor == Cursors.Hand)
{
IsVolumeMouseDown = true;
}
}
private void dmVolumeProgress_MouseMove(object sender, MouseEventArgs e)
{
//鼠标拖动
if (IsVolumeMouseDown)//鼠标按下
{
SetVolume(Convert.ToInt32(dmVolumeProgress.DM_Value));
}
}
private void dmVolumeProgress_MouseUp(object sender, MouseEventArgs e)
{
//进度条鼠标抬起
IsVolumeMouseDown = false;
SetVolume(Convert.ToInt32(dmVolumeProgress.DM_Value));
}
/// <summary>
/// 缓冲
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void axPlayer_OnBuffer(object sender, AxAPlayer3Lib._IPlayerEvents_OnBufferEvent e)
{
dmProgressBar.DM_BufferValue = e.nPercent;
}
#endregion
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