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C# 贪吃蛇游戏(小游戏源码)

C#数据库操作

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  • 开发语言:C#
  • 实例大小:0.56M
  • 下载次数:24
  • 浏览次数:198
  • 发布时间:2020-02-24
  • 实例类别:C#数据库操作
  • 发 布 人:dsdfuftydf
  • 文件格式:.zip
  • 所需积分:2
 相关标签: 贪吃蛇 游戏

实例介绍

【实例简介】没注释

【实例截图】

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【核心代码】


using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace tcs_zy
{
    public partial class FrmMain : Form
    {
        public FrmMain()
        {
            InitializeComponent();
        }

        private void FrmMain_Load(object sender, EventArgs e)
        {

        }
        public class Di

        {

            public static int D;

            public static int s = 2;

        }

        void Add_food()

        {

            Label label = new Label();

            label.Name = "Lab"   Di.s;

            label.BackColor = System.Drawing.Color.Red;

            label.Size = new System.Drawing.Size(10, 10);

            label.Margin = new System.Windows.Forms.Padding(0);

            label.ForeColor = System.Drawing.Color.Red;

            label.AutoSize = false;

            label.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;

            Random rd = new Random();

        tag1:

            label.Location = new System.Drawing.Point(rd.Next(0, 30) * 10, rd.Next(0, 30) * 10);

            for (int i = 1; i < Di.s; i  )

            {

                Label lo = (Label)this.Controls.Find("Lab"   i, true)[0]; if (label.Location == lo.Location) goto tag1;

            }

            this.Controls.Add(label);

            label.SendToBack();

            panel1.SendToBack();

        }

        private void button1_Click(object sender, EventArgs e)
        {
            Add_food();

            button1.Enabled = false;
        }

        private void timer1_Tick(object sender, EventArgs e)
        {
            if (Di.D == 1) { System.Windows.Forms.SendKeys.Send("{DOWN}"); return; };

            if (Di.D == 2) { System.Windows.Forms.SendKeys.Send("{UP}"); return; };

            if (Di.D == 3) { System.Windows.Forms.SendKeys.Send("{LEFT}"); return; };

            if (Di.D == 4) { System.Windows.Forms.SendKeys.Send("{RIGHT}"); return; };
        }

        private void FrmMain_KeyDown(object sender, KeyEventArgs e)
        {
            if (e.KeyCode == Keys.Down && Di.D != 2)

            {

                timer1.Enabled = false;

                Di.D = 1;

                Label lb = (Label)this.Controls.Find("Lab"   Di.s, true)[0];

                Label lbl = (Label)this.Controls.Find("Lab"   (Di.s - 1), true)[0];

                Point[,] Lo = new Point[101, 101];

                for (int i = 1; i <= Di.s; i  )

                {

                    Label lo = (Label)this.Controls.Find("Lab"   i, true)[0]; Lo[i, i] = new Point(lo.Location.X, lo.Location.Y);

                }

                Label le = new Label();

                le.Visible = false;

                if (e.KeyCode == Keys.Down && Di.s > 2 && lbl.BackColor != System.Drawing.Color.Red && Lab1.Location.Y != 290)

                {

                    for (int i = 2; i < Di.s; i  )

                    {

                        Label lo = (Label)this.Controls.Find("Lab"   i, true)[0]; lo.Location = Lo[i - 1, i - 1];

                    }

                }

                if (lb.Location == new System.Drawing.Point(Lab1.Location.X, Lab1.Location.Y   10))

                {

                    lb.BackColor = System.Drawing.Color.Black;

                    le.Location = new System.Drawing.Point(Lab1.Location.X, Lab1.Location.Y);

                    Lab1.Location = new System.Drawing.Point(Lab1.Location.X, Lab1.Location.Y   10);

                    lb.Location = le.Location;

                    this.Controls.Remove(le);

                    Di.s  ;

                    Add_food();

                    timer1.Enabled = true;

                    return;

                }

                for (int i = 1; i < Di.s; i  )

                {

                    Label lo = (Label)this.Controls.Find("Lab"   i, true)[0]; if (lo.Location == new System.Drawing.Point(Lab1.Location.X, Lab1.Location.Y   10)) { timer1.Enabled = false; MessageBox.Show("游戏结束!", "提示"); return; }; ;

                }

                if (e.KeyCode == Keys.Down && Lab1.Location.Y == 290) { timer1.Enabled = false; MessageBox.Show("游戏结束!", "提示"); return; };

                Lab1.Top = Lab1.Top   10;

                timer1.Enabled = true;

            }

            if (e.KeyCode == Keys.Up && Di.D != 1)

            {

                timer1.Enabled = false;

                Di.D = 2;

                Label lb = (Label)this.Controls.Find("Lab"   Di.s, true)[0];

                Label lbl = (Label)this.Controls.Find("Lab"   (Di.s - 1), true)[0];

                Point[,] Lo = new Point[101, 101];

                for (int i = 1; i <= Di.s; i  )

                {

                    Label lo = (Label)this.Controls.Find("Lab"   i, true)[0]; Lo[i, i] = new Point(lo.Location.X, lo.Location.Y);

                }

                Label le = new Label();

                le.Visible = false;

                if (e.KeyCode == Keys.Up && Di.s > 2 && lbl.BackColor != System.Drawing.Color.Red && Lab1.Location.Y != 0)

                {

                    for (int i = 2; i < Di.s; i  )

                    {

                        Label lo = (Label)this.Controls.Find("Lab"   i, true)[0]; lo.Location = Lo[i - 1, i - 1];

                    }

                }

                if (lb.Location == new System.Drawing.Point(Lab1.Location.X, Lab1.Location.Y - 10))

                {

                    lb.BackColor = System.Drawing.Color.Black;

                    le.Location = new System.Drawing.Point(Lab1.Location.X, Lab1.Location.Y);

                    Lab1.Location = new System.Drawing.Point(Lab1.Location.X, Lab1.Location.Y - 10);

                    lb.Location = le.Location;

                    this.Controls.Remove(le);

                    Di.s  ;

                    Add_food();

                    timer1.Enabled = true;

                    return;

                }

                for (int i = 1; i < Di.s; i  )

                {

                    Label lo = (Label)this.Controls.Find("Lab"   i, true)[0]; if (lo.Location == new System.Drawing.Point(Lab1.Location.X, Lab1.Location.Y - 10)) { timer1.Enabled = false; MessageBox.Show("游戏结束!", "提示"); return; }; ;

                }

                if (e.KeyCode == Keys.Up && Lab1.Location.Y == 0) { timer1.Enabled = false; MessageBox.Show("游戏结束!", "提示"); return; };

                Lab1.Top = Lab1.Top - 10;

                timer1.Enabled = true;

            }

            if (e.KeyCode == Keys.Left && Di.D != 4)

            {

                timer1.Enabled = false;

                Di.D = 3;

                Label lb = (Label)this.Controls.Find("Lab"   Di.s, true)[0];

                Label lbl = (Label)this.Controls.Find("Lab"   (Di.s - 1), true)[0];

                Point[,] Lo = new Point[101, 101];

                for (int i = 1; i <= Di.s; i  )

                {

                    Label lo = (Label)this.Controls.Find("Lab"   i, true)[0]; Lo[i, i] = new Point(lo.Location.X, lo.Location.Y);

                }

                Label le = new Label();

                le.Visible = false;

                if (e.KeyCode == Keys.Left && Di.s > 2 && lbl.BackColor != System.Drawing.Color.Red && Lab1.Location.X != 0)

                {

                    for (int i = 2; i < Di.s; i  )

                    {

                        Label lo = (Label)this.Controls.Find("Lab"   i, true)[0]; lo.Location = Lo[i - 1, i - 1];

                    }

                }

                if (lb.Location == new System.Drawing.Point(Lab1.Location.X - 10, Lab1.Location.Y))

                {

                    lb.BackColor = System.Drawing.Color.Black;

                    le.Location = new System.Drawing.Point(Lab1.Location.X, Lab1.Location.Y);

                    Lab1.Location = new System.Drawing.Point(Lab1.Location.X - 10, Lab1.Location.Y);

                    lb.Location = le.Location;

                    this.Controls.Remove(le);

                    Di.s  ;

                    Add_food();

                    timer1.Enabled = true;

                    return;

                }

                for (int i = 1; i < Di.s; i  )

                {

                    Label lo = (Label)this.Controls.Find("Lab"   i, true)[0]; if (lo.Location == new System.Drawing.Point(Lab1.Location.X - 10, Lab1.Location.Y)) { timer1.Enabled = false; MessageBox.Show("游戏结束!", "提示"); return; }; ;

                }

                if (e.KeyCode == Keys.Left && Lab1.Location.X == 0) { timer1.Enabled = false; MessageBox.Show("游戏结束!", "提示"); return; };

                Lab1.Left = Lab1.Left - 10;

                timer1.Enabled = true;

            }

            if (e.KeyCode == Keys.Right && Di.D != 3)

            {

                timer1.Enabled = false;

                Di.D = 4;

                Label lb = (Label)this.Controls.Find("Lab"   Di.s, true)[0];

                Label lbl = (Label)this.Controls.Find("Lab"   (Di.s - 1), true)[0];

                Point[,] Lo = new Point[101, 101];

                for (int i = 1; i <= Di.s; i  )

                {

                    Label lo = (Label)this.Controls.Find("Lab"   i, true)[0]; Lo[i, i] = new Point(lo.Location.X, lo.Location.Y);

                }

                Label le = new Label();

                le.Visible = false;

                if (e.KeyCode == Keys.Right && Di.s > 2 && lbl.BackColor != System.Drawing.Color.Red && Lab1.Location.X != 290)

                {

                    for (int i = 2; i < Di.s; i  )

                    {

                        Label lo = (Label)this.Controls.Find("Lab"   i, true)[0]; lo.Location = Lo[i - 1, i - 1];

                    }

                }

                if (lb.Location == new System.Drawing.Point(Lab1.Location.X   10, Lab1.Location.Y))

                {

                    lb.BackColor = System.Drawing.Color.Black;

                    le.Location = new System.Drawing.Point(Lab1.Location.X, Lab1.Location.Y);

                    Lab1.Location = new System.Drawing.Point(Lab1.Location.X   10, Lab1.Location.Y);

                    lb.Location = le.Location;

                    this.Controls.Remove(le);

                    Di.s  ;

                    Add_food();

                    timer1.Enabled = true;

                    return;

                }

                for (int i = 1; i < Di.s; i  )

                {

                    Label lo = (Label)this.Controls.Find("Lab"   i, true)[0]; if (lo.Location == new System.Drawing.Point(Lab1.Location.X   10, Lab1.Location.Y)) { timer1.Enabled = false; MessageBox.Show("游戏结束!", "提示"); return; }; ;

                }

                if (e.KeyCode == Keys.Right && Lab1.Location.X == 290) { timer1.Enabled = false; MessageBox.Show("游戏结束!", "提示"); return; };

                Lab1.Left = Lab1.Left   10;

                timer1.Enabled = true;

            }
        }
    }
}


标签: 贪吃蛇 游戏

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