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C#双人五子棋小游戏源代码 实例下载

C#游戏开发

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  • 开发语言:C#
  • 实例大小:0.10M
  • 下载次数:130
  • 浏览次数:1900
  • 发布时间:2013-01-09
  • 实例类别:C#游戏开发
  • 发 布 人:chaogu
  • 文件格式:.zip
  • 所需积分:2
 相关标签: 游戏

实例介绍

【实例简介】

C#双人五子棋小游戏源代码(完整版) 仅供学习交流使用,请勿用于商业用途
【实例截图】


【核心代码】

    public partial class Form1 : Form
    {
        string bzw = "0";
        string ks = "0";
        string bh = "";
        DateTime sj = new DateTime();
        wzqDB wzqDB = new wzqDB();
        Color col = Color.FromArgb(255,185,0);
        string jmyi = "";
        int ylcs = 0;
        int gb = 0;
        int fsjm = 0;
        public Form1()
        {
            InitializeComponent();            
        }
        private void Form1_Load(object sender, EventArgs e)
        {
            Color col1 = Color.FromArgb(255, 165, 0);
            menuStrip1.BackColor = col1;
            label5.BackColor = col1;
            Bitmap bmap;Graphics gph;
            GraphicsInitial(out gph, out bmap);
            this.ControlBox = false;
            ylcs = wzqDB.ReturnCS();
        }
        //鼠标点击事件,在鼠标点击区域绘制五子棋图标
        private void pictureBox1_MouseClick(object sender, MouseEventArgs e)
        {
            if (groupBox1.Visible == true)
            {
                return;
            }
            if (ks == "0")
            {
                return;
            }
            DataTable dttxt = wzqDB.readwzqDB_jsbz();
            DataTable dtstrcmd = wzqDB.datatable_select1(dttxt, "bh='"   bh   "' and jsbz='1'");
            if (dtstrcmd.Rows.Count > 0)
            {
                MessageBox.Show("该回合已分胜负,不能在继续游戏!", "温馨提示");
                return;
            }
            DataTable txtsj = wzqDB.readwzqDB_sj();
            DataTable dtsj = wzqDB.datatable_select2(txtsj, "sj='"   sj   "'", "sj desc");
            if (dtsj.Rows.Count == 0)
                wzqDB.writewzqDB_sj(bh   "|"   sj);
            Bitmap bmap; Graphics gph;
            GraphicsInitialPic(out gph, out bmap);
            DataTable dttxt1 = wzqDB.readwzqDB();
            DataTable dt1 = wzqDB.datatable_select1(dttxt1, "bh='"   bh   "'");
            GraphicsInitialDraw(ref gph, ref bmap, dt1);
            int xzb = 0;
            int yzb = 0;
            wzqDB.XYvalue(e.X, e.Y, ref xzb, ref yzb);
            if (xzb < 50 || xzb > 950 || yzb < 20 || yzb > 620)
            {
                return;
            }
            DataTable dt2 = wzqDB.datatable_select1(dttxt1, "hzb='"   xzb   "' and zzb='"   yzb   "' and bh='"   bh   "'");
            if (dt2.Rows.Count > 0)
            {
                pictureBox1.Image = bmap;
                return;
            }
            GraphicsInitialDrawWZQ(ref gph, ref bmap, xzb, yzb);
        }
        private void panduan(int xval, int yval)
        {
            string yj = wzqDB.panduan(xval, yval, bzw, bh);
            if (yj == "1")
            {}
            else
            {
                MessageBox.Show(yj,"温馨提示");
            }
        }
        //开始或重新开始按钮事件
        private void 开始游戏ToolStripMenuItem_Click_1(object sender, EventArgs e)
        {
            if (groupBox1.Visible == true)
                return;
            menuStrip1.Items[0].Text = "重新开始";
            Bitmap bmap; Graphics gph;
            GraphicsInitialPicTime(out gph, out bmap);
        }
        //游戏记录按钮事件
        private void 游戏记录ToolStripMenuItem_Click_1(object sender, EventArgs e)
        {
            checkedListBox1.BackColor = Color.YellowGreen;
            groupBox1.BackColor = Color.YellowGreen;
            checkedListBox1.Items.Clear();
            DataTable txtsj = wzqDB.readwzqDB_sj();
            DataTable dt1 = wzqDB.datatable_select2(txtsj, "","sj desc");
            if (dt1.Rows.Count > 0)
            {
                for (int i = 0; i < dt1.Rows.Count; i  )
                {
                    if (dt1.Rows[i]["sj"].ToString() != "")
                    {
                        checkedListBox1.Items.Add(dt1.Rows[i]["sj"].ToString());
                    }
                }
                groupBox1.Visible = true;
            }
            else
            {
                MessageBox.Show("目前没有游戏记录", "温馨提示");
            }
        }
        //游戏记录界面中的继续游戏按钮事件
        private void label1_Click(object sender, EventArgs e)
        {
            if (checkedListBox1.CheckedItems.Count > 1 || checkedListBox1.CheckedItems.Count == 0)
            {
                MessageBox.Show("请选择一个游戏开始!", "温馨提示");
                return;
            }
            groupBox1.Visible = false;
            string sj1 = checkedListBox1.CheckedItems[0].ToString();
            DateTime sj2 = Convert.ToDateTime(checkedListBox1.CheckedItems[0]);
            sj = sj2;
            DataTable txtsj = wzqDB.readwzqDB_sj();
            DataTable dt1 = wzqDB.datatable_select1(txtsj, "sj='"   sj2   "'");
            if (dt1.Rows.Count > 0)
            {
                int re = 0;
                int gree = 0;
                bh = dt1.Rows[0]["bh"].ToString();
                DataTable dttxtjsbz = wzqDB.readwzqDB_jsbz();
                DataTable dtstrcmd = wzqDB.datatable_select1(dttxtjsbz, "bh='"   bh   "' and jsbz='1'");
                DataTable dttxt = wzqDB.readwzqDB();
                DataTable dt2 = wzqDB.datatable_select1(dttxt, "bh='"   bh   "'");
                for (int i = 0; i < dt2.Rows.Count; i  )
                {
                    if (dt2.Rows[i]["bzw"].ToString() == "0")
                    {
                        re = re   1;
                    }
                    else
                    {
                        gree = gree   1;
                    }
                }
                if (dtstrcmd.Rows.Count == 0)
                {
                    if (re - gree > 0)
                    {
                        bzw = "1";
                        MessageBox.Show("游戏开始,请黑方先下!", "温馨提示");
                    }
                    else
                    {
                        bzw = "0";
                        MessageBox.Show("游戏开始,请红方先下!", "温馨提示");
                    }
                }
                ks = "1";
                Bitmap bmap; Graphics gph;
                GraphicsInitialPic(out gph, out bmap);
                GraphicsInitialDraw(ref gph, ref bmap, dt2);
                pictureBox1.Image = bmap;
            }
        }
        //游戏记录界面中的新游戏按钮事件
        private void label2_Click(object sender, EventArgs e)
        {
            groupBox1.Visible = false;
            menuStrip1.Items[0].Text = "重新开始";
            Bitmap bmap; Graphics gph;
            GraphicsInitialPicTime(out gph, out bmap);
        }
        //游戏记录界面中的返回按钮事件
        private void label3_Click(object sender, EventArgs e)
        {
            groupBox1.Visible = false;
        }
        //游戏记录界面中的清空按钮事件
        private void label4_Click(object sender, EventArgs e)
        {
            string filePath = AppDomain.CurrentDomain.BaseDirectory;
            int index = filePath.IndexOf("bin");
            filePath = filePath.Substring(0, index);
            string filePath2 = filePath   "wzq.wzq";
            File.Delete(filePath2);
            FileStream fs= File.Create(filePath2);
            fs.Close();
            string filePath1=filePath   "wzqjzbz.wzq";
            File.Delete(filePath1);
            FileStream fs1=File.Create(filePath1);
            fs1.Close();
            string filePath3 = filePath   "wzqsj.wzq";
            File.Delete(filePath3);
            FileStream fs2=File.Create(filePath3);
            fs2.Close();
            MessageBox.Show("游戏记录清空成功!", "温馨提示");
            groupBox1.Visible = false;
            Graphics gh;Bitmap bm;
            GraphicsInitial(out gh, out bm);
            return;      
        }
        //退出游戏按钮事件
        private void 退出游戏ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            this.WindowState = FormWindowState.Minimized;
        }
        //隐藏游戏按钮事件
        private void 隐藏游戏ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            gb = 1;
            if (ylcs == 0 && fsjm ==0)
            {
                richTextBox1.Text = "";
                label6.Text = "第一次玩该游戏,请写下您的建议吧,谢谢!";
                groupBox2.Visible = true;
            }
            else
                this.Close();
        }
        //关闭按钮事件
        private void label5_Click(object sender, EventArgs e)
        {
            gb = 1;
            if (ylcs == 0 && fsjm == 0)
            {
                richTextBox1.Text = "";
                label6.Text = "第一次玩该游戏,请写下您的建议吧,谢谢!";
                groupBox2.Visible = true;
            }
            else
                this.Close();
        }
        //意见反馈按钮事件
        private void 意见反馈ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            fsjm = 1;
            if (gb == 1)
            {
                label6.Text = "第一次玩该游戏,请写下您的建议吧,谢谢!";
            }
            else
            {
                label6.Text = "请在这里写下您的建议,非常感谢!";
            }
            groupBox2.Visible = true;
            richTextBox1.Text = "";
        }
        //发送意见按钮事件
        private void label7_Click(object sender, EventArgs e)
        {
            
            if (richTextBox1.Text.Trim() != "")
            {
                jmyi = richTextBox1.Text.Trim();
            }
            else
            {
                MessageBox.Show("请您填入建议后再发送,谢谢!","温馨提示");
                return;
            }
            wzqDB.SendJYToEmail(jmyi);
            groupBox2.Visible = false;
            if (gb == 1)
                this.Close();   
        }

        //绘制函数

        private void GraphicsInitial(out Graphics gph, out Bitmap bmap)
        {
            bmap = new Bitmap(1000, 1000);//图片大小
            gph = Graphics.FromImage(bmap);
            gph.SmoothingMode = SmoothingMode.AntiAlias;
            gph.Clear(col);
            gph.SmoothingMode = SmoothingMode.AntiAlias;
            pictureBox1.Image = bmap;
        }
        private void GraphicsInitialPic(out Graphics gph, out Bitmap bmap)
        {
            bmap = new Bitmap(1000, 1000);//图片大小
            gph = Graphics.FromImage(bmap);
            gph.SmoothingMode = SmoothingMode.AntiAlias;
            gph.Clear(col);
            gph.SmoothingMode = SmoothingMode.AntiAlias;
            for (int i = 0; i <= 20; i  )
            {
                gph.DrawLine(Pens.Black, 50, 20   30 * i, 950, 20   30 * i);

            }
            for (int j = 0; j <= 30; j  )
            {
                gph.DrawLine(Pens.Black, 50   30 * j, 20, 50   30 * j, 620);
            }
        }
        private void GraphicsInitialPicTime(out Graphics gph, out Bitmap bmap)
        {
            bmap = new Bitmap(1000, 1000);//图片大小
            gph = Graphics.FromImage(bmap);
            gph.SmoothingMode = SmoothingMode.AntiAlias;
            gph.Clear(col);
            gph.SmoothingMode = SmoothingMode.AntiAlias;
            //画网格线
            for (int i = 0; i <= 20; i  )
            {
                gph.DrawLine(Pens.Black, 50, 20   30 * i, 950, 20   30 * i);

            }
            for (int j = 0; j <= 30; j  )
            {
                gph.DrawLine(Pens.Black, 50   30 * j, 20, 50   30 * j, 620);

            }
            pictureBox1.Image = bmap;
            ks = "1";
            sj = DateTime.Now;
            bh = DateTime.Now.Year.ToString()   DateTime.Now.Month.ToString()   DateTime.Now.Day.ToString()   DateTime.Now.Hour.ToString()   DateTime.Now.Minute.ToString()   DateTime.Now.Second.ToString();
        }
        private void GraphicsInitialDraw(ref Graphics gph, ref Bitmap bmap, DataTable dt1)
        {
            if (dt1.Rows.Count > 0)
            {
                for (int m = 0; m < dt1.Rows.Count; m  )
                {
                    if (dt1.Rows[m]["bzw"].ToString() == "0")
                    {
                        gph.DrawEllipse(Pens.Red, Convert.ToInt16(dt1.Rows[m]["hzb"].ToString()) - 7, Convert.ToInt16(dt1.Rows[m]["zzb"].ToString()) - 7, 15, 15);
                        gph.FillEllipse(new SolidBrush(Color.Red), Convert.ToInt16(dt1.Rows[m]["hzb"].ToString()) - 7, Convert.ToInt16(dt1.Rows[m]["zzb"].ToString()) - 7, 15, 15);
                    }
                    else
                    {
                        gph.DrawEllipse(Pens.Black, Convert.ToInt16(dt1.Rows[m]["hzb"].ToString()) - 7, Convert.ToInt16(dt1.Rows[m]["zzb"].ToString()) - 7, 15, 15);
                        gph.FillEllipse(new SolidBrush(Color.Black), Convert.ToInt16(dt1.Rows[m]["hzb"].ToString()) - 7, Convert.ToInt16(dt1.Rows[m]["zzb"].ToString()) - 7, 15, 15);
                    }
                }
            }
        }
        private void GraphicsInitialDrawWZQ(ref Graphics gph, ref Bitmap bmap,int xzb,int yzb)
        {
            Pen penrb; Color colorrb;
            if (bzw == "0")
            {
                penrb = Pens.Red;
                colorrb = Color.Red;
            }
            else
            {
                penrb = Pens.Black;
                colorrb = Color.Black;
            }
            gph.DrawEllipse(penrb, xzb - 7, yzb - 7, 15, 15);
            gph.FillEllipse(new SolidBrush(colorrb), xzb - 7, yzb - 7, 15, 15);
            pictureBox1.Image = bmap;
            string txtstring = xzb   "|"   yzb   "|"   bzw   "|"   bh   "|"   DateTime.Now;
            wzqDB.writewzqDB(txtstring);
            panduan(xzb, yzb);
            if (bzw == "0")
            {
                bzw = "1";
            }
            else
            {
                bzw = "0";
            }
        }

    }

标签: 游戏

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C#双人五子棋小游戏源代码 实例下载

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