实例介绍
【实例简介】
【实例截图】
【核心代码】
using System;
using System.Runtime.InteropServices;
namespace JustinIO
{
public class CommPort
{
public string PortNum;
public int BaudRate;
public byte ByteSize;
public byte Parity; // 0-4=no,odd,even,mark,space
public byte StopBits; // 0,1,2 = 1, 1.5, 2
public int ReadTimeout;
//comm port win32 file handle
private int hComm = -1;
public int Tran;//10,50,100,500,1000
public bool Opened = false;
//win32 api constants
private const uint GENERIC_READ = 0x80000000;
private const uint GENERIC_WRITE = 0x40000000;
private const int OPEN_EXISTING = 3;
private const int INVALID_HANDLE_VALUE = -1;
[StructLayout ( LayoutKind.Sequential )]
public struct DCB
{
//taken from c struct in platform sdk
public int DCBlength; // sizeof(DCB)
public int BaudRate; // 指定当前波特率 current baud rate
// these are the c struct bit fields, bit twiddle flag to set
public int fBinary; // 指定是否允许二进制模式,在windows95中必须主TRUE binary mode, no EOF check
public int fParity; // 指定是否允许奇偶校验 enable parity checking
public int fOutxCtsFlow; // 指定CTS是否用于检测发送控制,当为TRUE是CTS为OFF,发送将被挂起。 CTS output flow control
public int fOutxDsrFlow; // 指定CTS是否用于检测发送控制 DSR output flow control
public int fDtrControl; // DTR_CONTROL_DISABLE值将DTR置为OFF, DTR_CONTROL_ENABLE值将DTR置为ON, DTR_CONTROL_HANDSHAKE允许DTR"握手" DTR flow control type
public int fDsrSensitivity; // 当该值为TRUE时DSR为OFF时接收的字节被忽略 DSR sensitivity
public int fTXContinueOnXoff; // 指定当接收缓冲区已满,并且驱动程序已经发送出XoffChar字符时发送是否停止。TRUE时,在接收缓冲区接收到缓冲区已满的字节XoffLim且驱动程序已经发送出XoffChar字符中止接收字节之后,发送继续进行。 FALSE时,在接收缓冲区接收到代表缓冲区已空的字节XonChar且驱动程序已经发送出恢复发送的XonChar之后,发送继续进行。XOFF continues Tx
public int fOutX; // TRUE时,接收到XoffChar之后便停止发送接收到XonChar之后将重新开始 XON/XOFF out flow control
public int fInX; // TRUE时,接收缓冲区接收到代表缓冲区满的XoffLim之后,XoffChar发送出去接收缓冲区接收到代表缓冲区空的XonLim之后,XonChar发送出去 XON/XOFF in flow control
public int fErrorChar; // 该值为TRUE且fParity为TRUE时,用ErrorChar 成员指定的字符代替奇偶校验错误的接收字符 enable error replacement
public int fNull; // eTRUE时,接收时去掉空(0值)字节 enable null stripping
public int fRtsControl; // RTS flow control
/*RTS_CONTROL_DISABLE时,RTS置为OFF
RTS_CONTROL_ENABLE时, RTS置为ON
RTS_CONTROL_HANDSHAKE时,
当接收缓冲区小于半满时RTS为ON
当接收缓冲区超过四分之三满时RTS为OFF
RTS_CONTROL_TOGGLE时,
当接收缓冲区仍有剩余字节时RTS为ON ,否则缺省为OFF*/
public int fAbortOnError; // TRUE时,有错误发生时中止读和写操作 abort on error
public int fDummy2; // 未使用 reserved
public uint flags;
public ushort wReserved; // 未使用,必须为0 not currently used
public ushort XonLim; // 指定在XON字符发送这前接收缓冲区中可允许的最小字节数 transmit XON threshold
public ushort XoffLim; // 指定在XOFF字符发送这前接收缓冲区中可允许的最小字节数 transmit XOFF threshold
public byte ByteSize; // 指定端口当前使用的数据位 number of bits/byte, 4-8
public byte Parity; // 指定端口当前使用的奇偶校验方法,可能为:EVENPARITY,MARKPARITY,NOPARITY,ODDPARITY 0-4=no,odd,even,mark,space
public byte StopBits; // 指定端口当前使用的停止位数,可能为:ONESTOPBIT,ONE5STOPBITS,TWOSTOPBITS 0,1,2 = 1, 1.5, 2
public char XonChar; // 指定用于发送和接收字符XON的值 Tx and Rx XON character
public char XoffChar; // 指定用于发送和接收字符XOFF值 Tx and Rx XOFF character
public char ErrorChar; // 本字符用来代替接收到的奇偶校验发生错误时的值 error replacement character
public char EofChar; // 当没有使用二进制模式时,本字符可用来指示数据的结束 end of input character
public char EvtChar; // 当接收到此字符时,会产生一个事件 received event character
public ushort wReserved1; // 未使用 reserved; do not use
}
[StructLayout ( LayoutKind.Sequential )]
private struct COMMTIMEOUTS
{
public int ReadIntervalTimeout;
public int ReadTotalTimeoutMultiplier;
public int ReadTotalTimeoutConstant;
public int WriteTotalTimeoutMultiplier;
public int WriteTotalTimeoutConstant;
}
[StructLayout ( LayoutKind.Sequential )]
private struct OVERLAPPED
{
public int Internal;
public int InternalHigh;
public int Offset;
public int OffsetHigh;
public int hEvent;
}
[DllImport ( "kernel32.dll" )]
private static extern int CreateFile (
string lpFileName , // 要打开的串口名称
uint dwDesiredAccess , // 指定串口的访问方式,一般设置为可读可写方式
int dwShareMode , // 指定串口的共享模式,串口不能共享,所以设置为0
int lpSecurityAttributes , // 设置串口的安全属性,WIN9X下不支持,应设为NULL
int dwCreationDisposition , // 对于串口通信,创建方式只能为OPEN_EXISTING
int dwFlagsAndAttributes , // 指定串口属性与标志,设置为FILE_FLAG_OVERLAPPED(重叠I/O操作),指定串口以异步方式通信
int hTemplateFile // 对于串口通信必须设置为NULL
);
[DllImport ( "kernel32.dll" )]
private static extern bool GetCommState (
int hFile , //通信设备句柄
ref DCB lpDCB // 设备控制块DCB
);
[DllImport ( "kernel32.dll" )]
private static extern bool BuildCommDCB (
string lpDef , // 设备控制字符串
ref DCB lpDCB // 设备控制块
);
[DllImport ( "kernel32.dll" )]
private static extern bool SetCommState (
int hFile , // 通信设备句柄
ref DCB lpDCB // 设备控制块
);
[DllImport ( "kernel32.dll" )]
private static extern bool GetCommTimeouts (
int hFile , // 通信设备句柄 handle to comm device
ref COMMTIMEOUTS lpCommTimeouts // 超时时间 time-out values
);
[DllImport ( "kernel32.dll" )]
private static extern bool SetCommTimeouts (
int hFile , // 通信设备句柄 handle to comm device
ref COMMTIMEOUTS lpCommTimeouts // 超时时间 time-out values
);
[DllImport ( "kernel32.dll" )]
private static extern bool ReadFile (
int hFile , // 通信设备句柄 handle to file
byte [ ] lpBuffer , // 数据缓冲区 data buffer
int nNumberOfBytesToRead , // 多少字节等待读取 number of bytes to read
ref int lpNumberOfBytesRead , // 读取多少字节 number of bytes read
ref OVERLAPPED lpOverlapped // 溢出缓冲区 overlapped buffer
);
[DllImport ( "kernel32.dll" )]
private static extern bool WriteFile (
int hFile , // 通信设备句柄 handle to file
byte [ ] lpBuffer , // 数据缓冲区 data buffer
int nNumberOfBytesToWrite , // 多少字节等待写入 number of bytes to write
ref int lpNumberOfBytesWritten , // 已经写入多少字节 number of bytes written
ref OVERLAPPED lpOverlapped // 溢出缓冲区 overlapped buffer
);
[DllImport ( "kernel32.dll" )]
private static extern bool CloseHandle (
int hObject // handle to object
);
[DllImport ( "kernel32.dll" )]
private static extern uint GetLastError ( );
public void Open ( )
{
DCB dcbCommPort = new DCB ( );
COMMTIMEOUTS ctoCommPort = new COMMTIMEOUTS ( );
// 打开串口 OPEN THE COMM PORT.
hComm = CreateFile ( PortNum , GENERIC_READ | GENERIC_WRITE , 0 , 0 , OPEN_EXISTING , 0 , 0 );
// 如果串口没有打开,就打开 IF THE PORT CANNOT BE OPENED, BAIL OUT.
if ( hComm == INVALID_HANDLE_VALUE )
{
throw ( new ApplicationException ( "非法操作,不能打开串口!" ) );
}
// 设置通信超时时间 SET THE COMM TIMEOUTS.
GetCommTimeouts ( hComm , ref ctoCommPort );
ctoCommPort.ReadTotalTimeoutConstant = ReadTimeout;
ctoCommPort.ReadTotalTimeoutMultiplier = 0;
ctoCommPort.WriteTotalTimeoutMultiplier = 0;
ctoCommPort.WriteTotalTimeoutConstant = 0;
SetCommTimeouts ( hComm , ref ctoCommPort );
// 设置串口 SET BAUD RATE, PARITY, WORD SIZE, AND STOP BITS.
GetCommState ( hComm , ref dcbCommPort );
dcbCommPort.BaudRate = BaudRate;
dcbCommPort.flags = 0;
//dcb.fBinary=1;
dcbCommPort.flags |= 1;
if ( Parity > 0 )
{
//dcb.fParity=1
dcbCommPort.flags |= 2;
}
dcbCommPort.Parity = Parity;
dcbCommPort.ByteSize = ByteSize;
dcbCommPort.StopBits = StopBits;
if ( !SetCommState ( hComm , ref dcbCommPort ) )
{
//uint ErrorNum=GetLastError();
throw ( new ApplicationException ( "非法操作,不能打开串口!" ) );
}
//unremark to see if setting took correctly
//DCB dcbCommPort2 = new DCB();
//GetCommState(hComm, ref dcbCommPort2);
Opened = true;
}
public void Close ( )
{
if ( hComm != INVALID_HANDLE_VALUE )
{
CloseHandle ( hComm );
}
}
public byte [ ] Read ( int NumBytes )
{
byte [ ] BufBytes;
byte [ ] OutBytes;
BufBytes = new byte [ NumBytes ];
if ( hComm != INVALID_HANDLE_VALUE )
{
OVERLAPPED ovlCommPort = new OVERLAPPED ( );
int BytesRead = 0;
ReadFile ( hComm , BufBytes , NumBytes , ref BytesRead , ref ovlCommPort );
OutBytes = new byte [ BytesRead ];
Array.Copy ( BufBytes , OutBytes , BytesRead );
}
else
{
throw ( new ApplicationException ( "串口未打开!" ) );
}
return OutBytes;
}
public int Write ( byte [ ] WriteBytes )
{
int BytesWritten = 0;
if ( hComm != INVALID_HANDLE_VALUE )
{
OVERLAPPED ovlCommPort = new OVERLAPPED ( );
WriteFile ( hComm , WriteBytes , WriteBytes.Length , ref BytesWritten , ref ovlCommPort );
}
else
{
throw ( new ApplicationException ( "串口未打开!" ) );
}
return BytesWritten;
}
}
class HexCon
{
// 把十六进制字符串转换成字节型和把字节型转换成十六进制字符串 converter hex string to byte and byte to hex string
public static string ByteToString ( byte [ ] InBytes )
{
string StringOut = "";
foreach ( byte InByte in InBytes )
{
StringOut = StringOut String.Format ( "{0:X2} " , InByte );
}
return StringOut;
}
public static byte [ ] StringToByte ( string InString )
{
string [ ] ByteStrings;
ByteStrings = InString.Split ( " ".ToCharArray ( ) );
byte [ ] ByteOut;
ByteOut = new byte [ ByteStrings.Length - 1 ];
for ( int i = 0 ; i == ByteStrings.Length - 1 ; i )
{
ByteOut [ i ] = Convert.ToByte ( ( "0x" ByteStrings [ i ] ) );
}
return ByteOut;
}
}
}
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