实例介绍
【实例简介】切记:客户端运行时候 右键以管理员身份运行
附件数据库后,修改数据库配置串即可
【实例截图】




【核心代码】
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using GobangClass;
using System.Net;
using System.Collections;
using System.IO;
namespace ClientGobang
{
public partial class Frm_Hall : Form
{
public Frm_Hall()
{
InitializeComponent();
}
#region 全局变量
ClientClass frmClient = new ClientClass();
Publec_Class PubClass = new Publec_Class();
ClassUsers users;
public static bool PressGame = false;
#endregion
private void Form1_Load(object sender, EventArgs e)
{
frmClient.ImageDir();
pictureBox_Back.Dock = DockStyle.Fill;
F_Logon FrmLogon = new F_Logon(); //创建并引用登录窗体
if (FrmLogon.ShowDialog(this) == DialogResult.OK) //当登窗体的对话框的返回值为OK时
{
FrmLogon.Dispose();
this.WindowState = FormWindowState.Maximized;
//frmClient.BrushChar(panel_Public);
udpSocket1.LocalHost = Publec_Class.ServerIP;
udpSocket1.LocalPort = Convert.ToInt32(Publec_Class.ServerPort);
udpSocket1.Active = true;
}
else
{
FrmLogon.Dispose();
Close();
}
}
private void Image_Close_Click(object sender, EventArgs e)
{
ClassMsg msg = new ClassMsg();//实例化ClassMsg类
msg.UserName = Publec_Class.ClientName;
msg.RoomMark = Publec_Class.TRoomM.ToString();
msg.AreaMark = Publec_Class.TAreaM.ToString();
msg.sendKind = SendKind.SendCommand;//当前为消息发送命令
msg.msgCommand = MsgCommand.ExitToHall;//退出大厅
//发送消息
udpSocket1.Send(IPAddress.Parse(Publec_Class.ServerIP.Trim()), 11000, new ClassSerializers().SerializeBinary(msg).ToArray());
}
private void pictureBox_LA_Click(object sender, EventArgs e)
{
frmClient.HidePanel(panel_Tree);
}
private void pictureBox1_Click(object sender, EventArgs e)
{
frmClient.HidePanel(panel_Public);
}
private static ClassMsg temMsg = new ClassMsg();
private void pictureBox3_Click(object sender, EventArgs e)
{
string GIP = "";
if (PressGame == false)
{
GIP = frmClient.ToGameIP((PictureBox)sender);
if (GIP == null)
GIP = "";
if (GIP != "")
{
temMsg.sendKind = SendKind.SendCommand;
temMsg.msgCommand = MsgCommand.BegingRival;
temMsg.DeskMark = ((PictureBox)sender).Name;
ClientClass.GameIP = GIP;
GIP = GIP.Substring(0, GIP.IndexOf('|'));
temMsg.SIP = GIP.Trim();
udpSocket1.Send(IPAddress.Parse(GIP), 11001, new ClassSerializers().SerializeBinary(frmClient.Game_FarInfo(GIP)).ToArray());
}
else
{
ClientClass.GameIP = "";
ClientClass.GamePort = "11001";
ClientClass.GameName = "";
ClientClass.GameFraction = "";
ClientClass.GameCaput = "";
ClientClass.GameSex = "";
}
temMsg = null;
temMsg = frmClient.DeskHandle(((PictureBox)sender), imageList1, 1);
PressGame = true;
//发送消息
udpSocket1.Send(IPAddress.Parse(Publec_Class.ServerIP), 11000, new ClassSerializers().SerializeBinary(temMsg).ToArray());
}
}
private void Frm_Hall_Shown(object sender, EventArgs e)
{
TreeNode BNode = treeView_Area.Nodes[0];
BNode.Expand();
BNode.EndEdit(false);
}
private void Image_Max_Click(object sender, EventArgs e)
{
if (this.WindowState == FormWindowState.Normal)
this.WindowState = FormWindowState.Maximized;
else
{
if (this.WindowState == FormWindowState.Maximized)
this.WindowState = FormWindowState.Normal;
}
//frmClient.BrushChar(panel_Public);
}
private void Image_Min_Click(object sender, EventArgs e)
{
if (this.WindowState != FormWindowState.Minimized)
this.WindowState = FormWindowState.Minimized;
else
{
//frmClient.BrushChar(panel_Public);
}
}
private void panel_Title_MouseDown(object sender, MouseEventArgs e)
{
frmClient.CPoint = new Point(-e.X, -e.Y);
}
private void panel_Title_MouseMove(object sender, MouseEventArgs e)
{
frmClient.FrmMove(this, e);
}
private void udpSocket1_DataArrival(byte[] Data, IPAddress Ip, int Port)
{
DataArrivaldelegate outdelegate = new DataArrivaldelegate(DataArrival);
this.BeginInvoke(outdelegate, new object[] { Data, Ip, Port });
}
private delegate void DataArrivaldelegate(byte[] Data, System.Net.IPAddress Ip, int Port);
private void DataArrival(byte[] Data, System.Net.IPAddress Ip, int Port) //当有数据到达后的处理进程
{
try
{
ClassMsg msg = new ClassSerializers().DeSerializeBinary((new System.IO.MemoryStream(Data))) as ClassMsg;
switch (msg.msgCommand)
{
case MsgCommand.UserList://进入大厅获取在线用户列表
{
frmClient.Format_ListV(listView_user, imageList2);
GetUserList(Data, Ip, Port);
break;
}
case MsgCommand.Close://退出大厅
{
udpSocket1.Active = false;
this.Close();
break;
}
case MsgCommand.ComeToHallH:
{
frmClient.Data_List(listView_user, msg.UserName, msg.Fraction.ToString(), msg.CPhoto.ToString());
break;
}
case MsgCommand.ExitToHall:
{
frmClient.ReMove_List(listView_user, msg.UserName);
break;
}
case MsgCommand.BeginToGameL:
{
Frm_Chessboard FrmChessboard = new Frm_Chessboard();
if (FrmChessboard.ShowDialog() == DialogResult.OK)
{
//frmClient.Format_ListV(listView_user, imageList2);
ClassMsg msg1 = new ClassMsg();
msg1.AreaMark = Publec_Class.TAreaM.ToString();
msg1.RoomMark = Publec_Class.TRoomM.ToString();
msg1.RIP = PubClass.MyHostIP();
msg1.RPort = Publec_Class.ServerPort;
msg1.SIP = Publec_Class.ServerIP;
msg1.SPort = "11000";
msg1.sendKind = SendKind.SendCommand;
msg1.msgCommand = MsgCommand.ComeToHall;
msg1.CPhoto = Publec_Class.CaputID;
//发送消息
udpSocket1.Send(IPAddress.Parse(Publec_Class.ServerIP), 11000, new ClassSerializers().SerializeBinary(msg1).ToArray());
msg.sendKind = SendKind.SendCommand;
msg.msgCommand = MsgCommand.EndToGame;
udpSocket1.Send(IPAddress.Parse(Publec_Class.ServerIP), 11000, new ClassSerializers().SerializeBinary(msg).ToArray());
}
break;
}
case MsgCommand.ExitToArea:
{
if (Convert.ToInt32(msg.AreaMark) == Publec_Class.TAreaM && Convert.ToInt32(msg.RoomMark) == Publec_Class.TRoomM)
frmClient.ReMove_List(listView_user, msg.UserName);
break;
}
case MsgCommand.BeginToGameH:
{
frmClient.AddDeskMsg(flowPanel_Oppose, msg, imageList1,Ip.ToString(), msg.msgCommand);
break;
}
case MsgCommand.EndToGameH:
{
frmClient.AddDeskMsg(flowPanel_Oppose, msg, imageList1,Ip.ToString(), msg.msgCommand);
PressGame = false;
break;
}
case MsgCommand.EndRival:
{
frmClient.Game_TerraInfo(Data);
break;
}
case MsgCommand.ComeToSay:
{
frmClient.AddMsgText(RTB_Dialog, msg, msg.msgCommand);
break;
}
}
}
catch { }
}
/// <summary>
/// 获取当前房间的用户信息
/// </summary>
/// <param Data="byte[]">数据流</param>
/// <param Ip="System.Net.IPAddress ">IP地址</param>
/// <param Port="int">端口号</param>
private void GetUserList(byte[] Data, System.Net.IPAddress Ip, int Port)
{
ClassMsg msg = (ClassMsg)new ClassSerializers().DeSerializeBinary(new MemoryStream(Data));
users = (ClassUsers)new ClassSerializers().DeSerializeBinary(new MemoryStream(msg.Data));//获取所有用户信息
ClassUserInfo userItem = new ClassUserInfo();
frmClient.Data_List(listView_user,Publec_Class.ClientName , Publec_Class.Fraction.ToString(), Publec_Class.CaputID.ToString());
for (int i = 0; i < users.Count; i )
{
userItem = users[i];
if (userItem.Borough == Publec_Class.TAreaM.ToString() && userItem.RoomMark == Publec_Class.TRoomM.ToString())
{
if (userItem.State == (Convert.ToInt32(MsgCommand.ComeToHall)).ToString())
{
if (Publec_Class.ClientName != userItem.UserName)
frmClient.Data_List(listView_user, userItem.UserName, userItem.Fraction, userItem.Caput);
}
if (userItem.State == (Convert.ToInt32(MsgCommand.BeginToGame)).ToString())
{
if (Publec_Class.ClientName != userItem.UserName)
{
frmClient.Data_List(listView_user, userItem.UserName, userItem.Fraction, userItem.Caput);
frmClient.UserAdd_List(flowPanel_Oppose, userItem,imageList1);
}
}
}
}
}
private static int IAreaM = 0;
private static int IRoomM = 0;
private void treeView_Area_NodeMouseDoubleClick(object sender, TreeNodeMouseClickEventArgs e)
{
ClientClass CClass = new ClientClass();
string TemNodeS = e.Node.Name;
TreeNode tNode = new TreeNode();
if (TemNodeS.IndexOf("Room_") >= 0)
{
tNode = e.Node;
Publec_Class.TRoomM = Convert.ToInt32(tNode.Tag.ToString());
TreeNode t2Node = new TreeNode();
t2Node = (TreeNode)tNode.Parent;
Publec_Class.TAreaM = Convert.ToInt32(t2Node.Tag.ToString());
if (IAreaM == Publec_Class.TAreaM && IRoomM == Publec_Class.TRoomM)//如果进入的是同一个房间
return;
if (Publec_Class.TAreaM > 0 && Publec_Class.TRoomM > 0)
{
//listView_user.Items.Clear();
ClassMsg TeMsg = new ClassMsg();
TeMsg.sendKind = SendKind.SendCommand;
TeMsg.msgCommand = MsgCommand.ExitToArea;
TeMsg.AreaMark = IAreaM.ToString();
TeMsg.RoomMark = IRoomM.ToString();
TeMsg.UserName = Publec_Class.UserName;
udpSocket1.Send(IPAddress.Parse(Publec_Class.ServerIP), 11000, new ClassSerializers().SerializeBinary(TeMsg).ToArray());
}
if (pictureBox_Back.Visible == true)
{
pictureBox_Back.Visible = false;
flowPanel_Oppose.Visible = true;
//frmClient.BrushChar(panel_Public);
}
//设置要传递的信息
ClassMsg msg = new ClassMsg();
msg.AreaMark = Publec_Class.TAreaM.ToString();
msg.RoomMark = Publec_Class.TRoomM.ToString();
msg.RIP = PubClass.MyHostIP();
msg.RPort = Publec_Class.ServerPort;
msg.SIP = Publec_Class.ServerIP;
msg.SPort = "11000";
msg.sendKind = SendKind.SendCommand;
msg.msgCommand = MsgCommand.ComeToHall;
msg.CPhoto = Publec_Class.CaputID;
//发送消息
udpSocket1.Send(IPAddress.Parse(Publec_Class.ServerIP), 11000, new ClassSerializers().SerializeBinary(msg).ToArray());
CClass.SetLabelModule(flowPanel_Oppose, imageList1);
IAreaM = Publec_Class.TAreaM;
IRoomM = Publec_Class.TRoomM;
}
}
private void treeView_Area_BeforeCollapse(object sender, TreeViewCancelEventArgs e)
{
if (Convert.ToInt32(e.Node.Tag.ToString()) == 0)
{
e.Cancel = true;
}
}
private void pictureBox_Hair_Click(object sender, EventArgs e)
{
//设置要传递的信息
ClassMsg msg = new ClassMsg();
msg.sendKind = SendKind.SendCommand;
msg.msgCommand = MsgCommand.ComeToSay;
msg.UserName = Publec_Class.UserName ":";
msg.MsgText = comboBox_Hair.Text.Trim();
//发送消息
udpSocket1.Send(IPAddress.Parse(Publec_Class.ServerIP), 11000, new ClassSerializers().SerializeBinary(msg).ToArray());
comboBox_Hair.Text = "";
}
private void comboBox_Hair_KeyPress(object sender, KeyPressEventArgs e)
{
if (e.KeyChar == '\r')
{
pictureBox_Hair_Click(sender, e);
}
}
private void Image_Min_MouseEnter(object sender, EventArgs e)
{
switch (Convert.ToInt32(((PictureBox)sender).Tag.ToString()))
{
case 1:
{
((PictureBox)sender).Image = null;
((PictureBox)sender).Image = Image.FromFile(ClientClass.ImaDir "\\Image\\最小化变色.jpg");
break;
}
case 2:
{
((PictureBox)sender).Image = null;
((PictureBox)sender).Image = Image.FromFile(ClientClass.ImaDir "\\Image\\最大化变色.jpg");
break;
}
case 3:
{
((PictureBox)sender).Image = null;
((PictureBox)sender).Image = Image.FromFile(ClientClass.ImaDir "\\Image\\关闭变色.jpg");
break;
}
case 4:
{
((PictureBox)sender).Image = null;
((PictureBox)sender).Image = Image.FromFile(ClientClass.ImaDir "\\Image\\发送按钮变色.png");
break;
}
}
}
private void Image_Min_MouseLeave(object sender, EventArgs e)
{
switch (Convert.ToInt32(((PictureBox)sender).Tag.ToString()))
{
case 1:
{
((PictureBox)sender).Image = null;
((PictureBox)sender).Image = Image.FromFile(ClientClass.ImaDir "\\Image\\最小化按钮.jpg");
break;
}
case 2:
{
((PictureBox)sender).Image = null;
((PictureBox)sender).Image = Image.FromFile(ClientClass.ImaDir "\\Image\\最大化按钮.jpg");
break;
}
case 3:
{
((PictureBox)sender).Image = null;
((PictureBox)sender).Image = Image.FromFile(ClientClass.ImaDir "\\Image\\关闭按钮.jpg");
break;
}
case 4:
{
((PictureBox)sender).Image = null;
((PictureBox)sender).Image = Image.FromFile(ClientClass.ImaDir "\\Image\\发送按钮.png");
break;
}
}
}
}
}
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