实例介绍
【实例简介】
开启前输入对方IP点击录音然后发送即可
【实例截图】
【核心代码】
using NAudio.CoreAudioApi;
using NAudio.Wave;
using Netframe.Core;
using Netframe.Event;
using Netframe;
using Netframe.Model;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Windows.Input;
using System.Threading;
namespace 语音
{
public partial class Form1 : Form
{
// MsgTranslator tran = null;
public Form1()
{
InitializeComponent();
LoadWasapiDevicesCombo();
CheckForIllegalCrossThreadCalls = false;
//Config cfg = SeiClient.GetDefaultConfig();
//cfg.Port = 7777;
//UDPThread udp = new UDPThread(cfg);
//tran = new MsgTranslator(udp, cfg);
//tran.MessageReceived = tran_MessageReceived;
//tran.Debuged = new EventHandler<DebugEventArgs>(tran_Debuged);
}
//------------------录音相关-----------------------------
private IWaveIn waveIn;
private WaveFileWriter writer;
private IWavePlayer wavePlayer;
private WaveStream reader;
//麦克风
private void LoadWasapiDevicesCombo()
{
var deviceEnum = new MMDeviceEnumerator();
var devices = deviceEnum.EnumerateAudioEndPoints(DataFlow.Capture, DeviceState.Active).ToList();
comboBox1.DataSource = devices;
comboBox1.DisplayMember = "FriendlyName";
}
private void CreateWaveInDevice()
{
waveIn = new WaveIn();
waveIn.WaveFormat = new WaveFormat(8000, 1);
waveIn.DataAvailable = OnDataAvailable;
waveIn.RecordingStopped = OnRecordingStopped;
}
void OnDataAvailable(object sender, WaveInEventArgs e)
{
if (this.InvokeRequired)
{
this.BeginInvoke(new EventHandler<WaveInEventArgs>(OnDataAvailable), sender, e);
}
else
{
writer.Write(e.Buffer, 0, e.BytesRecorded);
int secondsRecorded = (int)(writer.Length / writer.WaveFormat.AverageBytesPerSecond);
if (secondsRecorded >= 30)//最大30s
{
StopRecord();
}
else
{
l_sound.Text = secondsRecorded 1 " s";
}
}
}
void OnRecordingStopped(object sender, StoppedEventArgs e)
{
if (InvokeRequired)
{
BeginInvoke(new EventHandler<StoppedEventArgs>(OnRecordingStopped), sender, e);
}
else
{
FinalizeWaveFile();
}
}
void StopRecord()
{
if (waveIn != null)
waveIn.StopRecording();
}
private void Cleanup()
{
if (waveIn != null)
{
waveIn.Dispose();
waveIn = null;
}
FinalizeWaveFile();
}
private void FinalizeWaveFile()
{
if (writer != null)
{
writer.Dispose();
writer = null;
}
}
string soundfile;
private void button1_Click(object sender, EventArgs e)
{
soundfile = DateTime.Now.Minute.ToString () DateTime .Now.Second.ToString() ".wav";
if (wavePlayer != null)
{
wavePlayer.Dispose();
wavePlayer = null;
}
if (waveIn == null)
{
CreateWaveInDevice();
}
if (File.Exists(soundfile))
{
File.Delete(soundfile);
}
writer = new WaveFileWriter(soundfile, waveIn.WaveFormat);
waveIn.StartRecording();
int i = (int)MessageBox.Show("开始录制:点击确定结束录制;点击取消取消录制.", "系统提示:", MessageBoxButtons.OKCancel);
if (i == 1)
{
StopRecord();
l_sound.Text = 0 " s";
}
else if(i == 2)
{
StopRecord();
l_sound.Text = 0 " s";
}
}
//---------------------------------------播放相关-----------------
public void play_sound(string filename)
{
if (wavePlayer != null)
{
wavePlayer.Dispose();
wavePlayer = null;
}
if (reader != null)
{
reader.Dispose();
}
try
{
reader = new MediaFoundationReader(filename, new MediaFoundationReader.MediaFoundationReaderSettings() { SingleReaderObject = true });
if (wavePlayer == null)
{
wavePlayer = new WaveOut();
wavePlayer.PlaybackStopped = WavePlayerOnPlaybackStopped;
wavePlayer.Init(reader);
}
wavePlayer.Play();
}
catch
{
MessageBox.Show("当前录音为空");
}
}
private void WavePlayerOnPlaybackStopped(object sender, StoppedEventArgs stoppedEventArgs)
{
if (stoppedEventArgs.Exception != null)
{
MessageBox.Show(stoppedEventArgs.Exception.Message);
}
if (wavePlayer != null)
{
wavePlayer.Stop();
}
}
private void btn_play_Click(object sender, EventArgs e)
{
play_sound(soundfile);
}
//-----------------------发送相关-----------------
private byte[] FileContent(string fileName)
{
FileStream fs = new FileStream(fileName, FileMode.Open, FileAccess.Read);
try
{
byte[] buffur = new byte[fs.Length];
fs.Read(buffur, 0, (int)fs.Length);
return buffur;
}
catch (Exception ex)
{
return null;
}
finally
{
if (fs != null)
{
//关闭资源
fs.Close();
}
}
}
private delegate void MessageDelegate(string message);
public void AddServerMessage(string message)
{
if (richTextBox1.InvokeRequired)//不能访问就创建委托
{
MessageDelegate d = new MessageDelegate(AddServerMessage);
richTextBox1.Invoke(d, new object[] { message });
}
else
{
richTextBox1.AppendText(message Environment.NewLine);
richTextBox1.ScrollToCaret();
}
}
string recive_soundfile;
void tran_MessageReceived(object sender, MessageEventArgs e)
{
recive_soundfile = DateTime.Now.Minute.ToString() DateTime.Now.Second.ToString() ".wav";
Msg msg = e.msg;
if (msg.Type == Consts.MESSAGE_BINARY)
{
string m = msg.Type "->" msg.UserName "发来一条语音消息";
AddServerMessage(m);
if (File.Exists(recive_soundfile))
{
File.Delete(recive_soundfile);
}
FileStream fs = new FileStream(recive_soundfile, FileMode.Create, FileAccess.Write);
fs.Write(msg.ExtendMessageBytes, 0, msg.ExtendMessageBytes.Length);
fs.Close();
play_sound(recive_soundfile);
// ChangeBtn(true);
}
else
{
string m = msg.Type "->" msg.UserName "说:" msg.NormalMsg;
AddServerMessage(m);
}
}
private void button3_Click_1(object sender, EventArgs e)
{
if(soundfile!=null )
{
if (t_ip.Text == "")
{
MessageBox.Show("请输入ip");
return;
}
string ip = t_ip.Text;
UDPThread udp = new UDPThread(cfg);
MsgTranslator tran = new MsgTranslator(udp, cfg);
tran.MessageReceived = tran_MessageReceived;
IPEndPoint remote = new IPEndPoint(IPAddress.Parse(ip), 2048);
Msg m = new Msg(remote, "猫九先森", "Name", Commands.Entry, "chat", "chat");
m.IsRequireReceive = true;
m.ExtendMessageBytes = FileContent(soundfile);
m.PackageNo = Msg.GetRandomNumber();
m.Type = Consts.MESSAGE_BINARY;
tran.Send(m);
}
else
{
MessageBox.Show("请录入一条语音");
}
}
Config cfg = SeiClient.GetDefaultConfig();
private void Form1_Load(object sender, EventArgs e)
{
cfg.Port = 2048;
}
}
}
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