实例介绍
【实例简介】ffmpeg视频流采集
// AForge FFMPEG Library
// AForge.NET framework
// http://www.aforgenet.com/framework/
//
// Copyright ?AForge.NET, 2009-2011
// contacts@aforgenet.com
//
#include "StdAfx.h"
#include "VideoFileSource.h"
#include "VideoFileReader.h"
namespace AForge { namespace Video { namespace FFMPEG
{
VideoFileSource::VideoFileSource( String^ fileName )
{
m_fileName = fileName;
m_workerThread = nullptr;
m_needToStop = nullptr;
m_frameIntervalFromSource = true;
m_frameInterval = 0;
}
void VideoFileSource::Start( )
{
if ( !IsRunning )
{
// check source
if ( String::IsNullOrEmpty( m_fileName ) )
{
throw gcnew ArgumentException( "Video file name is not specified." );
}
m_framesReceived = 0;
m_bytesReceived = 0;
// create events
m_needToStop = gcnew ManualResetEvent( false );
// create and start new thread
m_workerThread = gcnew Thread( gcnew ThreadStart( this, &VideoFileSource::WorkerThreadHandler ) );
m_workerThread->Name = m_fileName; // just for debugging
m_workerThread->Start( );
}
}
void VideoFileSource::SignalToStop( )
{
if ( m_workerThread != nullptr )
{
// signal to stop
m_needToStop->Set( );
}
}
void VideoFileSource::WaitForStop( )
{
if ( m_workerThread != nullptr )
{
// wait for thread stop
m_workerThread->Join( );
Free( );
}
}
void VideoFileSource::Stop( )
{
if ( IsRunning )
{
m_workerThread->Abort( );
WaitForStop( );
}
}
void VideoFileSource::Free( )
{
m_workerThread = nullptr;
// release events
m_needToStop->Close( );
m_needToStop = nullptr;
}
void VideoFileSource::WorkerThreadHandler( )
{
ReasonToFinishPlaying reasonToStop = ReasonToFinishPlaying::StoppedByUser;
VideoFileReader^ videoReader = gcnew VideoFileReader( );
try
{
videoReader->Open( m_fileName );
// frame interval
int interval = ( m_frameIntervalFromSource ) ?
(int) ( 1000 / ( ( videoReader->FrameRate == 0 ) ? 25 : videoReader->FrameRate ) ) :
m_frameInterval;
while ( !m_needToStop->WaitOne( 0, false ) )
{
// start time
DateTime start = DateTime::Now;
// get next video frame
Bitmap^ bitmap = videoReader->ReadVideoFrame( );
if ( bitmap == nullptr )
{
reasonToStop = ReasonToFinishPlaying::EndOfStreamReached;
break;
}
m_framesReceived ;
m_bytesReceived = bitmap->Width * bitmap->Height *
( Bitmap::GetPixelFormatSize( bitmap->PixelFormat ) >> 3 );
// notify clients about the new video frame
NewFrame( this, gcnew NewFrameEventArgs( bitmap ) );
// dispose the frame since we no longer need it
delete bitmap;
// wait for a while ?
if ( interval > 0 )
{
// get frame extract duration
TimeSpan^ span = DateTime::Now.Subtract( start );
// miliseconds to sleep
int msec = interval - (int) span->TotalMilliseconds;
if ( ( msec > 0 ) && ( m_needToStop->WaitOne( msec, false ) == true ) )
break;
}
}
}
catch ( Exception^ exception )
{
VideoSourceError( this, gcnew VideoSourceErrorEventArgs( exception->Message ) );
}
videoReader->Close( );
PlayingFinished( this, reasonToStop );
}
} } }
【实例截图】
【核心代码】// AForge FFMPEG Library
// AForge.NET framework
// http://www.aforgenet.com/framework/
//
// Copyright ?AForge.NET, 2009-2011
// contacts@aforgenet.com
//
#include "StdAfx.h"
#include "VideoFileSource.h"
#include "VideoFileReader.h"
namespace AForge { namespace Video { namespace FFMPEG
{
VideoFileSource::VideoFileSource( String^ fileName )
{
m_fileName = fileName;
m_workerThread = nullptr;
m_needToStop = nullptr;
m_frameIntervalFromSource = true;
m_frameInterval = 0;
}
void VideoFileSource::Start( )
{
if ( !IsRunning )
{
// check source
if ( String::IsNullOrEmpty( m_fileName ) )
{
throw gcnew ArgumentException( "Video file name is not specified." );
}
m_framesReceived = 0;
m_bytesReceived = 0;
// create events
m_needToStop = gcnew ManualResetEvent( false );
// create and start new thread
m_workerThread = gcnew Thread( gcnew ThreadStart( this, &VideoFileSource::WorkerThreadHandler ) );
m_workerThread->Name = m_fileName; // just for debugging
m_workerThread->Start( );
}
}
void VideoFileSource::SignalToStop( )
{
if ( m_workerThread != nullptr )
{
// signal to stop
m_needToStop->Set( );
}
}
void VideoFileSource::WaitForStop( )
{
if ( m_workerThread != nullptr )
{
// wait for thread stop
m_workerThread->Join( );
Free( );
}
}
void VideoFileSource::Stop( )
{
if ( IsRunning )
{
m_workerThread->Abort( );
WaitForStop( );
}
}
void VideoFileSource::Free( )
{
m_workerThread = nullptr;
// release events
m_needToStop->Close( );
m_needToStop = nullptr;
}
void VideoFileSource::WorkerThreadHandler( )
{
ReasonToFinishPlaying reasonToStop = ReasonToFinishPlaying::StoppedByUser;
VideoFileReader^ videoReader = gcnew VideoFileReader( );
try
{
videoReader->Open( m_fileName );
// frame interval
int interval = ( m_frameIntervalFromSource ) ?
(int) ( 1000 / ( ( videoReader->FrameRate == 0 ) ? 25 : videoReader->FrameRate ) ) :
m_frameInterval;
while ( !m_needToStop->WaitOne( 0, false ) )
{
// start time
DateTime start = DateTime::Now;
// get next video frame
Bitmap^ bitmap = videoReader->ReadVideoFrame( );
if ( bitmap == nullptr )
{
reasonToStop = ReasonToFinishPlaying::EndOfStreamReached;
break;
}
m_framesReceived ;
m_bytesReceived = bitmap->Width * bitmap->Height *
( Bitmap::GetPixelFormatSize( bitmap->PixelFormat ) >> 3 );
// notify clients about the new video frame
NewFrame( this, gcnew NewFrameEventArgs( bitmap ) );
// dispose the frame since we no longer need it
delete bitmap;
// wait for a while ?
if ( interval > 0 )
{
// get frame extract duration
TimeSpan^ span = DateTime::Now.Subtract( start );
// miliseconds to sleep
int msec = interval - (int) span->TotalMilliseconds;
if ( ( msec > 0 ) && ( m_needToStop->WaitOne( msec, false ) == true ) )
break;
}
}
}
catch ( Exception^ exception )
{
VideoSourceError( this, gcnew VideoSourceErrorEventArgs( exception->Message ) );
}
videoReader->Close( );
PlayingFinished( this, reasonToStop );
}
} } }
好例子网口号:伸出你的我的手 — 分享!
小贴士
感谢您为本站写下的评论,您的评论对其它用户来说具有重要的参考价值,所以请认真填写。
- 类似“顶”、“沙发”之类没有营养的文字,对勤劳贡献的楼主来说是令人沮丧的反馈信息。
- 相信您也不想看到一排文字/表情墙,所以请不要反馈意义不大的重复字符,也请尽量不要纯表情的回复。
- 提问之前请再仔细看一遍楼主的说明,或许是您遗漏了。
- 请勿到处挖坑绊人、招贴广告。既占空间让人厌烦,又没人会搭理,于人于己都无利。
关于好例子网
本站旨在为广大IT学习爱好者提供一个非营利性互相学习交流分享平台。本站所有资源都可以被免费获取学习研究。本站资源来自网友分享,对搜索内容的合法性不具有预见性、识别性、控制性,仅供学习研究,请务必在下载后24小时内给予删除,不得用于其他任何用途,否则后果自负。基于互联网的特殊性,平台无法对用户传输的作品、信息、内容的权属或合法性、安全性、合规性、真实性、科学性、完整权、有效性等进行实质审查;无论平台是否已进行审查,用户均应自行承担因其传输的作品、信息、内容而可能或已经产生的侵权或权属纠纷等法律责任。本站所有资源不代表本站的观点或立场,基于网友分享,根据中国法律《信息网络传播权保护条例》第二十二与二十三条之规定,若资源存在侵权或相关问题请联系本站客服人员,点此联系我们。关于更多版权及免责申明参见 版权及免责申明
网友评论
我要评论